Stephen Reid - Digital Druid
@StephenReidEdu
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Educator. Digital Druid. VP of Learning @Endless. Games. Gaming. Game-Based Learning & Game Development. Esports. #PlayMatters
Digital Landscapes
Joined February 2011
Level Up Alert: Downloading a new career-path! I’ve joined the remarkable team at @EndlessGlobal. As VP of Learning, I'm using my expertise in game-based education for positive global impact. Here's to Endless possibilities! 🚀🎮✨ More: https://t.co/OhmXgY4tot
#PlayMatters
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[Addon] DeformableMesh v0.4 The latest update is here! Introducing the DragDeformer: place it where you want and start dragging. It’s free and open source—check it out! 👉 https://t.co/oQZCAJaB56
#GodotEngine #Godot4
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This is Station Stephen Reid, we’re closing down. Transmission End. Station Stephen Reid is on Bluesky. Transmission End. https://t.co/8PEIoFr33U
#PlayMatters
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Join me on Bluesky 🦋: https://t.co/8PEIoFr33U I also created a Starter Pack to help you find the most amazing people in #Games #Gaming #GameBasedLearning #GameDevelopment. I’ll update the Play Matters 🕹️ Starter Pack as new people join so check in regularly via my profile.
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#ReidReads: #GamesAreNot - David Myers. While exploring the recently released #TinyGlade, it occurred to me that teaching the world’s most disadvantaged learners how to make video games offers a unique opportunity to redefine what we mean by ‘Video Games’. What are games? And
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I just know I want a big ass arch in the foreground So I parented the arch to the camera to find my sweet spot 😤
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Here's how the Gravity Mine mechanic has evolved in Bionic Bay: 1. Gravity shifts 180 degrees for the character. 2. The camera adjusts to keep the character's perspective. 3. The entire world reacts: objects in the foreground and even in the far distance respond to the sudden
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The 2024-2025 @unrealengine @RubeGoldberg challenge is LIVE! Submissions are being accepted until February 12! https://t.co/nuvtnaPNXR Junior Division - up to age 17 Senior Division - ages 18+ Create a #RubeGoldberg machine to "Feed a Pet" in #UnrealEngine.
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since packing spheres through axis projections into a cube was so catchy, I decided to create a spin-off! enjoy 🍙 made with @threejs link: https://t.co/1lUxjiSbqj
@CodePen
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Something quite surreal about finding myself in the @UN Headquarters in NYC last week. But this was only made more so when, standing there in the main courtyard beneath the flag, I had flashbacks to a video game cutscene of the same place! I was taken back to #CommandAndConquer
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Art direction on a cute cozy game for a window & door company 🪟🚪🌳
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