Dmytro Miroshnychenko
@DMir_GameDevOps
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GameDev Creative Influencer | Head of PMO | 11+ yrs in delivery, PM setups & production excellence | Bridging strategy & creativity to world-class video games
Dubai
Joined May 2025
A good PM in gamedev knows: 🚫 Efficiency ≠ cutting corners ✅ Efficiency = maximising creative energy where it matters most Less time chasing status updates → more time building worlds players love. #GameDevPM #Productivity #Leadership
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Efficiency in game development isn’t about rushing - it’s about removing friction. Clear priorities, lean communication, proper methodology + the right tools turn chaos into consistent delivery. Studios don’t need more overtime, they need smarter workflows and management
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What’s the ONE thing that truly motivates you at work? 💰 Money? 📈 Growth? 👏 Recognition? 🧠 Autonomy? Combination of things? 👇 Reply with your answer - let’s make this a thread of real talk on what actually keeps us going. #WorkMotivation #TeamCulture
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People don’t burn out because of hard work. They burn out because of: - Lack of recognition - Poor pay - Micromanagement - Zero growth - Empty “thank yous” - Unclear rewards Want people to stay motivated? ✨ Pay them well 🎯 Give them purpose 🙌 Show you care 🚀 Let them grow
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🔥 “When the PM Says ‘It’s a Small Scope’… Run.” “Just a tiny feature.” → 17 Jira tasks → 3 all-nighters → 1 accidental deletion of the main scene #ScopeCreep #PMLife #IndieDevDrama #GameDevHumor #DeathByFeature
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👀 “Why Your Game Runs Fine on Your Machine (and Nowhere Else)” Dev: “Works great on my rig!” QA: “Crashes on launch.” PM: “What rig?” Producer: launches budget proposal for NASA-grade testing PC #GameDevProblems #TechDebtChronicles #BuildItAndPanic
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🎮 GameDev Chaos Theory If 1 bug = 1 hour of work... Then 1 rushed feature = 23.7 bugs 🐞🐞🐞 And 1 crunch week = 78% chance the intern is now the build manager. 😱 But hey, the game runs! (…on your producer’s laptop only) 😅 #GameDevLife #PMHumor #IndieDev #BuildFailedAgain
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One good weekend of rest, away from the gadgets, does its thing. You come back refreshed and optimistic.
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🚩 3 Red Flags in GameDev Project Planning: Misaligned Goals – Teams & leadership aren’t building the same game. Fake Deadlines – Urgency with no reason = burnout & chaos. Silent Stakeholders – No feedback ≠ green light. 🎯 Spot them early. Fix them fast. 🧵 #GameDev
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Project closure isn’t a meeting. It’s a mirror. ✅ Did you deliver value? ✅ Did the team grow? ✅ Did you document what actually worked? Too many PMs skip this part. That’s why their next project has the same problems. #ProjectManagement #LessonsLearned #GameDevPM
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The top 3 red flags in GameDev project planning: “We’ll figure it out later” “Everyone does everything” “We don’t need a backup plan” ✅ Planning is preparation. Not prediction. #GameDevTips #PMWisdom #PMO
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Client last week: “I know we are running late, but can’t you just throw 5 more devs on it and deliver 3 months faster?” My reply: “Adding people to a late project just makes it later.” #BrooksLaw still undefeated in 2025. #gamedev #pm #pmo #itoperations #management
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Project Management ≠ Control. It’s clarity, alignment & progress. Stop trying to control. Start enabling. #gamedev #PMO #projects #management #games
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Just because you use Jira doesn't mean your team is Agile and is doing the job. Agile ≠ tools. It’s mindset, leadership, communication, and feedback loops. I’ve seen the fanciest dashboards in GameDev with almost 0 real progress. Seen that too? #GameDevLife #Projects #agility
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