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Binary Charm Profile
Binary Charm

@BinaryCharm

Followers
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Following
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Statuses
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Games and tech! Working on: @particular_re. "SotV: Nightingale" https://t.co/23r7w1j8UP Unity Assets: https://t.co/3nKMrpeSvj

London
Joined October 2019
Don't wanna be here? Send us removal request.
@BinaryCharm
Binary Charm
2 years
We're currently developing "Particular Reality" - follow @particular_re to stay tuned! #vrDevelopment #vrDev #vrGame #handTracking #metaQuest #metaQuest2 #metaQuest3 #indieGame #indieDev
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@particular_re
Particular Reality
5 months
Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry. https://t.co/L5LlvyyxFZ #gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
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@particular_re
Particular Reality
11 months
#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals... https://t.co/UYrBsO0M9Q #gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
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@particular_re
Particular Reality
11 months
#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it! Let's start by teaching players how to get out of the #mixedreality limbo... https://t.co/iNNalKHinN #gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
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@particular_re
Particular Reality
1 year
This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system! https://t.co/900aC0Kthi #gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
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@particular_re
Particular Reality
1 year
The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play. Read it now: https://t.co/rtfUriyT8y #gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
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@BinaryCharm
Binary Charm
1 year
As UK/Italy coproduction with @daringtouch, "Shadows on the Vatican: Nightingale" joins "Games in Italy", the exclusive sale dedicated to Italian titles, promoted by @IIDEAssociation. 40% off! Grab it now: https://t.co/hrf6PN93mS Check the other games: https://t.co/JrdnB1WwNW
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@particular_re
Particular Reality
1 year
The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving. Check the latest #ParticularReality #DevLog! https://t.co/MgE9vlXlTq #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
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@BinaryCharm
Binary Charm
1 year
"Semantic Color Palette" just got a compatibility update for #Unity6! The new version features two alternate versions of the sample scene, using #HDRP and #URP. Get it here on the #AssetStore: https://t.co/ef6XQSNnXe #ux #gamedev #indiedev #ui #workflow
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@BinaryCharm
Binary Charm
1 year
A data structure used by compilers is missing from here... ??V-CUHL-WH6J-QG3?-P9XP-TAV3 Not fast enough? Buy it here:
Tweet card summary image
assetstore.unity.com
Use the TextMeshPro Alpha tool for your next project. Find this and more particle & effect tools on the Unity Asset Store.
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@BinaryCharm
Binary Charm
1 year
"TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6. #gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading Want it for free? ⬇️
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@particular_re
Particular Reality
1 year
The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game. Don't miss it! https://t.co/r8xwLjoxTu #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #portals
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@BinaryCharm
Binary Charm
1 year
Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6. Get it now!
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@particular_re
Particular Reality
1 year
#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes. https://t.co/5GTaXbz5sU #bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
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@particular_re
Particular Reality
1 year
In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo... Read now the #ParticularReality #DevLog: https://t.co/8IM7SjQhyk #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
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@darioscarpa
Dario Scarpa
1 year
Exiting the mixed reality limbo and embodying the test avatar... this #screenshotsaturday is a tease for the #ParticularReality #DevLog coming out later! #mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping
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@particular_re
Particular Reality
1 year
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@particular_re
Particular Reality
1 year
The latest #ParticularReality #DevLog is quite special: a long write-up fleshing out design ideas that will guide development in the upcoming future. If you don't care about implementation, this post is for you! https://t.co/pNl9Ojyu0Z #DevLog #GameDesign #gameDev #indieGameDev
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@particular_re
Particular Reality
1 year
Though the road was bumpy, some progress was ultimately made! Find out the details in the latest #ParticularReality #DevLog: "Enemy attacks and player health". https://t.co/w70QjbxGVd #vr #vrdev #gamedev #indiegamedev #gameprogramming #metaquest #gameplay #prototyping
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