
Software Preservation Network
@SoftPresNetwork
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Advancing software preservation through collective action ➡️ #EaaSI, #FCoP, Code of Best Practices for Fair Use, and DMCA Exemption.
Virtually everywhere
Joined August 2014
RT @CMFrancoise: ✨ Towards the Preservation of Digital Culture series✨. 💻 We're delighted to welcome @Tom_Ensom for our latest interview!….
medium.com
Towards Preserving Digital Culture series is a contribution to the Software Heritage initiative supported by INRIA and UNESCO, The primary…
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RT @openpreserve: Join us on 10 October for our next #webinar! 'The 87% Missing Report & Digital Preservation Advocacy', discussing report….
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RT @jonah_magar: Really inspired to see discussion continue around this groundbreaking article from @GameHistoryOrg and @SoftPresNetwork.….
openpreservation.org
The 87% Missing Report and Digital Preservation Advocacy October 10, 2023 @ 10:00 pm CEST – 11:00 pm CEST Overview While the video game industry...
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Hope you can join us tomorrow for a great panel hosted by @library_futures in collaboration with SPN. Featuring @itstheshadsy, @M_F_Rose & @Sierra_OffLine discussing the report "Survey of the Video Game Reissue Market in the United States." Register here:
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RT @publicknowledge: Don't miss! On 9/26 from 1pm to 2:15 pm ET, @M_F_Rose will join a panel hosted by @library_futures alongside @itsthesh….
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We are excited about this upcoming conversation between Phil Salvador (@GameHistoryOrg ), Laine Nooney (NYU & Unboxing Pod) and Meredith Rose (@publicknowledge) about the new report “Survey of the Video Game Reissue Market in the United States”. Join us!
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RT @library_futures: Video games are for the people. How can we make sure we preserve them for people? . Learn more on 9/26 with Phil Salva….
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Please extend a warm welcome to our newest SPN member, the National Film and Sound Archive of Australia @NFSAonline. We are all so eager to learn more about their preservation initiatives around videogame and other complex digital objects.
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RT @GameHistoryOrg: An alarming 87% of classic video games released in the US are unavailable. Here’s why that matters. .
gamehistory.org
New study reveals most classic video games are completely unavailable
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In partnership with @GameHistoryOrg, we are excited to share the first ever survey on the commercial availability of classic video games, by Phil Salvador (@itstheshadsy). Spoiler alert: the results are bleak. Read the full report here:
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This week #A2KCoalition members are attending the @WIPO #SCCR43 to defend the rights of cultural heritage institutions, an issue close to our hearts. Learn more about the asks at
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SPN is proud to announce the 2023-2024 Coordinating Committee: @CyndeMoya, @wenybird, @stangunn, @clairefox, Daniel Johnson, @smallandmath, and @masinter. We're honored to have this group leading the SPN community from this year to the next!
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