
Blast Theory
@blasttheory
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Interactive + immersive art. Games. Tech. Film. Performance. This account is no longer active. Sign up to our monthly newsletter to get updates from us.
Brighton, UK
Joined July 2009
RT @Noahbolanowski: Favorite AI Artwork of All Time: 'Cat Royale' (2023) by Blast Theory. "A utopia where cats live in harmony with artific….
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🗓️ 6-8:30pm, Wednesday 18 September.📍 Blast Theory Studio.🎫 Free entry.📧 RSVP via jurowfarr@gmail.com. P.S. We have free bus passes available to travel to Pot Luck – if you’d like one, let me know when you email me. - Ju.
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We'll be joined by the team @BlastTheory as they share their expertise in project planning, budgeting, comms, and fundraising. They’ll deliver short sessions with practical advice you can apply to your practice. So bring a friend, bring a dish and let's dig in.
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September Pot Luck is around the corner and it's giving back to school vibes 📚. Ready for the start of term, this all-singing and dancing Pot Luck will take you through all the important things to consider for your project/s.
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BTS on #TheUnstruckSound: Director of Photography John Hunter lines up a shot with Sergo Vares and Katariina Unt. @Tartu2024 #Tartu2024 #Tartu
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In case you missed it 🚀. We’ve been commissioned by @ODIHQ’s Data as Culture & @sheffielduni to become embedded artist in residence for The University of Sheffield’s Framing Responsible AI Implementation and Management project (FRAIM). Get the full story
blasttheory.co.uk
Blast Theory have been announced as the embedded artists in residence for an ongoing research project that will help define the responsible use of artificial intelligence (AI). The University of...
It's official. We've been announced as Artists in Residence on the University of Sheffield’s Framing Responsible AI Implementation and Management (FRAIM) project. Read the full announcement: @hannah_redler @sheffielduni @drgriffis
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It's official. We've been announced as Artists in Residence on the University of Sheffield’s Framing Responsible AI Implementation and Management (FRAIM) project. Read the full announcement: @hannah_redler @sheffielduni @drgriffis
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Are you coming along to our next Pot Luck? It's gonna be a good one!. Deets here 👉
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Released in 1993, #DOOM pioneered & popularised the first-person shooter, setting a standard for all first-person shooter games. So what does it have to do with our online version of A Cluster of 17 Cases?. Stop the DOOM scrolling and find out in the next Things We Stole.
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Preparation for our next project, The Unstruck Sound, continues. Matt recently returned from Tartu where he was location scouting for our latest sci-fi film. BT Comms Manager, Jonny, snooped through Matt’s camera roll to ask him about some of the locations he’s selected…
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A recent research paper co-written by the Blast Theory artists and the @UniofNottingham has won a prestigious Best Paper Award at the annual Computer-Human Interaction Conference (CHI’24) in Hawaii 🏆. Read the news:
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Preparation for our next project, The Unstruck Sound, continues. Matt recently returned from Tartu where he was location scouting for our latest sci-fi film. BT Comms Manager, Jonny, snooped through Matt’s camera roll to ask him about some of the locations he’s selected…
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RT @slhamlet: Cool Kickstarter to reboot an early mixed reality game by @blasttheory for iOS/Android. Meta/Linden Lab vet @JimPurbrick shar….
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OOF!.With 2 hours to go, we have hit our target. Thank you so much to all of you who have backed Can You See Me Now?.Now: we have a game to make.
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Final call to play Can You See Me Now? with us this summer - our Kickstarter finishes in just 12 hours. Will you back us to make the game happen?. Thank you so much!. Back us here:
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RT @ONCA_Arts: Are you a printmaker? Want to exhibit your work? We're hosting a Print Show in early June & your work could be in it. Apply….
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Join Stephen Scott-Bottoms, Matt Adams and guests for the launch of Stephen's new book, 'History of Role-Play in Psychology, Prisons, and Performance'. 6-7:30 PM (BST), Thurs 23 May.Online, free.Reserve a spot:
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If you want to play Can You See Me Now? this summer, you've got less than 48 hours left to back the game on Kickstarter. Hit that link below and make the game happen. Thank you!.
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