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Biggs ᯅ Profile
Biggs ᯅ

@SpatialBiggs

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Sign up for TestFlight @ProjJumpScare | Unreal Engine Specialist | Spatial XR | Game Design | @FirstRuleStudio |

Los Angeles, CA
Joined April 2022
Don't wanna be here? Send us removal request.
@SpatialBiggs
Biggs ᯅ
1 month
I discovered HMD FOV reduction experimenting on the original Project Jump Scare Unity demo in 2014. Pitched it at VR conferences and meetups like Oculus Connect, SVVR, OCVR, and LAVR. Google and Meta employees gave "wows" during DK2 demos and it soon became a comfort standard.
@frozenaesthetic
Moon Dragon
5 months
Share a piece of lore about yourself
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@SpatialBiggs
Biggs ᯅ
3 days
RT @SkarredGhost: I personally agree with this: VR must be experienced to be understood and the first experience should be memorable to lea….
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uploadvr.com
VR retail needs a hard reboot. Trying out a headset for the first time should not be like this.
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@SpatialBiggs
Biggs ᯅ
3 days
Holy sh*t - good name 🫡.
@Griff_
Martin Griffiths
4 days
A fun little story about #NoMansSky Voyagers:. The working internal dev title for this release was the “Biggs” update! This name actually started life as some new code that was written for a ShipBuilder and customised ship code class - which is a bit of mouthful. so it was.
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@SpatialBiggs
Biggs ᯅ
3 days
🫠.
@NathieVR
Nathie 🔜 Meta Connect
4 days
VR game studio nDreams, best known for Synapse and Reach has just launched its first title in Horizon Worlds. Expect more VR companies that build Quest experiences to shift part or even all of their focus toward developing for Horizon Worlds in the future.
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@SpatialBiggs
Biggs ᯅ
5 days
RT @Heaney555: Craig's editorial makes a great point. Meta seemingly undervalues how important good retail demos are for VR adoption. And….
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@SpatialBiggs
Biggs ᯅ
5 days
RT @NimaZeighami: Dana White is interested in robots.
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@SpatialBiggs
Biggs ᯅ
5 days
RT @Griff_: Something that I've been working on (on and off!) for more than a year ago, made it into #NoMansSky Voyagers - working closely….
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@SpatialBiggs
Biggs ᯅ
5 days
RT @Griff_: I wasn’t sure if we were the first game to support this! It could have been earlier, but working on the Switch 2 port took a hu….
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@SpatialBiggs
Biggs ᯅ
5 days
RT @UploadVR: VR retail needs a hard reboot. Trying out a headset for the first time should not be like this:.
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uploadvr.com
VR retail needs a hard reboot. Trying out a headset for the first time should not be like this.
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@SpatialBiggs
Biggs ᯅ
5 days
RT @phyronnaz: I got tired of Unreal's debug drawing performance, so I made my own system today. Drawing +50M points just works now :). It….
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@SpatialBiggs
Biggs ᯅ
5 days
RT @GameDevMicah: I am open for more fun. I wanted to be sure to let you know! If you are flexible on any "contractually obligated not to….
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@SpatialBiggs
Biggs ᯅ
5 days
I love how @NoMansSky believes in VR 🙏.
@UploadVR
UploadVR
6 days
No Man's Sky is the first PS VR2 game to use PS5 Pro's PSSR AI upscaling, which combines with eye-tracked foveated rendering to deliver "ultra-high definition and incredible detail" in VR:.
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@SpatialBiggs
Biggs ᯅ
5 days
RT @augmentedcamel: Please learn how to develop smart glasses apps now. I'm already negotiating apps for glasses that are not out yet.
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@SpatialBiggs
Biggs ᯅ
6 days
Look no teleport finally!!! May comfort restriction rules die a horrible death and never ever return. 🙏.
@UploadVR
UploadVR
6 days
Meta Horizon OS v81 PTC overhauls Quest's VR home system, replacing all previous environments with a high-quality loft with free locomotion. Details here:
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@SpatialBiggs
Biggs ᯅ
6 days
RT @xrdevrob: Hi XR developers, v78 of the Meta XR SDK is finally out! 🤗 . In MRUK v78 we got a new trackable type: QR codes. Watch the vid….
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@SpatialBiggs
Biggs ᯅ
6 days
RT @tom_krikorian: PSA for visionOS 26 devs:. Looks like if you disable or removeFromParent the entity that has a ViewAttachmentComponent a….
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@SpatialBiggs
Biggs ᯅ
6 days
Not a good sign that the data potential incentive for implementing VR full body tracking has high enough value long term.
@TheHumanoidHub
The Humanoid Hub
6 days
Business Insider: Tesla has moved away from motion-capture suits and VR headsets for Optimus data collection, insiders say, and will now “primarily focus on recording videos of workers performing tasks to teach the robot how to do things like pick up an object or fold a t-shirt.”
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@SpatialBiggs
Biggs ᯅ
6 days
RT @justinryanio: Apple Event announcement is interactive!.Will we see the Vision Pro 2 on 9/9? 🤔
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@SpatialBiggs
Biggs ᯅ
6 days
ᯅ.
@markgurman
Mark Gurman
6 days
NEW: Apple iPhone 17 event is official for Sept. 9. “Awe dropping.”
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@SpatialBiggs
Biggs ᯅ
7 days
RT @TBluebox12: According to industry sources, Samsung will release its XR headset "Project Infinite" jointly developed by Google and Qualc….
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@SpatialBiggs
Biggs ᯅ
7 days
RT @David_Jagneaux: My contract at Meta runs out in March!. LMK of Comms, PR, Editorial, etc roles in games, XR, or consumer tech! I have >….
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