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Danny Moon Profile
Danny Moon

@dam00n

Followers
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Following
4K
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Statuses
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PM, Meta Quest (Dev Platform) - formerly CEO Viro Media, PM Amazon Maps, CEO UpNext (acq. by Amazon)

Los Angeles, CA
Joined October 2007
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@felix_trz
Felix Z
4 days
Back from GDC after an incredible week. We demoed AI-native XR development to hundreds of developers. Watching people describe an idea and see it become real in minutes through Claude Code was a powerful glimpse of where this is going. Iโ€™ve wanted to bring something I built to
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@Dilmerv
Dilmer ๐Ÿ‘“
4 days
๐Ÿ“ข GDC 2026 was epic this year! ๐ŸŽ‰ Honestly, this event left me with so many great memories. I made incredible new friends, caught up with amazing existing ones, listened to developer feedback, and learned about a lot of exciting new games. It was also humbling to see so many
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@c_pruett
Chris Pruett
6 days
Yesterday I spoke at GDC about the state of VR and how it's likely to evolve and change in the future. If you missed it, check out the thread below or read the full write-up here:
developers.meta.com
Explore the state of VR from GDC 2026: stronger app discovery, growing Meta Quest usage, more $1M+ titles, and much more.
@MetaforDevs
Meta for Developers
6 days
The state of VR at #GDC2026 with @c_pruett: https://t.co/tnitoEauXt The game industry is changing, and so is VR. Here's what's working, what's next, and what it means for developers. ๐Ÿงต
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@Dilmerv
Dilmer ๐Ÿ‘“
7 days
Last year I built a full Unity VR/MR demo for our talk and the Meta booth, and it took me around 3โ€“4 weeks to complete. This year, with only a week left before GDC, I was definitely feeling the pressure. Surprisingly, I ended up building a full VR game with AI in just one day.
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@Dilmerv
Dilmer ๐Ÿ‘“
12 days
I have been super quiet, but mainly because I am in learning mode, very excited to show you the results of this weekโ€™s AI learning, I built multiple prototypes in Unity w/ Claude & MCPs, the results are pretty remarkable! More about this during our GDC talk, where weโ€™ll be
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@xrdevrob
Robi แฏ…
3 months
Bye XR devs! Almost 2 years ago, I had the privilege to join Meta's Reality Labs during a focus year for MR. Since then priorities changed and budgets have shifted, which sadly affected my contract as well. Therefore, starting in January, I am open to new projects, ideas and
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@jasteinerman
Jake Steinerman
4 months
Nearly 1,000 devs have already signed up for our $1.5 Million VR developer competition! There's 13 categories you can submit to, including: ๐Ÿƒ Entertainment Experience ๐Ÿ™Œ Implementation of Hand Interactions ๐ŸŽ‘ Immersive Experience Built with Spatial SDK ๐Ÿค– Android Utility App
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@magesteve
Steve Sheets
4 months
Much to my surprise, I was successful in creating a Meta Quest app last night that includes Swift code, without using Unity nor Unreal. The app uses Meta Spatial SDK, along with Swift for Android tools to combine the Kotlin & Swift code using a C++ native bridge.
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@tovanbo
Thomas Van Bouwel
4 months
Laser Dance is โœจOUT NOWโœจ in early access on Meta Quest 3/3s๐Ÿ•บ Turn your living room into the laser obstacle course it was always meant to be! Get it here๐Ÿ‘‰ https://t.co/V5DGBQ6bM4
