I've heard rumors of flying bugs in
@helldivers2
. I want to officially refute such preposterous claims.
Everyone knows that "Bugs can't fly".
And I'm not alone in thinking this. The Ministry of Truth agrees that this is propaganda from bug sympathizers that want to brainwash…
We expect the
@helldivers2
servers to hit the 800,000 CCU max capacity in 3-4 hours. There might be light queues to get in at peak.
Also, how crazy is this message from a studio of ~100 devs? 🤟
Friends of
@helldivers2
,
I have one final update for tonight. We have updated the max CCU cap to 700,000. Unfortunately, we expect the CCU to reach that level. We believe that the wait times will be much more bearable.
Tomorrow we are doing some final improvements for the…
I randomly got a Helldivers salute from randoms when out with my friends... I mean, I wore a HD2 t-shirt, but it was still a strange experience. I didn't know what to do, so I just reciprocated it. 🤷
I'm really happy and proud of the
@arrowheadgs
team for an amazing Achievement, the servers handled all
@helldivers2
players this weekend without problem.
Now we have time to focus on improvements to the title and resume our original plan. Many exciting things upcoming!
Hey everyone!
With the successful push from the community to take Tien Kwan and the subsequent enabling of the mechs our servers have a hard time coping, the team is aware and doing what they can to mitigate. This intermittent issue is caused by too many trying to acquire the…
I want to do a massive shout-out to
@arrowheadgs
backend engineers. I mean, 4 people 5x-ing the max of what they designed for in one week, and are now looking to go beyond.
I don't think you understand what a massive feat this is. It's like tuning a vespa to compete in F1.
In regards to
@helldivers2
weapon stats. So many of you use the 4 stats we show as comparison while each gun has maybe 50 stats in total. The numbers are a guideline but does not paint a complete picture.
Use the one you like the most.
While my wife and friends have plenty of tattoos, I am for the first time considering getting one. What do you think? Yay or nay?
Concept by our UI lead.
The average playtime of
@helldivers2
is now 17 hours and 57 minutes. This is crazy good. Thank you everyone for helping spread Democracy and making this game successful! All love ❤️
These ricochets are out of this world 😭 I love our projectile simulation system. (I'm however biased as I spent so many nights coding it). But massive kudos to every chad engineer at
@ArrowheadGS
that continued the work and optimized my slow-ass code. 🤡 (And sorry)
This is true. Our crazy engineers had to do everything, with no support to build the game to parity with other engines.
And yes. The project started before it was discontinued.
As a follow up on Game Master abilities, the majority of the role is to choose which major order takes place, what daily is active and decide where the enemies attack. The war fought and liberation of planets - that's all you!
We can also reinforce planets if needed and give…
In regards to the Mo-Int report on a new, previously unseen, flying bug:
I want to be very clear: I have always believed there to be a possibility of flying bugs. Everyone knows that "Most bugs fly" and it was only a matter of time before this strain would evolve naturally.
This is so shitty. Also very hard to solve - we have some ideas but no conclusion.
You know what, let's try this: Hive Mind - do you have a design suggestion for how to improve this experience?
@ThriftzillaYT
@Dillydog9000
@Pilestedt
@helldivers2
I've been removed from matches due to using a single Stratagem or particular weapon the host doesn't like. People will kick for the tiniest reason. On the upside, those match-ups have been few and far between, but frequent enough to be notable.
So, there's apperantly "store dupes" of
@helldivers2
with stolen imagery from the game and posing as us, with
@ArrowheadGS
tags and all! How is this possible
@Steam
?
For all out there that want to get the game on steam: Check user reviews beforehand to avoid being bamboozled.
My heart goes out to the colleagues of various PlayStation Studios in regards to the layoffs.
I hope the talent that is now set free on the market finds new homes at studios across the world.
❤️
I've seen many
@helldivers2
posts about a planet's liberation amount - at peak CCU the community is able to liberate high amounts but as soon as peak passes, the enemies manages to take the planet back.
