Victor Lerp
@Victor1erp
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Senior Technical Product Manager for @UnrealEngine XR Platforms @EpicGames. VR Developer. Musician. Late night dancing on the keyboards.
Raleigh, NC
Joined November 2017
Migrating to bluer pastures. Help me find all the cool kids on Bluesky:
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Apple Vision Pro Quick Start Guide for #UE5 is live on the Epic Developer Community:
dev.epicgames.com
Apple Vision Pro Quick Start Guide
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My presentation on Developing for OpenXR with #UE5 is live on the Epic Dev Community:
dev.epicgames.com
Join us for this presentation on how to develop for OpenXR in Unreal Engine 5. Weโll cover how to set up your development environment for both PC and mo...
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The new #VirtualScouting plugin for #UE 5.4 is now on GitHub, and demonstrates how to build in-editor XR tools using the XR Creative Framework:
forums.unrealengine.com
The new Virtual Scouting plugin is now available on GitHub! The plugin is experimental and will ship with 5.4. It uses the XR Creative Framework to implement a Virtual Scouting toolset in Blueprints....
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A #UE5 plugin for Software Occlusion Culling has been developed and open sourced by @fasttravelgames:
linkedin.com
Fast Travel Games is going open source! Today we are happy to share that we are open sourcing our Software Occlusion Culling plugin, Snow Occlusion, sharing it with the Unreal community. Are you in...
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Not surprised Elsiane hit the top, but EDM (Feed me) as a second is a surprise. Calamari Tuesday is a damn good album though.
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I've been gathering my favorite #controlrig resources, including python scripting, quick-start guides, and projects. #UE5 #rigtip #gamedev
https://t.co/5IKnCVzbaL
dev.epicgames.com
A collection of favorite Control Rig resource links, including Courses, UE & Python Documentation, and blog posts.
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Today is @playrust force wipe! Looking for team members who want to play Hardcore Mode on an official server. I'm a builder who occasionally chads... occasionally.
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We're hosting the Raleigh #UnrealEngine Meetup again! August 31st @ 7pm, looking forward to chat about your projects:
communities.unrealengine.com
In-person Event - August Raleigh Unreal Engine Meetup @ Fortnight Brewing
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I wrote and published a #UE5 tutorial on How To Create A New Game Feature Plugin And Experience In Lyra. You can check it out on the Epic Dev Community: https://t.co/EBX7xLKMBl
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Ready... set... Jam! This year's #EpicMegaJam is now open for registrations โ you can learn more about the rules, this year's sponsors, and find resources to help you on the path to success here:
unrealengine.com
Registration is now open: check out the full event page, see the prizes, and find resources for the jam.
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I need recommendations for heavy duty sewing machines that can handle thick fabric/rubber/other non-traditional materials. While I know how to use one I have NO IDEA what's good and I'm not looking to have to upgrade later. Twitter do your magic!
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Some artists can't be defined by a genre. Today's thought brought to you by today's album:
open.spotify.com
Elsiane ยท album ยท 2007 ยท 11 songs
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Tutorial on how to Enable Epic Online Services in Lyra is up!
dev.epicgames.com
Step-by-step tutorial describing how to get the Lyra sample game for UE5 working with Epic Online Services
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Model of the #UE5 logo can be found in \LyraStarterGame\Plugins\GameFeatures\ShooterMaps\Content\Meshes Can't say I was looking for it ๐
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#UE5 Content Example project contains the Common UI Level which shows an example of automatic Gamepad/Mouse UI-input switching ๐
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#UE5 Preview 2 is out, and VR plugins are now disabled by default. The VR Template is still configured for Mobile and PC VR out-of-the box, just create and play/package!
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