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Salman Shurie( 🧐 ) Profile
Salman Shurie( 🧐 )

@Salman_Shh

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4,836
Following
951
Media
1,988
Statuses
10,323

27 • Somali • (he/him) • Game Designer • Working on too many games • @Gesinimo @SalmanShhGames 💊 @10mingames • DMs open •

United Kingdom
Joined August 2013
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@Salman_Shh
Salman Shurie( 🧐 )
19 days
seeing recordings of playtests from completely random strangers and this is how 10% of them are playing my games.
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
To students and new game developers please stop describing your games using another game, I beg you
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
hey devs, what secret things did you add to your games to make the game easier to play that players never noticed but did so much for the game?
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@Salman_Shh
Salman Shurie( 🧐 )
19 days
you ever seen a player edging an objective in a game?
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@Salman_Shh
Salman Shurie( 🧐 )
19 days
@BisonSad 🤷 it's just an expression of how they wanna play and it gets me useful into to make it work better...
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
wish someone told me it was OK not to be a maths genius to consider a career in making games, instead of getting discouraged for years around programming. still very resentful about it after all this time
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
don’t talk to game developers like this pls :(
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
public transport stopped working, had to take it into my own hands
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
@IGN BOOT REVIEW! BOOT REVIEW!
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
Got a cool project in the works during my free time. 👀
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
Slimeberries
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
😭I'm so friggin happy!
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
some of the classics
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@Salman_Shh
Salman Shurie( 🧐 )
4 months
OMFG WTF AM I COOKING?! #gamedev #construct3
@Salman_Shh
Salman Shurie( 🧐 )
4 months
I don't know how tf it turned into this now #gamedev #construct3
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
LMAO imagine basketball players trying to butt stomp in order to dunk. #gamedev #pixelart
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
there isn't more than a single frame of animation in this, just plain old squash & stretch and angle wiggling
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
animating small characters is fun sometimes
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
this was meant to be a one off prototype... but I can't stop playing again and again. even my playtesters had a leaderboard going for the game... might have stumbled on to gold!
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
had a shitty month, so what do i do to cheer myself up? prototype something as quickly as possible! so i made a little square stomp for its dear life.
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
GUNGOLF Design : @wombatstuff Art: @Gaziter Code : @Salman_Shh ~20 minutes play now in your browser (Gamepad/Mouse/Mobile)
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
this is too fishy. - not a game jam. - There's no theme - no requirement for the game to be made within a time limit. - Rogue can hold a "Right of First Refusal" for $50K for the Potential/Audience categories, which basically means they can take your game for $50k stay away...
@Rogue_Co
Rogue Games
2 years
We're teaming up with @IGN to launch the biggest, weirdest #indiegame jam ever! #RogueJam2021 is awarding a grand prize of half a MILLION bucks, and a publishing deal, plus more. Are you an #indiedev working on something? Show us what you got. ✊:
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
Only type of grinding I accept. #gamedev | #pixelart | #indiedev | #Construct3
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
-TAP TRICKS a one button skateboard romp, where each level is your own personal skate park to mess around in Design, Code & Levels : @Salman_Shh Character Art, SFX & Music : @Britt_t_Brady ~5 to 10 minutes - play in browser (Mouse/Touch) #LD48 #LDJAM
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
📌📌Thread of my current Work-in Progress games. gotten a major influx of new followers since I last did this. you can support my work - also HI 👋 welcome!
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
physics based character controllers are fun to make
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
feel so lucky to be collaborating with Shawn! time to make it pay off!
@puppiesandanime
shawn 🐶
2 years
some chunky pixels i've been making with @Salman_Shh
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
choose your fighter #pixelart #ドット絵
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@Salman_Shh
Salman Shurie( 🧐 )
1 year
Getting Over it but as a Snake/Caterpiller? ? #LDJam
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@Salman_Shh
Salman Shurie( 🧐 )
1 year
i love designing death traps
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
working on a bunch of character skins for Tap Tricks, open to any interesting suggestions! nothing phallic please already get enough support emails 😭 #pixelart #ドット絵
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
my little bro designed a level for one of my games, I'm so proud of what he did 🥲 (also polished it up a bit to be less evil)
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
still mad I couldn't get this project to feel fun and just run out of steam working on it. 😩😫
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@Salman_Shh
Salman Shurie( 🧐 )
9 days
An experiment 🔍🔍 Mouse-Only-Shooter?