Each planet is sized constantly (think HP regen), this means that at low CCU…
I stand by it! I think the games industry needs a middle ground between "p2w / cosmetics" - "pay-to-getstuffthatismoreorlessaspowerfulbutmechanicallydifferent" - "p2gstimolapbmd" doesn't roll off the tongue though... Also you can always play and unlock it, and I mean it 4 real.
Discussing the CCU internally is crazy. I mean... "We need 100k more" is a statement that I didn't expect to say or hear just yet. It's on a scale of some medium sized cities in Sweden.
IDK, stuff's crazy 🫠
Spilled some beans with
@pcgamer
. Especially thinking about how TT RPG has impacted us as devs over the years and modding communities as an influence on how we like to play with our community.
'We have an actual person with the title of Game Master': A single Helldivers 2 dev named Joel is pulling the strings on its galactic war like an all-powerful D&D dungeon master, war will become 'more and more sophisticated over time.'
And to those unpatriotic citizens that question the timing of TCS and Termicide testing and deployment - this is completely coincidental and unrelated.
9/9 Reputable and Super Earth sanctioned scientists agree.
@SSGSentinel
If you have no cash, get it later. While we made a really fun game it's worth waiting until the servers can support the capacity.
I mean, as a CEO I of course want the game to be as profitable as possible, but if you spent yr last $ and got stuck in server queues I'd be 💔
A lot of contributors in the games industry go unnoticed, even though they pour their heart and soul into the games we love. For instance the intro cinematic for
@helldivers2
that was made by our friends at
@GoodbyeKansas
. Imagine what the game would have been without it!…
We want to continue our trend of clearly communicating what's going on with
@helldivers2
, so here are detailed design thoughts around why we did balance changes to weapons the way we did, presented by
@arrowheadgs
old-timer
@PatrikLasota
.
Our Head of Product Testing, Patrik Lasota, has written a bit more detail about our philosophies on weapon & stratagem balancing for this latest patch (and all our patches) on our Arrowhead blog!
Check it out here:
@q7xpb6sygn
@helldivers2
Yes! Good idea, I will sit behind the engineers and ask them "are we there yet?".
Or... I could let the engineers work independently, towards our common goal without me as the CEO pestering them at every moment.
I wonder which one will work best? 🤔
Agree. I think it's the team's best weapon design. I am overjoyed that all the hard work they put into it gets the recognition it deserves.
Massive shout-out to "Frippe" and
@PatrikLasota
who were the main drivers for it, and everyone else that contributed ofc.
You know, I want to talk about the Autocannon in Helldivers 2 and why I like it so much.
It's such an interesting design too. From the oversized charging handle to it utilizing a top loading fixed magazine from stripper clips. So weird but awesome.
If you don't see any updates from us here. It's because our lovely
@baskinator
got locked out of her account because of helping too many players with support tickets.
Also, total silence from
@discord_support
- which is a different strategy to what we use for
@ArrowheadGS
and…
@Pilestedt
I think you should delete all the tweets & start over 😅
"Hey, we increased server cap & patched it to kick AFK players. We believe this should help people get in. Can't guarantee we won't hit CCU cap again but it should be better. We'll continue monitoring situation! Enjoy!" 👍
And for reference, we made these super basic ones for the team. I have two and I have been rotating them since release. Even when attending dress-up family dinners.
#VeryVeryProud
And by good, I mean you should ideally have done military service, are an avid shooter and you must have a great sense of how weapons function and operate.
Also, you ofc needs to be a stellar artist.
Thank you everyone for your suggestions! I will ask the team to look at this thread and draw inspiration.
This is a pretty cool thing, the entire community coming together to discuss a hard to solve problem.
Even though vote kick is the easiest, it has some downsides and there…
@helldivers2
, my communication skills at 2am has gone downhill. I deleted several tweets to avoid misinformation and confusion.
