Jake Sawyer
@Naxum
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Developer Experience at Apple. Designer, prototyper, occasional engineer. Probably dreams in SwiftUI at this point. @[email protected]
Cupertino, CA
Joined November 2008
Wow! The first SwiftGodot-based game is on the AppStore: https://t.co/RucGSE86Pb
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No worries, your orders are on course.
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This seems really cool: https://t.co/sTmdmRoiaM Using gaussians for seamless tiling of vegetation over wide areas could work out really nice for games.
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SwiftUI Tip 💡 Label closures can include multiple views - like a title, subtitle, and details. SwiftUI automatically styles them for you. → https://t.co/JnFQ3zNujS
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Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™ https://t.co/p7rDhIjoYy
#factorio #gamedev
factorio.com
Hello, it has been a while since we've talked.
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Recently had the opportunity to build 3 demos to demonstrate the power of game feel! #gamedevelopment
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Blue Prince is available NOW for Mac players on Steam! Blue Prince is also included in the Steam Autumn Sale with 25% until 6 October.
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It’s been just two weeks since we launched Star Birds, our very first PC game,... and what a ride it’s been! ✨🚀 Your feedback is incredible, and we’re already working on fresh content updates for the Early Access phase as well as the full release, together with our friends at
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use to love cargoships with containers a lot
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We’ve got an amazing group of designers that work super hard on crafting details like this. Couldn’t be more proud of this work, even though it’s something people only see once.
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This year, I helped create a new set of interactions for the Shortcuts editor, to make composing a shortcut feel lightweight and delightful. Try this out today with iOS 26 and iPadOS 26!
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What a dream come true to have collaborated with @theLineStudio on our launch trailer. Thank you @louvictorsk for leading the charge into glorious animated Hades II battle ♥️! The full list of credits can be found in the YouTube description below!
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This is not the Great Pacific Garbage Patch. This photo was taken in the Gulf of Honduras, near Roatan. If all goes well with our Interceptors there in the next ~50 days, this will soon be history.
The Great Pacific Garbage Patch is now 1.6 million km²—twice the size of Texas—with 1.8 trillion plastic pieces, outweighing surface fish 6 to 1.
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Today we’re excited to launch Bitrig. Bitrig builds native Swift apps just by chatting with AI. In minutes, and with no code required, you can create an app and deploy it directly to TestFlight. https://t.co/dKkzxZEjFZ
#Swift #SwiftUI #BuildInPublic
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