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
pls help, think I made Unity mad
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@Salman_Shh
Salman Shurie( 🧐 )
4 months
Screw it, here's my interpretion of Bejeweled x Bullet Hell #gamedev #construct3
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
I got ended up getting added to this morning! Feeling a bit more seen in the world. ✨🎉 🥰🥰💕✨🎉
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@Salman_Shh
Salman Shurie( 🧐 )
1 year
the fact that so many publishers keep doing this pisses me off especially when I know that the developers have other games. from my quick scan of major publishers that seem to not be doing- ✅Devolver ✅TinyBuild ✅Armor Games Studios ❌ Raw Fury ❌ Annapurna ❌ Deck13
@2_left_thumbs
2 Left Thumbs
1 year
This has bothered me for YEARS at this point. I want to bringing it to the attention of indie developers and to @Steam to hopefully make a change. Developers deserve visibility, and shouldn't have to ask or fight for it. This is a call to ALL Publishers to include #SteamDevLinks
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
seeing folks posting about their camera systems, thought I'd share mine. been improving it and reusing it ever since I first made a slightly buggy version of it for Gungolf. it primarily works off of 2 modes, Default and Director Mode. (1/2)
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
made a little FREE✨ Topdown Template project✨ in #Construct3 for anyone that's interested in starting such a project. Added a bunch of cool stuff that should get you rolling fast. Any support via Patreon would be nice too 🥰😍
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@Salman_Shh
Salman Shurie( 🧐 )
7 years
📌📌 my current game project - GardeHeart GardeHeart is action-focused dungeon-delving game about growing a farm of your own plant army.
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
/// -- BUBBUN -- // Puzzle Platformer about Speedrunning & collecting carrots with bubbles! Design/Art/Code : @Salman_Shh SFX: @Britt_t_Brady ~30 minutes. play now in your browser (Gamepad/Mouse/Mobile) @itchio : @Newgrounds :
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
fake 3D rendering is more fun every-time i revisit it
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
independent development
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
More bumping and grindin' recreated in fake 3d #gamedev #pixelart #Construct2
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
limited ammo : ✅ Throw weapons: ✅ Distract enemies: ✅ Possible to stealth: ✅ Good at my own game : ❌
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
is this on Switch? no? then why are its fists those colours! [leaves the room and screams asks for a switch port] #gamedev #indiedev #screenshotsaturday
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
who would have thought having chickens that do Kamehameha out of their mouths could work. #gamedev #pixelart
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
Playing Golf with boxing gloves and balls that can run.
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
when I worked on Bubbun, playtesters said the game was hard, to make the game easier I made the bubble platforms not explode on walls or on each other. people said it was easy after that and ended up enjoying the other elements of the game more while becoming 'fair-er' i guess?
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
everytime I've asked a family member to playtest an early project
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@Salman_Shh
Salman Shurie( 🧐 )
1 month
couldn't make Sonic, so I made my own blue blur.
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
in my game Fistful of Nothing, made every enemy only able to attack you with their weapons only if they're on screen just to take that element of frustration that comes from getting killed by an off-screen enemy
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
#GMTKJam Part 2
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
Basketball but you can sit on it. (music by @ViktorKraus2 ) #construct3
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@Salman_Shh
Salman Shurie( 🧐 )
5 months
I dunno, heres a 1-2hr physics movement prototype, where you can only grapple above. #gamedev #Construct3
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
Independent Development part 2
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
#LDJAM Thread, Idea : puzzle-stealth game, you need to leave a room of mercenaries, you only have a gun with 0 ammo, aim is to exit the room point your empty gun at enemies making them them think you are carrying a loaded gun WIP AI & placeholder art, using #construct3 1/x
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
I still think about the first project of mine that blew me up on here initially. #GardeHeart
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
/// -- Hands On Pete -- // Physics based platformer where you control a ball named Pete with a hand. #GMTK2020 #Construct3 Design/Art/Code : @Salman_Shh ~5-15 minutes. play now in your Browser (Gamepad / Keyboard & Mouse)
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
a platformer where you can only jump to move. #gmtkjam #gamedev #pixelart
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@Salman_Shh
Salman Shurie( 🧐 )
11 months
I dunno
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
I like designing boss fights, why didn't anyone warn me not to make one for a jam
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
GET OUT OF MY WAY! I have no time and lots of places to go!
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
working on UI again. my condolences to the folks that do it for a living.
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
"FISTFUL OF NOTHING" is now live - Bluff your way from elevator to elevator with nothing but an empty gun and your wits! Code & Design by @Salman_Shh Development and Art help from @drestuff Music and SFX by @Britt_t_Brady ~30 minutes Play it here:
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@Salman_Shh
Salman Shurie( 🧐 )
1 month
doing some refinements so the game optimises for a "Game of This Year" contender.
