Ben Ferns
@ben_ferns
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Building AR/VR/AI things for people.
Melbourne, Victoria
Joined May 2011
The fact that it can be coded to run games is insane. (medical research device btw)
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🏀 I built this PoC using a single 2D broadcast video: applied pitch detection, player positioning, and movement tracking to reconstruct the play in 3D and map it onto a real basketball court in XR.
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bro packaged math and programming into a game and 1000s of people are playing it on steam. this looks so cool 🤯
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🚀 Gaussian Splatting Performance Breakthrough Achieved 6M photorealistic splats rendering at 60-80 FPS in real-time in Unity. Mixamo character conversion + GPU compute shader skinning = photorealistic animated characters. Key optimizations: ✅ GPU compute shader skinning ✅
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New Anthropic research: Natural emergent misalignment from reward hacking in production RL. “Reward hacking” is where models learn to cheat on tasks they’re given during training. Our new study finds that the consequences of reward hacking, if unmitigated, can be very serious.
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Gaussian See, Gaussian Do: Semantic 3D Motion Transfer from Multiview Video Contributions: • We introduce a new problem setup for semantic 3D motion transfer, where motion from a multiview video of a dynamic source object is adapted to a static 3D Gaussian Splatting (3DGS)
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New researsh shows ice is slippery because of electrical charges — not pressure and friction. For almost 200 years, the prevailing explanation for ice’s slipperiness was that friction or pressure from a skate, boot, or tire melted a microscopic film of water on the surface,
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In the last decades, the world has made fantastic progress against extreme poverty. In 1990, 2.3 billion people lived in extreme poverty. Since then, the number of extremely poor people has declined by 1.5 *billion* people. This means on any average day in the last 35 years,
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Qwen-Edit-2509-Multi-angle lighting LoRA Download link: https://t.co/mj63HzqKQ7
@Ali_TongyiLab
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After a year of team work, we're thrilled to introduce Depth Anything 3 (DA3)! 🚀 Aiming for human-like spatial perception, DA3 extends monocular depth estimation to any-view scenarios, including single images, multi-view images, and video. In pursuit of minimal modeling, DA3
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The really annoying thing about this is that we don’t even get the ‘driving a sportscar to Atami for the weekend to throw around 10,000 yen notes at citypop clubs’ part on the upslope.
Economist Gerard Minack has revealed that Australia’s total residential land valuation as a percentage of GDP is now on par with Japan at its peak during the late 1980s land bubble. If Japan’s housing market was considered a giant bubble in the 80s, what does that say about
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My parents were aghast that i didn’t get a landline in my first flat. And it was a significant change that young people in 2010 stuck with email and shopping on their phones instead of rebuying the family desktop.
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My parents were aghast that i didn’t get a landline in my first flat. And it was a significant change that young people in 2010 stuck with email and shopping on their phones instead of rebuying the family desktop.
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The Steam Frame doesn’t seem compelling to people with a Quest 3, a device that plays steam games, and a big OLED TV. But to a kid moving out of home with limited budget it covers a lot of bases well-enough - which is how a lot of cultural-tech shifts happen
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I think it’s likely a bit early for that moment in XR, but if you squint you can see it from here. The concrete signal will be when the square footage of OLED panels and LCDs produced per year slows, stops and gradually recedes.
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My parents were aghast that i didn’t get a landline in my first flat. And it was a significant change that young people in 2010 stuck with email and shopping on their phones instead of rebuying the family desktop.
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A ‘Learn More’ button can never break, it can only turn into life advice.
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Damn. DeepMind's generalist AI agent SIMA 2 evolved from basic instruction-following to actual reasoning companion. Uses vision and keyboard/mouse like a human player, works across dozens of games without touching game code. The robotics angle is obvious - if you can generalize
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BIG NEWS: Introducing SDF-Splats! 🚨 I just solved one of the biggest problems in 3D Gaussian Splatting: GAPS & HOLES! 🕳️❌ My hybrid approach combines: ✨ Explicit Gaussian Splats (for detail) ✨ Implicit SDFs (for continuity) The result? Seamless 3D reconstruction with NO
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