
Graslu00
@Graslu00
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I make GoldenEye videos and some other stuff. | Beta Tester for @goldeneyesource | Champion at the GoldenEye World Championships | Creator Code: Graslu00
Joined July 2014
@TeamYouTube @Shyway Maybe you should try to bring in actual humans instead of bot replies and AI that reviews content without any kind of context.
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"N64 emulation is hard, give them some slack!".You're right! Good thing we figured it out decades ago!. Here's Perfect Dark running at 60FPS on 1964, an emulator from 2002, with a video plugin from 2016 rendering correctly all things the Switch emulator gets wrong.
As promised, here's a thread of what I found that is wrong with the Perfect Dark release on Nintendo Switch Online:. First thing I noticed as usual is the sound, it's way too low compared to N64 and this is not a settings issue, as explosions were equally deafening.
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Too many people asked for this one so behold - my worst creation yet. Even Natalya is disappointed!
I just woke up to this going from 200 to 35k likes 💀. I'll try to check the request and see what I can do! No promises, I'm still learning this program, but be sure there will be more silly animations and eventually I'll try to get them all together for a mod!.
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Here's the peace sign one - minus the peace sign because. Yeah.
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I *think* they went a bit too far with the jump. Almost nailed it though.
@Graslu00 @WaveRace64 I would give anything to see Mr. Bond do the Macarena.
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Here's GoldenEye running at native 4K 60FPS with mouse and keyboard, increased field of view, no black bars and mod support. Emulated. Possible since ~2012. How do we call MS/Nintendo? Lol. Smh . Always the "experts" with their shit takes. #GoldenEye007
@Graslu00 @CodeMystics @JerichoPaulhus @DanMatte Hey Hey. What are doing?. These are not "fans" here! These guys are pro devs and they have a "budget" and also deadlines that must be met. If those "fans" think they can do a better job than call MS/Nintendo and tell them that! Lol. Smh . Always an "expert" around lol.
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I missed some steps (no pun intended) but here's the best I could do for now.
@Graslu00 In the same vein, you should make him drop his firearm, nod at you and go up some invisible stairs, like a cartoon character going in heaven.
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Peach's Castle by @StupidMarioFan1 is up, enjoy! - The whole Mario Characters mod updated just a day ago, check it out! -
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Here's me after purchasing the #Cybertruck from @elonmusk himself in #GoldenEye! What a great test drive around the Streets. #GE007 #N64
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Another day, another big YouTuber speaking nonsense about the N64 controller & GoldenEye. My man @TheActMan_YT sometimes it's okay to just admit you have a skill issue.
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The *FULL* GoldenEye XBLA 00 agent Longplay and a few multiplayer matches is now available in 4K 60FPS! - I've added timestamps and updated the description with more info too, enjoy! And be patient! #GE007 #GoldenEye #XBLA #JamesBond
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Share to scare MGM*. *And all parties involved in preventing you from playing this. #GoldenEye007
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THIS is how you treat a 20+ year old masterpiece. Since the first minute you see all the love and care that was put into this. Just wow. Mad props to @RetroStudios yet again for being technical wizards. Running great on Switch. #MetroidPrimeRemastered
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Who would've thought. The simplest game they could make is having issues with development to this day. Just take Perfect Dark from the N64 and build upon it. It's not that hard. Nobody needs a AAAA Perfect Dark game.
Xbox‘s upcoming Perfect Dark reboot is reportedly facing challenges, and is in “a very rough state.”.
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This is total misinformation. The performance branch and patch are publicly available, and PREDATES the PC port. PC port has nothing to do with these optimizations. On top of that, it is impossible to make it so this patch runs Perfect Dark at stable 30FPS, let alone 60. .
An unexpected benefit of Perfect Dark being decompiled for PC is that the code optimizations for it can be BACKPORTED to the N64!.Last night I played one of the most hardware intensive N64 games at 60fps on real hardware!!. Right now the patch is only available on their discord
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Something not very well known about the N64 Rumble Pak is that if you have two of them and dual wield any weapon in Perfect Dark while using the 2.X control style, the controllers will vibrate individually to the gun being shot!. Did you know about this back then?
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Happy 25th anniversary to GoldenEye 007 on the Nintendo 64!. Released in Japan on August 23rd, and globally on the 25th. Even 25 years later, there's still new experiences and things to discover about the game, and much more to come!. #GoldenEye #GE64 #N64 #JamesBond
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This one isn't made by me but I think people should see it. This is what happens when you give a character the helicopter animations. This comes from Carnivorous' GoldenEye modding tutorial / playground.
@Graslu00 Is there a way to make them flip upside down and spin their legs like a helicopter to fly away ? Would be funny on an open map to see them fly far away.
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A guy with 415,000 subscribers is re-uploading my entire Resident Evil 4 Longplay split in chapters acting as if it was them playing. This is just funny. I could take down their entire channel in a few clicks. How can someone be *this* dumb. @BIGLIVEYT take down all the videos.
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@ScrewyClassic This post is misinformation. Nothing is locked behind a Discord and the GitHub has always been publicly available. It also does not manage to run the game at 60FPS unless you're staring at a wall with nothing around you.
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Today is the 24th anniversary of Perfect Dark on the Nintendo 64, we're officially in the future!. It released in the US on May 22nd, it wouldn't hit the European shelves until June 30th & Japan had to wait until October 21st to get their release!. #perfectdark #n64
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Perfect Dark arrives on Switch Online! Can't wait to see how broken it is!.
Attention Nintendo Switch Online + Expansion Pack members! These #Nintendo64 and #GameBoyAdvance games are available now: .✅ Turok: Dinosaur Hunter .✅ Perfect Dark .✅ The Legend of Zelda: A Link to the Past Four Swords .✅ Metroid: Zero Mission
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Nintendo were the ones to block Nightdive from working on GoldenEye???. I don't understand, this makes no sense. "No third party's ever going to touch any Nintendo stuff, ever" - Then what about Code Mystics working on the Xbox version? GoldenEye was developed entirely by Rare.
Delve deeper into the evolution of Nightdive Studios, how we choose games to remaster, what happened to the GoldenEye 007 remaster, and more, in our latest interview with @VGC_News! 📖.
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@GmanLives If their first thought with the sliders is to make the game easier and not harder, I think they're the issue.
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