Binary Charm
@BinaryCharm
Followers
67
Following
59
Media
47
Statuses
139
Games and tech! Working on: @particular_re. "SotV: Nightingale" https://t.co/23r7w1j8UP Unity Assets: https://t.co/3nKMrpeSvj
London
Joined October 2019
We're currently developing "Particular Reality" - follow @particular_re to stay tuned! #vrDevelopment #vrDev #vrGame #handTracking #metaQuest #metaQuest2 #metaQuest3 #indieGame #indieDev
0
0
5
Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry. https://t.co/L5LlvyyxFZ
#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest
0
2
2
#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals... https://t.co/UYrBsO0M9Q
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
0
2
3
#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it! Let's start by teaching players how to get out of the #mixedreality limbo... https://t.co/iNNalKHinN
#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest
0
2
2
This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system! https://t.co/900aC0Kthi
#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame
0
2
3
The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play. Read it now: https://t.co/rtfUriyT8y
#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev
1
2
5
As UK/Italy coproduction with @daringtouch, "Shadows on the Vatican: Nightingale" joins "Games in Italy", the exclusive sale dedicated to Italian titles, promoted by @IIDEAssociation. 40% off! Grab it now: https://t.co/hrf6PN93mS Check the other games: https://t.co/JrdnB1WwNW
0
1
3
The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving. Check the latest #ParticularReality #DevLog! https://t.co/MgE9vlXlTq
#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame
0
2
2
"Semantic Color Palette" just got a compatibility update for #Unity6! The new version features two alternate versions of the sample scene, using #HDRP and #URP. Get it here on the #AssetStore: https://t.co/ef6XQSNnXe
#ux #gamedev #indiedev #ui #workflow
0
1
4
A data structure used by compilers is missing from here... ??V-CUHL-WH6J-QG3?-P9XP-TAV3 Not fast enough? Buy it here:
assetstore.unity.com
Use the TextMeshPro Alpha tool for your next project. Find this and more particle & effect tools on the Unity Asset Store.
0
0
0
"TextMeshPro Alpha", available for $6.99 on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a couple of fixes to gain full compatibility with #Unity6. #gamedev #madewithunity #ui #ux #texteffects #uidesign #indiedev #textfading Want it for free? ⬇️
1
1
4
The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game. Don't miss it! https://t.co/r8xwLjoxTu
#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #portals
0
2
1
Our "Text Color Buttons", available for #free on the #Unity #AssetStore, has just been updated to v.1.1.1, which includes a small fix to make it fully compatible with #Unity6. Get it now!
1
1
0
Our Unity assets (available here: https://t.co/j4gJOssSPF) will updated to work flawlessly with #Unity6 in the upcoming weeks!
assetstore.unity.com
We make games following our passion and creativity, but never overlooking the technical quality. Here you can find code, tools and assets built during the production of our Unity games, with samples...
0
0
0
#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes. https://t.co/5GTaXbz5sU
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev
0
2
4
In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo... Read now the #ParticularReality #DevLog: https://t.co/8IM7SjQhyk
#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog
0
2
6
Exiting the mixed reality limbo and embodying the test avatar... this #screenshotsaturday is a tease for the #ParticularReality #DevLog coming out later! #mixedreality #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprogramming #vrgame #prototyping
1
1
8
#ParticularReality #DevLog, week 26 of advanced #prototyping! We go back to the avatar and prepare it to handle different modes... https://t.co/A3V0tVNhLY
#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame
1
2
7
The latest #ParticularReality #DevLog is quite special: a long write-up fleshing out design ideas that will guide development in the upcoming future. If you don't care about implementation, this post is for you! https://t.co/pNl9Ojyu0Z
#DevLog #GameDesign #gameDev #indieGameDev
0
2
5
Though the road was bumpy, some progress was ultimately made! Find out the details in the latest #ParticularReality #DevLog: "Enemy attacks and player health". https://t.co/w70QjbxGVd
#vr #vrdev #gamedev #indiegamedev #gameprogramming #metaquest #gameplay #prototyping
0
1
6