The server cap (max CCU) has been raised, we might still hit the limit in the future but for now we are above what we have been able to support. We are…
@DrewKran
@E4xtream
Hey; We'll "never" add a PvP-mode. This is to reduce toxic elements from the community.
We want an environment that's supportive, fun and where we all are fighting on the same side!
I missed this article. It is absolutely what I'm going for when I design games. The concept originates from years of playing p&p RPGs, where the players manage to turn everything into a farce. No matter if it's cthulhu or d&d, it always ends with us crying of laughter.
I can't decide which
#Warhammer
Old World army to go for... It's either:
- Dark Elves: +I love Hydras and Cold Ones -no official rules.
- Chaos: +Big armors knights cool -Only big armored knights.
- Orcs & Goblins: +Love the haphazard gameplay -"Everyone" at
@ArrowheadGS
play…
This was an earlier version of it. It had a second page that showed the actual ammo stats (as the ammunition is what defines most of the weapon stats).
FREEDOM NEVER SLEEPS! Helldivers 2 B-01 Tactical Helmet. Painted with a “Warbond Blue Chrome”.
-
3D Model by
@TheHolybeardman
Paint Work by yours truly.
#HellDivers2
Some patriots are twice as equal.
Sea Shanties To Dive To.
Exceptional work! I love the
@helldivers2
community. Thank you all for the countless hours you put in to expand
#SuperEarth
Yeah... I might have!
All love for the games industry and our community, devs, investors, publishers but most of all - the thing that we all share: The love of playing video games.
It is the most amazing medium there is, that allows us to experience things out of this world.…
Met
@Pilestedt
at a lovely hangout with beers. It’s funny that honesty, transparency and kindness are things that we share as believes - and that it’s not common sense here. Is it the Nordic weather that creates these beliefs?
Also, this may have been written by
@Pilestedt
@muntastic_
But 4 real though, the rail gun in unsafe mode didn't change the capabilities of it as it should. The AP of it was insanely tweaked and now goes from good to goat. Like it was always intended to be - a risk/reward weapon for high tier play. Like a sniper rifle on crack but with…
With the success of
@helldivers2
, we are going to start looking for more amazing developers that can help us accelerate and beef up our content plans. Jobs will be going up soon, but if you are a senior dev there's always the "open application". Enlist today with
@ArrowheadGS
.
Thank you
@WilbertRoget
for composing this awesome song with a theme that you cant get out of your head.
It forced me to dust off the old guitar. Thank you again! For Liberty !
#HelldiversII
In case you have been affected by layoffs, there are many smaller, passionate studios looking for talent - like this cool game.
(I can't vouch for them, but I like the game concept and the studio seems to embody the same values as I do).
@Pilestedt
In case you guys know some talented Level Artists and UE5 specialists, we are looking for new folks to work with us on Beautiful Light !
Let this news become the beginning of a new journey!
Ok!
#Helldivers2
finally launched, 7 years, 11 months and 26 days of my life spent on making a game that truly devolves into a farce of my favourite movies and books from my upbringing. Thank you all for being in in the joke of shouldering the cape of a totalitarian soldier. <3
@JapanQC
Yes and no. The game is a setting, the evolution of the title tells a story and the actions that the community make tells that story.
So... More like a p&p RPG has story, and less movie.
New game goes trending...
Its Developer "This is what happens when you let us make the games we want to make, we hope it's gonna inspire the whole Indust.."
Every other Publisher: "See that new trend? Can you just make this but with our IP?"
@ARueda21
@Pilestedt
Biggest L take ever. You’re talking about a feature complete game with years of development, amazing support, and thriving future ahead of it. And then there’s call of duty and diablo…
Starship Troopers viewership went from rank
#109
to
#45
in the last few days.
Gee I wonder how that happened?
If you haven't seen the movie yet I suggest you do while you're waiting to get in during server capacity.😁👌
#HellDivers2
#DoYourPart