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Dmytro Miroshnychenko Profile
Dmytro Miroshnychenko

@DMir_GameDevOps

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Following
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GameDev Creative Influencer | Head of PMO | 11+ yrs in delivery, PM setups & production excellence | Bridging strategy & creativity to world-class video games

Dubai
Joined May 2025
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@DMir_GameDevOps
Dmytro Miroshnychenko
4 months
A good PM in gamedev knows: 🚫 Efficiency ≠ cutting corners ✅ Efficiency = maximising creative energy where it matters most Less time chasing status updates → more time building worlds players love. #GameDevPM #Productivity #Leadership
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@DMir_GameDevOps
Dmytro Miroshnychenko
4 months
Efficiency in game development isn’t about rushing - it’s about removing friction. Clear priorities, lean communication, proper methodology + the right tools turn chaos into consistent delivery. Studios don’t need more overtime, they need smarter workflows and management
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
What’s the ONE thing that truly motivates you at work? 💰 Money? 📈 Growth? 👏 Recognition? 🧠 Autonomy? Combination of things? 👇 Reply with your answer - let’s make this a thread of real talk on what actually keeps us going. #WorkMotivation #TeamCulture
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
People don’t burn out because of hard work. They burn out because of: - Lack of recognition - Poor pay - Micromanagement - Zero growth - Empty “thank yous” - Unclear rewards Want people to stay motivated? ✨ Pay them well 🎯 Give them purpose 🙌 Show you care 🚀 Let them grow
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
What do u think?
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
What do you think?
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
🔥 “When the PM Says ‘It’s a Small Scope’… Run.” “Just a tiny feature.” → 17 Jira tasks → 3 all-nighters → 1 accidental deletion of the main scene #ScopeCreep #PMLife #IndieDevDrama #GameDevHumor #DeathByFeature
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
👀 “Why Your Game Runs Fine on Your Machine (and Nowhere Else)” Dev: “Works great on my rig!” QA: “Crashes on launch.” PM: “What rig?” Producer: launches budget proposal for NASA-grade testing PC #GameDevProblems #TechDebtChronicles #BuildItAndPanic
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
Looks familiar? )
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
🚨 “The 5 Stages of GameDev Crunch (You’re Not Ready for #4)” 1. Denial ("We'll finish by Friday.") 2. Anger ("Who broke the build?!") 3. Bargaining ("What if we cut just one feature?") 4. Depression (…Unity crashed again) 5. Acceptance ("Let’s ship it and pray.") #GameDev
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@DMir_GameDevOps
Dmytro Miroshnychenko
5 months
🎮 GameDev Chaos Theory If 1 bug = 1 hour of work... Then 1 rushed feature = 23.7 bugs 🐞🐞🐞 And 1 crunch week = 78% chance the intern is now the build manager. 😱 But hey, the game runs! (…on your producer’s laptop only) 😅 #GameDevLife #PMHumor #IndieDev #BuildFailedAgain
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@elonmusk
Elon Musk
6 months
😢
21K
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@DMir_GameDevOps
Dmytro Miroshnychenko
6 months
One good weekend of rest, away from the gadgets, does its thing. You come back refreshed and optimistic.
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 months
🚩 3 Red Flags in GameDev Project Planning: Misaligned Goals – Teams & leadership aren’t building the same game. Fake Deadlines – Urgency with no reason = burnout & chaos. Silent Stakeholders – No feedback ≠ green light. 🎯 Spot them early. Fix them fast. 🧵 #GameDev
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 months
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 months
Project closure isn’t a meeting. It’s a mirror. ✅ Did you deliver value? ✅ Did the team grow? ✅ Did you document what actually worked? Too many PMs skip this part. That’s why their next project has the same problems. #ProjectManagement #LessonsLearned #GameDevPM
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 months
The top 3 red flags in GameDev project planning: “We’ll figure it out later” “Everyone does everything” “We don’t need a backup plan” ✅ Planning is preparation. Not prediction. #GameDevTips #PMWisdom #PMO
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 months
Client last week: “I know we are running late, but can’t you just throw 5 more devs on it and deliver 3 months faster?” My reply: “Adding people to a late project just makes it later.” #BrooksLaw still undefeated in 2025. #gamedev #pm #pmo #itoperations #management
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 months
Project Management ≠ Control. It’s clarity, alignment & progress. Stop trying to control. Start enabling. #gamedev #PMO #projects #management #games
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@DMir_GameDevOps
Dmytro Miroshnychenko
7 months
Just because you use Jira doesn't mean your team is Agile and is doing the job. Agile ≠ tools. It’s mindset, leadership, communication, and feedback loops. I’ve seen the fanciest dashboards in GameDev with almost 0 real progress. Seen that too? #GameDevLife #Projects #agility
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