Sjoerd De Jong
@Hourences
Followers
4K
Following
12
Media
192
Statuses
2K
Evangelism, Community, Learning for @UnrealEngine
Europe
Joined August 2009
As you may have seen - we released #UE5 today as well as our new Epic Developer Community site - https://t.co/cnr48gA4S0 ! This has been the big project I've been working on over the last year. Welcome to the UE5 era everyone :)
dev.epicgames.com
The Epic Developer Community offers announcements, tutorials, showcase projects, forums and learning materials. Read about the latest developments.
7
11
110
The team and I at Epic is looking for input and feedback on our #ue4 community experience - The survey will end on Sunday already, and will be an important tool for us to set the path forward. Thanks! -
Hey #UE4 folks! We’re conducting a short survey on the Unreal community experience—and we’d be eternally grateful if you shared your feedback with us 🙏 To help us shape the community, complete this survey by EOD Sunday: https://t.co/5WTUrBr2B7 Thanks in advance 🤗
0
3
13
I am on our @UnrealEngine Inside Unreal livestream tonight (Euro)/afternoon (US) to present a continuation on my #ue4 water feature video from before the holidays - Jump in :) - https://t.co/tF68PakOBf
2
5
34
And it is live! The new feature video on our brand new water system in #ue4 that I've been working on this fall #gamedev
https://t.co/2SSw6FQ8J8
4
18
55
After some radio silence - Here is where I have been spending my time - I built this for our 4 26 #ue4 release, over the past two months with our brand new water system! My feature video on water is coming very soon, followed by a livestream! https://t.co/RTJLeKSQVR
7
10
103
I worked together with Brian on a piece of next gen gaming for the #ue4 site, along with a number of other industry people. Where we see things heading in the next couple of years!
0
1
10
Tomorrow evening Euro time/East coast afternoon I will join our #ue4 education livestream to go through our recently Kickstarter schematic overview of UE4 8 hour long course!
Please join us for another Unreal Educator Livestream this Friday, May 22nd. Our topic will be, Unreal Kickstart: Exploring the Anatomy of Unreal with special guests @Hourences @sindromequijote
https://t.co/Z8A6zbGGQs
1
2
22
Following my #UE4 Sky&Atmo presentation recently - https://t.co/b1nRp6PePO - Next week Thursday May 28th I will be on Inside Unreal with @Victor1erp to dive even deeper into how I build this! #gamedev
https://t.co/YG4ZRQZjm7
6
31
104
We want to make it even easier for independent game developers to succeed with Unreal, so now, instead of a 5% royalty after your game earns $3,000/quarter, you owe Epic nothing until your game earns $1 million!
Why is my entire gamedev feed not screaming about how UE4 is now free-to-use until your revenue passes ONE. MILLION. DOLLARS. That is holy geeze good terms. Like. Holy geeze. https://t.co/d9ehT6qAX2
47
436
2K
👋 Say hello to Unreal Engine 5—take your first look now! #UE5
https://t.co/wlnW7KgZL0
890
6K
21K
Check out what I spent the past few months on diving into! Our awesome new sky/cloud system in #UE4. All the way from the basics to a 1000x1000km spherical world with seamless blending to space and volumetric clouds!I'll have much more spin off content coming soon. #gamedev
🌅 Render beautiful and fully dynamic skies with the improved Sky Atmosphere system, now available in 4.25. #UE4 See the possibilities in our new presentation: https://t.co/F6MJf8bc3n
3
16
91
Hey, we just released Infinity Blade assets valued at $4 million for free!
New Infinity Blade assets and another year of featured content come to the Marketplace free of charge. #UE4
https://t.co/xe9uBKhU9E
1
24
97
2/2 Got: Auto set naming convention on asset import Select by spherical radius Hide by distance (=+perf) Set optimal Lightmap size per asset or per actor See all assets that need saving Auto setting Meta Data to identify original author of assets
2
0
4
Working on a Blutilities talk. Anyone have any tools or features for level/editor workflow that you've always wanted? What kind of things do you do often and feel should be automated or easier/faster? Give me some challenges :) #UE4 1/2
12
5
10
Later this week I will be at @gdcon in Poland. Come say hi! Aside from a few stage talks we are also doing a workshop to get into UE4, with our cool new schematic overviews of the engine (will be available online in ~months) - 20 spots av. Friday morning -
gic.gd
Workshops [email protected] Agenda Workshops during Game Industry Conference Several workshops take place during the GIC. Due to limited capacity, you must register separately for every workshop you’d...
0
0
7
We launched our Unreal Indies pages overnight, and our on-going interest and commitment to support indie studios globally. Get in touch with our team at indies@unrealengine.com any time!
0
3
20
At our @UnrealEngine Helsinki Evening, where we got free Unreal buckets as swag :) this means I'm going to sit on a plane tomorrow holding a bucket :) it's a Finnish thing.
3
4
38