
Dmytro Miroshnychenko
@DMir_GameDevOps
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GameDev Operations Leader | Head of PMO | 10+ yrs in delivery, PMO setups & production excellence | Bridging strategy & creativity to world-class video games
Vienna, Austria
Joined May 2025
A good PM in gamedev knows:.🚫 Efficiency ≠ cutting corners.✅ Efficiency = maximising creative energy where it matters most.Less time chasing status updates → more time building worlds players love. #GameDevPM #Productivity #Leadership
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What’s the ONE thing that truly motivates you at work?. 💰 Money?.📈 Growth?.👏 Recognition?.🧠 Autonomy?.Combination of things?.👇 Reply with your answer - let’s make this a thread of real talk on what actually keeps us going. #WorkMotivation #TeamCulture.
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🔥 “When the PM Says ‘It’s a Small Scope’… Run.”.“Just a tiny feature.”. → 17 Jira tasks.→ 3 all-nighters.→ 1 accidental deletion of the main scene. #ScopeCreep #PMLife #IndieDevDrama #GameDevHumor #DeathByFeature
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👀 “Why Your Game Runs Fine on Your Machine (and Nowhere Else)”. Dev: “Works great on my rig!”.QA: “Crashes on launch.”.PM: “What rig?”.Producer: launches budget proposal for NASA-grade testing PC. #GameDevProblems #TechDebtChronicles #BuildItAndPanic
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🎮 GameDev Chaos Theory. If 1 bug = 1 hour of work. Then 1 rushed feature = 23.7 bugs 🐞🐞🐞.And 1 crunch week = 78% chance the intern is now the build manager. 😱. But hey, the game runs! (…on your producer’s laptop only) 😅.#GameDevLife #PMHumor #IndieDev #BuildFailedAgain
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🚩 3 Red Flags in GameDev Project Planning:. Misaligned Goals – Teams & leadership aren’t building the same game. Fake Deadlines – Urgency with no reason = burnout & chaos. Silent Stakeholders – No feedback ≠ green light. 🎯 Spot them early. Fix them fast. 🧵 #GameDev
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Project closure isn’t a meeting. It’s a mirror. ✅ Did you deliver value?.✅ Did the team grow?.✅ Did you document what actually worked?. Too many PMs skip this part. That’s why their next project has the same problems. #ProjectManagement #LessonsLearned #GameDevPM
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The top 3 red flags in GameDev project planning:. “We’ll figure it out later”. “Everyone does everything”. “We don’t need a backup plan”. ✅ Planning is preparation. Not prediction. #GameDevTips #PMWisdom #PMO
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Client last week:.“I know we are running late, but can’t you just throw 5 more devs on it and deliver 3 months faster?”.My reply:.“Adding people to a late project just makes it later.”. #BrooksLaw still undefeated in 2025. #gamedev #pm #pmo #itoperations #management
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Project Management ≠ Control. It’s clarity, alignment & progress. Stop trying to control. Start enabling. #gamedev #PMO #projects #management #games
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Just because you use Jira doesn't mean your team is Agile and is doing the job. Agile ≠ tools. It’s mindset, leadership, communication, and feedback loops. I’ve seen the fanciest dashboards in GameDev with almost 0 real progress. Seen that too?. #GameDevLife #Projects #agility
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