
Sonic Legends - Community Fan Project
@SonicLegends20
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ENTER THE NEXUS! Sonic Legends is an @ultra_ring fan project and re-imagining of classic, notable levels throughout the long-lasting history of Sonic fan games!
Joined May 2018
Craving a short adventure to start off the New Year? We've got you covered! Released back in November, the SONIC LEGENDS Trial Version nets you two characters across three acts! If you haven't already, please check it out below! https://t.co/TlgSitF3fI
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We are hosting the Harmony Level Design Contest! Create a level before November 20th to have it be added into a game alongside levels made by other aspiring designers! Join the ULTRA RING COMMUNITY server for more information. https://t.co/x4KpgMprlw
https://t.co/cLrLgL2e3p
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Sonic Legends Minecraft Update
Sonic Fangames Meet Minecraft! (Made for Alphs Sonic Models) Play as some of your favorite versions of sonic - @Overbound Sonic Timetwisted - @SonicLegends20 Sonic Legends - @SonicTeamJr Sonic Robo Blast 2 - @JustStarDrop Sonic Fallen Star - @JustStarDrop Sonic Moon Facility
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Sonic Fangames Meet Minecraft! (Made for Alphs Sonic Models) Play as some of your favorite versions of sonic - @Overbound Sonic Timetwisted - @SonicLegends20 Sonic Legends - @SonicTeamJr Sonic Robo Blast 2 - @JustStarDrop Sonic Fallen Star - @JustStarDrop Sonic Moon Facility
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My ENDLESS FANTASIA @Kickstarter campaign is now LIVE! To kick things off with a bang, here's an exciting new reveal -- we tapped the legendary PATRICK SPAZIANTE to make an exclusive poster for us! Go support the project and secure yours NOW! https://t.co/zRwu42QC1y
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I've wanted to have the opportunity to share this for so long - but go and check out Bronze Lake Act 1 from Sonic Legends! I spearheaded this one, built from an older arrangement by Emma and assisted (rescued?) by @GabeShenanigans. https://t.co/w7OiRobKf0
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You may have noticed from our previous post that PANIC CITY ZONE received new art assets. We've reworked the stage art to better match the original with the intent on also basing it on European cities, including Valencia, Spain. Here is a collage of that city as an example:
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For those in the back who weren't able to see.
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You may have noticed from our previous post that PANIC CITY ZONE received new art assets. We've reworked the stage art to better match the original with the intent on also basing it on European cities, including Valencia, Spain. Here is a collage of that city as an example:
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We are pleased to announce our 2025 Events - #ChaoGamesShowcase and #arcINDIE - are now accepting submissions! Head on over to our freshly revamped site for more details on how to get involved! https://t.co/DdXFiee9cF
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I did texture & design work on Sonic Robo Blast 2 (#Srb2) in the early 2000s. Some of it is still in the game now, namely in Legacy Techno Hill & Castle Eggman Zone. Another Dev named me as a "tester" on a second new IMDB page, so I found it & merged the credit with my main one.
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As it currently stands, our focus lies in the release of CHAPTER 1, with no demo planned beyond what is currently available. We hope you look forward to what we have in store for the first half of the game, even beyond the 4 Zones that will be featured within Story Mode!
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We initially planned to update Trial to incorporate some of the stuff found in the trailer like Time Attack. However, a lot was being added into the game on a very short notice, which made plans for the update more difficult. Apologies if you were hoping for a demo last year.
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A smaller tidbit about the trailer is that the version in the Chao Direct features different footage of Sunrise Gate, as we had updated graphics for this zone between the time the trailer was submitted and when it was released properly.
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Even before the final version of the CGS trailer, a lot of the footage got swapped around to make it fit more with how we wanted to present the trailer. A personal sticking point was in regards to the utilization of the 4 playable characters.
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Early version of the CGS trailer dated April 18th 2024. This first draft consisted of placeholder footage to form the skeleton of what the final version would look like. Also included is an early retake of "Bittersweet", which was altered significantly in the released trailer.
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I'm convinced people who say things like this don't actually care about bigotry. It isn't about bringing light to it to protect others, putting down racism, or changing minds. It's about justifying vitriolic attacks against people they find annoying above anything else.
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I just want to highlight the fantastic effort that @GabeShenanigans put into this Act 1 arrange. Watching his efforts all come together after a lot of struggle with this song, my own attempts included, was absolutely fantastic.
Wake up in style by joining us on a musical journey through Sunrise Gate Zone! As one of the final pieces that needed to be placed for this Zone, our audio team has been hard at work recapturing the essence of the iconic theme found in the original 2014 version of the Zone!
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