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John Harrison - Mega Drive Shock Profile
John Harrison - Mega Drive Shock

@MegaDriveShock

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Chronicling the history of the Sega Mega Drive / Genesis. Author of Legends of 16-Bit Game Development. Order here: https://t.co/ahWO8Yi9Rs

Joined July 2018
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@MegaDriveShock
John Harrison - Mega Drive Shock
2 years
Orders are now open on my book: . Legends of 16-Bit Game Development: A History of Treasure and the Sega Mega Drive / Genesis. Thank you to all the supporters who backed it!. There aren't many copies remaining. Order now while you can.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 month
RT @piyoon: 27年経っても遊んでもらえるのほんと幸せ。.みんなありがとう!.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 month
RT @piyoon: @MegaDriveShock え、これ見つかってたんですね。.確かに”SRK"は僕のクレジットネームなので僕が作ったっぽいですね。.この投稿を見てぼんやり思い出したレベルです。.他にあるかどうかはどうなんだろう?.意地悪じゃなくほんとに覚えてないんだ。….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 month
Is this your secret @piyoon ? 🧐 Can you share any other info?. I wonder if it's the first time someone's discovered it.
@memory_fallen
Bo (Low Context Burning Rangers)
2 months
RINGS OF SATURN: I found a cool Easter egg in *Radiant Silvergun*:.* Start playing Arcade mode.* Get between 240K and 250K points.* Enter your 77th place initials as "SRK". All extra options, plus an otherwise-inaccessible INVINCIBLE option, will be unlocked!. More below.
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@MegaDriveShock
John Harrison - Mega Drive Shock
7 months
RT @rio_hasegawa: 1990年代後半~2000年代前半にセガ/SCEに在籍した私が個人的に体験した範囲ですが:. ・当時の欧米マーケティング部門にはあまりゲームは遊ばないけど MBA 持ち、なんて人材が少なからずいた(そして日本の役員がそういう人材を殊更に有難が….
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@MegaDriveShock
John Harrison - Mega Drive Shock
10 months
RT @Kan_Naito_JP: なんと!.32年前の今日はランドストーカーの発売日だったのね!
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@MegaDriveShock
John Harrison - Mega Drive Shock
11 months
RT @HUGASTUDIO: (From 8bit Chronicle).There is not much contact between me in AM and Mr. Naka in CS. Nevertheless, I feel I owe him a debt….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
It's hard to believe that Climax Entertainment released Shining in the Darkness, Shining Force, and Landstalker in the span of just 19 months.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
I see takes like this all the time, but. Sega Sammy's revenue for FY2024 was ¥467 billion yen! That's much greater than in the 90s. For consumer sales: Sega did about the same this year as at its 90s peak (93 and 94). It's one of the top 5 Japanese game publishers.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
RT @jjsignal: This is a fantastic book for any fan of the Mega Drive and ESPECIALLY Treasure. Reading about Masato Maegawa's history has be….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
Only a few more copies remaining!. You can read some sample pages and order here:.
@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
Just made ten more copies of the book available. This is your final opportunity to own the physical edition of Legends of 16-Bit Game Development - A History of Treasure and the Sega Mega Drive / Genesis!.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
Landstalker Editor 0.3.4 demonstration video. 😮. It's almost at the point where an entire new Landstalker game can be built.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
Just made ten more copies of the book available. This is your final opportunity to own the physical edition of Legends of 16-Bit Game Development - A History of Treasure and the Sega Mega Drive / Genesis!.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
RT @peachflavor3d: The artwork of #ShiningForce by Yoshitaka Tamaki used on the Japanese #Sega #MegaDrive instruction manual. Usual upscale….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
RT @peachflavor3d: Some more #Landstalker artwork by Yoshitaka Tamaki used in the Japanese #Sega #MegaDrive instruction manual. Sourced fro….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
RT @peachflavor3d: The artwork of #Landstalker by Yoshitaka Tamaki used in the Japanese #Sega #MegaDrive instruction manual. Sourced from t….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
RT @peachflavor3d: The artwork of #Landstalker by Yoshitaka Tamaki used in the Japanese instruction manual (2nd and 3rd pieces). The 1st pi….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
This early 2D Saturn, which was designed at the end of 1991, was meant to be released earlier, be cheaper, and compete against the SNES. With the success of Virtua Racing in mid-1992, Hamada made the call to shift to polygons. Porting its arcade hits was always Sega's #1 focus.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
Yes, the Saturn started out as a 2D machine, but people misunderstand the time frame. According to head Saturn designer Kazuhiko Hamada, they had incorporated polygons by mid-1992, before the PS1 had even begun official development at Sony. It was all due to Virtua Racing.
@Retro_Sanctuary
Retro-Sanctuary
1 year
@11975MHz @TheSEGAHolic @St1ka Except the Saturn was built to be a 2D powerhouse, this was common knowledge at the time, but then Sega fans pushed historical revisionism for 20 years until the designer of the Saturn himself came out and corroborated it in interviews, ending the speculation.
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
RT @MegaDriveShock: The stages of life, as see in Dynamite Headdy. This surreal masterpiece by Koichi Kimura is named Mitsuru, after Treas….
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@MegaDriveShock
John Harrison - Mega Drive Shock
1 year
*Ishii.
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