
Dario Scarpa
@darioscarpa
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Game/VR/AR developer. Runs @binarycharm. He/him. Interested in story-driven games and narrative design. Current project: @particular_re
London, England
Joined November 2010
RT @particular_re: Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry. .
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RT @cmuratori: 40 years of Windows versions and you still have to install a 3rd-party utility to tell you which program is preventing you f….
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RT @stuckinattic: 📢 Near-Mage is OUT NOW on PC!.Check out our launch trailer✨. What time is it? Time to study some Magick!. An adventure ga….
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RT @Jonathan_Blow: I read this article about software development, which I knew about because I saw Prime reacting to it:. .
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RT @voxagonlabs: I got several requests for a blog post about my thoughts on ECS, so here it is! This is an area that interests me, so I'd….
blog.voxagon.se
I mentioned in my year summary that I have a lot to say about ECS, and got several requests to write more about it, so I’ll do an attempt to write up my thoughts here.
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RT @iamdevloper: vibe coding, where 2 engineers can now create the tech debt of at least 50 engineers.
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RT @particular_re: #ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals. h….
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Now editing the new post for the #ParticularReality #DevLog, to be published in a few hours. Meanwhile, it's #screenshotsaturday! .#vrdev #indiegamedev #gamedev #prototyping #handtracking #bodytracking #gamedesign #metaquest
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RT @particular_re: #ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it!.Let's start….
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RT @particular_re: This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building bloc….
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Well, if I got your curiosity, you can get it from If you can't hear the music, make sure that, running winsetup.exe, "use digital music pack if available" is checked. In the setup utility, you can also select the game language (ENG/ITA/GER available).
hexence.itch.io
A fan made Star Wars adventure in the spirit of the LucasArts classics. Available for Windows, Linux
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Well, happy new year!.Exactly twenty years ago, in the night of Jan 1st 2005, I was putting online the tech demo of "Shadows of the Empire: graphic adventure", a Star Wars fan game I had been working for a while with @cris_caliendo and Davide Canavero.
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RT @particular_re: The #ParticularReality #DevLog is back!.This time, we work on the hint system particles, one of the building blocks need….
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Just a bit of editing tomorrow morning, and. here we go again!. #ParticularReality #DevLog #hintSystem #tutorial #gameProgramming #vrGame #gameDev #indieGameDev #vrDev #vrGame #metaQuest3 #handTracking #bodyTracking #prototyping
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You know when you wait for the holidays so that you can finally work in peace? :D. The #ParticularReality #DevLog will be back this saturday! . #happyHolidays #MerryXMAS #gamedev #vrdev #prototyping #handtracking #bodytracking #metaquest3
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RT @DaringTouch: Shadows on the Vatican is part of #GamesInItaly, the Steam event celebrating Italian video games by @IIDEAssociation!. 🎮 W….
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RT @BinaryCharm: As UK/Italy coproduction with @daringtouch, "Shadows on the Vatican: Nightingale" joins "Games in Italy", the exclusive sa….
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