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@reactnative
React Native
4 months
React Native now runs on Meta Quest! Check out this guide on how to build apps for Horizon OS with @expo
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@Dilmerv
Dilmer ๐Ÿ‘“
4 months
๐Ÿ”ฅWeโ€™ve very exciting news for ๐—ฉ๐—ฅ, ๐—”๐—ป๐—ฑ๐—ฟ๐—ผ๐—ถ๐—ฑ, ๐—ฎ๐—ป๐—ฑ ๐—ช๐—ฒ๐—ฏ๐—ซ๐—ฅ ๐——๐—ฒ๐˜ƒ๐˜€. Weโ€™re thrilled to announce the new โ€œMeta Horizon Start Developer Competition 2025โ€ which offers up to 1.5 Million Dollars in Prizes.ย  ๐—–๐—ผ๐—บ๐—ฝ๐—ฒ๐˜๐—ถ๐˜๐—ถ๐—ผ๐—ป ๐——๐—ฎ๐˜๐—ฒ๐˜€: Nov 5 - Dec 9, 2025
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@Dilmerv
Dilmer ๐Ÿ‘“
6 months
Based on our latest announcements on tooling for VR/MR & wearables what features are you the most excited about? Any other? Reply to this post ๐Ÿ˜‰
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@felix_trz
Felix Z
6 months
Been dying to share this - https://t.co/ufuVUxMUKA is now in early access!๐Ÿš€ An entirely new way to build #WebXR apps with high-performance ECS ( https://t.co/z2HNdFIpmy), #threejs, and optional Meta Spatial Editor ( https://t.co/8MzrFvLJDn) integration. 1/2
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@dyzhaoo
Dan Zhao
6 months
I am selling my Unitree G1 Edu edition thatโ€™s fully programmable. I bought a different model and thereโ€™s just no room for two robots at my place. Itโ€™s available now in San Mateo if you want to check it out yourself!
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@UploadVR
UploadVR
9 months
Since launching it in September, Meta has made significant improvements to its Spatial SDK that lets developers build Quest apps without a game engine: https://t.co/YRSddwfq0A
uploadvr.com
Since launching it in September, Meta has made significant improvements to its Spatial SDK that lets developers build Quest apps without a game engine.
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@Dilmerv
Dilmer ๐Ÿ‘“
9 months
This came up with the latest Spatial SDK features: you can now create applications that run as 2D panels within the Meta Quest home area and seamlessly transition back and forth to an immersive VR experience. ๐Ÿ“Œ Check out our full GitHub โ€œHybrid Sampleโ€ demo here:
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@Dilmerv
Dilmer ๐Ÿ‘“
9 months
This is an example of a new Interaction SDK (ISDK) feature added to the Spatial SDK. It introduces a set of tools to help you interact with both 2D panels and 3D objects, and it also handles switching between hands and controllers. If youโ€™re a Unity developer using ISDK, this
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@dam00n
Danny Moon
9 months
This is a fantastic video on all the latest and greatest with Spatial SDK. Thanks @Dilmerv for putting this together.
@Dilmerv
Dilmer ๐Ÿ‘“
9 months
Hello everyone ๐Ÿ‘‹๐Ÿ‘“ Today, I cover new features and samples added to Spatial SDK, like support for the Passthrough Camera API, a Hybrid Sample to toggle between 2D windows and VR, a new Android Studio plugin that gives us a Spatial SDK project template and a Data Model
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@jasteinerman
Jake Steinerman
10 months
The Meta Spatial SDK just got a MASSIVE upgrade! ๐Ÿค– Android Studio Plugin ๐Ÿ“ท Passthrough Camera Access + Sample Project ๐Ÿ’ช Interaction SDK (ISDK) ๐Ÿ› ๏ธ Spatial Editor 2.0 ๐Ÿฟ Premium Media Sample ๐Ÿ”ฃ Horizon OS UI Set ๐ŸŽจ Design Guidelines https://t.co/AiBvY3L1KU
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@MetaHorizonDevs
Meta Horizon Developers
10 months
Meta Spatial SDK is back with new features that empower mobile developers to build bigger, better and faster on Horizon OS. ๐Ÿš€ Explore samples, tools and capabilities like Passthrough Camera Access here ๐Ÿ‘‰ https://t.co/I6VLGXEU2Y Check out the highlights below. ๐Ÿงต๐Ÿ‘‡ (1/4)
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