Matt Kohr
@ctrlPaint
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I teach digital painting on https://t.co/Wut1KFfOZb, and am available for freelance concept art https://t.co/vuy2PAknSx
USA
Joined November 2010
Joe Alves, now 86 built the worlds for Jaws, Close Encounters and Escape from New York. He worked for Walt Disney, Rod Sterling and raced cars with Paul Newman. He's a Hollywood legend and we are making a documentary about him. Support us if you can. https://t.co/HUprVWQPf1
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Really nice breakdown of value control by Jon Neimeister. This applies to #art #gameart and definitely #handpainted texturing process. https://t.co/vzRf9i4ynb
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as someone who has made dozens of fantasy weapons I can say there is an art to not making every single thing over-the-top. Gotta have breathing room for those epic pieces.
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This!
Do you hate how WindowsInk screws with Wacom's pressure sensitivity by default? And how disabling WindowsInk, DISABLES pen pressure? I always see complaints on this, so as a reminder, do this, and keep pen pressure with windows ink completely disabled. #digitalart
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One hidden reason why games industry has a huge crunch culture is simple. At some point, you're going to throw away a huge chunk of your game, and you have no idea what that will be or how significant it's going to be. 1/thread
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Woo! https://t.co/dS8yTT8IjY is officially fixed. Thanks for the kind words while I scrambled to patch it up!
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And while I'm here, this video about 'Selection Building' in Photoshop is another one I'd like to share. Ok, back to migrating my videos 😂
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Hooray! I'm making some tangible progress on fixing Ctrl+Paint. While uploading videos, I remembered this one about 'selection layers' that I like. Enjoy!
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Bad news! Ctrl+paint has to unexpectedly switch video hosts, so the site will appear pretty broken until I finish migrating the videos to youtube. Vimeo got very expensive on short notice 😐. In the meantime, the youtube channel is available here:
youtube.com
Digital Painting: Simplified
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Started @ctrlPaint with zero knowledge of digital painting on Oct. 2. Painted this on Oct. 25. You are changing my life, Mr. Kohr. Thank you for your resources!
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Painters do 'master studies', but I don't hear about concept artists studying from iconic game objects in the same way. Today's video encourages you to look a bit deeper at iconic game objects.
ctrlpaint.com
What can concept artists learn from classic game objects?
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This new blender plugin, 'Quick Shape', by Jama Jurabaev, looks very very cool.
jamajurabaev.gumroad.com
The latest version supported is Blender 5With QuickShape you will be able to draw shapes instantly in 3D.Split, taper, or extrude your geometry.Advanced workplane alignment feature, so you can draw...
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One thing you don't hear about in digital art tutorials: unexpected changes to the brief. They're totally out of your control, but still your responsibility to deal with. Episode 04 of the playbook is all about the curve ball! https://t.co/9isjGlI8iL
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After finishing the concept art playbook, I'm likely doing some paid content. Which of these do you favor?
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New on ArtStation Learning this course by @ctrlPaint introduces the fundamentals of concept art for games, Watch it now > https://t.co/Bpv0F22F1c
#ArtStationHQ #ArtStationLearning #GameArt
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I think today's Concept Art Playbook might be the most important of the bunch. It explores the idea of 'visual synthesis', which is (in my opinion) the heart of the job. Don't miss this one!
ctrlpaint.com
What is your design 'saying' to the player? This lesson explores the importance of visual synthesis.
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Well, my day's complete! My 5 year old nephew watched the 'enemy design 01' video I posted, and wanted to share his homework results. It was built from legos, and met all of the requirements I laid out in the video 😂. So don't let the tools hold you back!
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Hi #under10kgang I am a concept artist and I am trying to start getting my Art out there more. I am hoping twitter is a good place for me to start sharing personal projects and industry work :)
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Over the years I've gained a real appreciation for humble coworkers. Instead of striving to be the visionary genius, I love a concept artist that aims for 'dependable craftsman'. We're here to solve problems; the answers need not be glamorous.
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