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SHELTRON

@Sheltron3030

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i said GOOD GRAFFIX

Los Angeles, CA
Joined May 2012
Don't wanna be here? Send us removal request.
@_kzr
Keijiro Takahashi
16 days
The #unity1week game jam has started, so I put together a small prototype using the new low-level 2D physics in Unity 6.3.
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@iavins
v
1 year
Collection of insane and fun facts about SQLite. Let's go! SQLite is the most deployed and most used database. There are over one trillion (1000000000000 or a million million) SQLite databases in active use. It is maintained by three people. They don't allow outside
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@tdhooper
Thomas Hooper
1 year
It's really fun to explore fractals this way https://t.co/Gg0UcJUZTN
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@Sheltron3030
SHELTRON
1 year
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@Sheltron3030
SHELTRON
1 year
Has anyone had any luck including any kind of csharp linear algrbra into a Unity project? I am scared to try NuGet, I just want to do a SVD. Is it faster to just write my own?
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@LindorffLarsen
Kresten Lindorff-Larsen
1 year
Fourier transform of Google Trends of Fourier transform
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@natfriedman
Nat Friedman
2 years
Ten months ago, we launched the Vesuvius Challenge to solve the ancient problem of the Herculaneum Papyri, a library of scrolls that were flash-fried by the eruption of Mount Vesuvius in 79 AD. Today we are overjoyed to announce that our crazy project has succeeded. After 2000
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@docmilanfar
Peyman Milanfar
5 years
Don't let low-order statistics fool you
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@volfaze
Olivier Therrien
2 years
Very nice Shadertoy implementation of our paper "Screen Space Indirect Lighting with Visibility Bitmask" by Mathis: https://t.co/bv7Elz8pYv
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@FreyaHolmer
Freya Holmér
2 years
ok so - the human eye can absolutely tell the difference in framerates beyond 60 Hz can we please stop the "the eye can only see in 60 fps" nonsense now
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@JonBruner
Jon Bruner
2 years
What’s inside Apple’s $129 Thunderbolt cable? We CT scanned one to find out, and compared it to some cheaper cables… 🧵
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@Sheltron3030
SHELTRON
3 years
Plotter techniques
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@zozuar
yonatan
3 years
vec3 p,q,d;d.zx=(FC.xy-.5*r)/r.y;d.y--;d*=rotate3D(.5,hsv(t/6.,9.,p.y+=.3));for(float i,j,e,S;i++<1e2;i>70.?e+=2e-4,d/=d,o:o+=.01/exp(e*1e4),p+=d*e*.5)for(j=e=p.y;j++<9.;e=min(e,length(q-clamp(q,-.2,.2))/S))q=p*(S=exp2(j-fract(t))),q.xz=fract(q.xz)-.5;o+=log(p.y)*.1;#つぶやきGLSL
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@Sillygabe
sillygabe
3 years
Keyframes for all you animation nerds 🤓🤓🤓
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@Sheltron3030
SHELTRON
3 years
Fred
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@Sheltron3030
SHELTRON
3 years
if the stable diffusion model is ~4GB, trained on 5B images, does that mean each image encodes 6.4 bits of information into the model? or are some images more important?
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@InanimateCub
Hannah Rehak
3 years
wish there was sound so we could hear his slam poetry
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@Duderichy
the Rich
3 years
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@iamdevloper
I Am Devloper
4 years
interviewer: if you can explain what deadlocks are, I’ll hire you me: hire me, and I’ll explain deadlocks
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