Explore tweets tagged as #GameDevOps
@DMir_GameDevOps
Dmytro Miroshnychenko
1 month
People don’t burn out because of hard work. They burn out because of:.- Lack of recognition.- Poor pay.- Micromanagement.- Zero growth.- Empty “thank yous”.- Unclear rewards. Want people to stay motivated?.✨ Pay them well.🎯 Give them purpose.🙌 Show you care.🚀 Let them grow
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@DMir_GameDevOps
Dmytro Miroshnychenko
6 days
A good PM in gamedev knows:.🚫 Efficiency ≠ cutting corners.✅ Efficiency = maximising creative energy where it matters most.Less time chasing status updates → more time building worlds players love. #GameDevPM #Productivity #Leadership
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 days
Efficiency in game development isn’t about rushing - it’s about removing friction. Clear priorities, lean communication, proper methodology + the right tools turn chaos into consistent delivery. Studios don’t need more overtime, they need smarter workflows and management
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@DMir_GameDevOps
Dmytro Miroshnychenko
23 hours
@SERobinsonJr @elonmusk this is nuts what is happening :) @elonmusk is bringing Mars closer every day.
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@dragonflydbio
Dragonfly
2 years
🚀 Watch how we demonstrate building real-time, efficient leaderboards using #Dragonfly and #PostgreSQL. Ideal for developers aiming to master high-performance leaderboard systems for gamification features. 🎮.#GameDev #GameDevOps #BackendArchitecture
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@dragonflydbio
Dragonfly
2 years
Join us on Dec 06 at 10:00 AM PST as we dive deep into building performant real-time leaderboards for gaming services. Don’t miss this chance to level up your gaming infrastructure!.Register 🔗 #gameprogramming #gamedev #gamedevops #backendarchitecture
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@DMir_GameDevOps
Dmytro Miroshnychenko
2 months
🚨 “The 5 Stages of GameDev Crunch (You’re Not Ready for #4)”. 1. Denial ("We'll finish by Friday.").2. Anger ("Who broke the build?!").3. Bargaining ("What if we cut just one feature?").4. Depression (…Unity crashed again).5. Acceptance ("Let’s ship it and pray."). #GameDev
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@dragonflydbio
Dragonfly
2 years
⚠️ Join us in just one hour!.🎮 Explore the world of #gaminginfrastructure with @joezhou_df. Learn to build resilient, scalable, real-time leaderboards TODAY. Get ready to level up your gaming services!.Register 🔗 #gameprogramming #gamedev #gamedevops
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@DMir_GameDevOps
Dmytro Miroshnychenko
2 months
🎮 GameDev Chaos Theory. If 1 bug = 1 hour of work. Then 1 rushed feature = 23.7 bugs 🐞🐞🐞.And 1 crunch week = 78% chance the intern is now the build manager. 😱. But hey, the game runs! (…on your producer’s laptop only) 😅.#GameDevLife #PMHumor #IndieDev #BuildFailedAgain
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@DMir_GameDevOps
Dmytro Miroshnychenko
1 month
@SonicoVt Let’s goooo!! 🔥 can’t wait to hear your take on the Switch 2 - the hype is real!! Part 1 already sounds like a must-listen.
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@DMir_GameDevOps
Dmytro Miroshnychenko
1 month
What do u think?.
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@dragonflydbio
Dragonfly
2 years
Don’t miss out on our upcoming webinar hosted by @joezhou_df. He will guide you through building real-time leaderboards. Get ready to construct a resilient gaming infrastructure 🤖.Register 🔗 #gameprogramming #gamedev #gamedevops #backendarchitecture
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@DMir_GameDevOps
Dmytro Miroshnychenko
1 month
What do you think?.
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@nikothewall
💀果敢なのっちのMTG💧(19)
4 months
GameDevOpsで. 現実問題をゲームに棚上げする. デザインなどはどうなのか🙄.
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@DMir_GameDevOps
Dmytro Miroshnychenko
1 month
@elonmusk this looks awesome :).
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@DMir_GameDevOps
Dmytro Miroshnychenko
2 months
🔥 “When the PM Says ‘It’s a Small Scope’… Run.”.“Just a tiny feature.”. → 17 Jira tasks.→ 3 all-nighters.→ 1 accidental deletion of the main scene. #ScopeCreep #PMLife #IndieDevDrama #GameDevHumor #DeathByFeature
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@DMir_GameDevOps
Dmytro Miroshnychenko
2 months
@IGN Exciting. will check it out.
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@cryptowingX
cryptowingX
10 months
9/15 Impact on game studios: .• Faster development cycles .• Lower infrastructure costs .• Scalable resources .• Global reach Win-win-win! 🏆 .#AethirEnterprise #GameDevOps.
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@BearHammerGames
BearHammer Games Ltd
2 years
Any #UnrealEngine friends out there have advice on building lighting for maps with sub levels via command line? Is there a flag that can be added to the run resaved packages command that forces loading all sub levels first? #ue4 #gamedevops.
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@DMir_GameDevOps
Dmytro Miroshnychenko
2 months
👀 “Why Your Game Runs Fine on Your Machine (and Nowhere Else)”. Dev: “Works great on my rig!”.QA: “Crashes on launch.”.PM: “What rig?”.Producer: launches budget proposal for NASA-grade testing PC. #GameDevProblems #TechDebtChronicles #BuildItAndPanic
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