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
does this look fun?
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
guess this is a start? 🤔🤔
@Salman_Shh
Salman Shurie( 🧐 )
3 years
i want to make a game centred around boss fights. for this month's game release🕵️ trying to keep my streak of releasing a game every month this year. already done 6 🤩🥲
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@Salman_Shh
Salman Shurie( 🧐 )
4 months
I don't know how tf it turned into this now #gamedev #construct3
@Salman_Shh
Salman Shurie( 🧐 )
5 months
who tf gave that tofu a GUN! 🤭 #gamedev
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
lol wtf I won first prize
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
Only thing thing I've learnt from trying to think of ways to make my games feel great to play is... Juice is just feedback. For every move a player does - reward them with a visual or audio cue. Here is a list of some I like to do
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
screw it! what if Nitrome's Leap Day was a battler?
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@Salman_Shh
Salman Shurie( 🧐 )
7 years
Wish this mock up was playable game! What is the story of the poor little yellow character and give a warm hug - Art by @stepsoversnails
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
#GMTKJam Part 3
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
Released the source code for my Fake 3D (using z-elevation) project with the help of my patrons support! check out all the features to it. Any support is much appreciated <3 #gamedev | #construct3 | #Patreon
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
the little project I'm working on during my free time got more character now. just 99% of the gameplay loop to do. didn't expect the good reception on the previous post on the game! Thanks!
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
some of y’all bout to be real mad at me but it must be said
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@Salman_Shh
Salman Shurie( 🧐 )
6 years
got spawning enemy waves to look cool. #BBBlaster #devtober | #pixelart | #gamedev
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
Toggle that sound on #construct3
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@Salman_Shh
Salman Shurie( 🧐 )
3 months
making this bouncy boi into a full game, I've got a week left to complete it. #gamedev #construct3
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
Throwback to couple years ago when I would make mobile game mock-ups before just prototyping. #gamedev #pixelart
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
any achievement with UI juice has still not topped this previous one.
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@Salman_Shh
Salman Shurie( 🧐 )
1 year
tend to aiming for minimalism in my art since it lets me get away with my art shortcomings 😈🫠 #pixelart
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
HOLY SHIT something i worked on got an article! WHAT
@waypoint
Waypoint
5 years
What if a friendly golf game, but you're a... gun?
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
at one point I wanted to make a spelunky inspired game with a baseball theme. I liked the absurdity of every character having a baseball hat.
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@Salman_Shh
Salman Shurie( 🧐 )
7 years
Path drawing done! after going through and 1000 keyboards due to a dumb mistake fixed with changing 1 letter #gamedev #pixelart #cherryjam
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
in an old grappling game prototype, I added an aim assist for grappling to different points if you were already holding. it was just checked if it was within angle range rather than collision didn't want players fighting the controls got complaints when it wasn't there!
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
Since I've gotten a large number of new followers i thought it would be a good idea to make a thread of my Work-In-Progress games. - heads up listing games I feel people would probably be interested in.
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
few months ago I was trying to make an IO style game. you had to absorb bullets and slap bullets away from you. very risk and reward. wasn't able to make it as good as I wanted BUT really liked how good all the controls types were supported
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@Salman_Shh
Salman Shurie( 🧐 )
3 months
Figured out a solution that lets me be fair to the player AND MAKE THEM PRAY FOR MERCY! 🤭😈 #screenshotsaturday #gamedev #construct3
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
Made a mock up first for my game about absorbing attacks with a lollipop. #ldjam46 #LDJAM (part 1)
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@Salman_Shh
Salman Shurie( 🧐 )
7 years
@Pastor_Creflo @oghoanina @IamAkademiks Everyone who saw that wanted the cash instead. SMH he had to burn it.
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
might do something with this
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@Salman_Shh
Salman Shurie( 🧐 )
1 year
still playing around with the visuals for this game
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@Salman_Shh
Salman Shurie( 🧐 )
5 years
👀 look out for a release tomorrow 👀 hope to see some support
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@Salman_Shh
Salman Shurie( 🧐 )
4 years
/// -- PUNCHGOLF -- // Play as a golf ball that can jump and be punched to get past obstacles to your goal! with a cast of weird golf balls. IOS - Android - ♥️any RTs and app reviews appreciated ♥️ its my first mobile release!
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@Salman_Shh
Salman Shurie( 🧐 )
3 years
you can say I have a lot of fun making games in #Construct3 by @ConstructTeam
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@Salman_Shh
Salman Shurie( 🧐 )
2 years
I've made so many levels for this game that my mind goes into auto-pilot. #TAPTRICKS
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