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FrostbiteEngine Profile
FrostbiteEngine

@FrostbiteEngine

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884

The official twitter feed for the Frostbite game engine

Stockholm, Sweden
Joined March 2009
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@FrostbiteEngine
FrostbiteEngine
5 months
Announcing a new look for a new era of Frostbite at @EA : We'll be sharing more on our engine, evolution, and next-gen tech soon. Stay following.❄️
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@FrostbiteEngine
FrostbiteEngine
5 years
At Frostbite we love research and we are excited to share more of our work. To start, here's a sneak peek of the new hair system being developed by our Physics and Rendering teams:
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@FrostbiteEngine
FrostbiteEngine
5 years
It’s been just over 10 years since the release of our first game powered by Frostbite, Battlefield: Bad Company. Now we’re giving you a glimpse at the awesome team behind it all, Come join us! 🌟
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@FrostbiteEngine
FrostbiteEngine
3 years
In case you missed yesterday’s first look at @Battlefield gameplay. All-out warfare is back!🔥
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@FrostbiteEngine
FrostbiteEngine
7 years
"FrameGraph: Extensible Rendering Architecture in Frostbite" presentation slides by @YuriyODonnell at #gdc17 up now!
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@FrostbiteEngine
FrostbiteEngine
6 years
We know you're interested in seeing what we've been doing with @nvidia RTX. Watch "Real-Time Raytracing for Interactive Global Illumination workflows in @FrostbiteEngine using DirectRaytracing" by @SebHillaire at Slides: #gdc2018
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@FrostbiteEngine
FrostbiteEngine
5 years
We keep working on the new Frostbite Hair Rendering and Simulation! See our new blog post for more details on how strand-based hair compares the traditional hair cards
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@FrostbiteEngine
FrostbiteEngine
7 years
"4K Checkerboard in Battlefield 1 & Mass Effect: Andromeda", talk by @gwihlidal in Frostbite Labs at #gdc17 .
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@FrostbiteEngine
FrostbiteEngine
5 years
The chapter "Interactive Light Map and Irradiance Volume Preview in Frostbite" is our contribution to the Ray Tracing Gems book by @inversepixel and @pointinpolygon . Download it here:
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@FrostbiteEngine
FrostbiteEngine
10 years
New meeting room name, great success! http://t.co/9TZwNdEKV5
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@FrostbiteEngine
FrostbiteEngine
3 years
Huge props to our friends @EA_DICE on today’s reveal! Welcome to #Battlefield !
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@FrostbiteEngine
FrostbiteEngine
6 years
Feast your eyes upon shiny particles in "GPU Emitter Graph System in Star Wars Battlefront 2" by @SebHillaire and Anders Egleus at #gdc2018 . Slides: Recording: @EA_DICE @eastarwars #StarWarsBattlefrontII
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@FrostbiteEngine
FrostbiteEngine
8 years
Optimizing the Graphics Pipeline with Compute, full slides & notes from @gwihlidal 's Frostbite tech talk at #GDC16
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@FrostbiteEngine
FrostbiteEngine
10 years
A visual representation of the C++ language. After the blood has been cleaned up, of course. http://t.co/Sv2vdvzkvX http://t.co/kix3DY4BYY
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@FrostbiteEngine
FrostbiteEngine
8 years
Photogrammetry and Star Wars Battlefront - GDC16 presentation slides & notes by Andrew Hamilton & Ken Brown @EA_DICE
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@FrostbiteEngine
FrostbiteEngine
6 years
Want to know how to model your game's data in ways that are both artist-friendly and runtime performant? @ludovicchabant explains it all in "A Tale of Three Data Schemas" at #gdc2018 Slides: Recording:
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@FrostbiteEngine
FrostbiteEngine
8 years
Lighting the City of Glass, presentation by Fabien Christin @EA_DICE about lighting & rendering @mirrorsedge #GDC16
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@FrostbiteEngine
FrostbiteEngine
8 years
Battlefield 1 reveal trailer! Built on Frostbite by the talented @Battlefield team @EA_DICE
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@FrostbiteEngine
FrostbiteEngine
3 years
All the power of the Frostbite engine running on a Nintendo Switch.
@NintendoAmerica
Nintendo of America
3 years
Ready the Juice Cannons and prepare for battle when #PlantsvsZombies Battle for Neighborville Complete Edition comes to #NintendoSwitch on March 19! #NintendoDirect Pre-order now:
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@FrostbiteEngine
FrostbiteEngine
9 years
Frostbite Tech Demo: Battlefield 4 on iOS http://t.co/CKnJGLrvQj
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@FrostbiteEngine
FrostbiteEngine
6 years
Want to know how we handled DOF in @EAMaddenNFL ? Check out "Circular Separable Convolution Depth of Field" by @kechogarcia at #gdc2018 . Presentation: Recording:
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@FrostbiteEngine
FrostbiteEngine
10 years
Frostbite will soon be following in the steps of @UnrealEngine @unity3d & @cryengine with a subscription service. We only require your soul.
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@FrostbiteEngine
FrostbiteEngine
6 years
Learn about the physically driven characters on @EAStarWars Battlefront and @EASPORTSFIFA . @Dr_JalS takes you behind the scenes on how we are bringing physics and animation closer together. Slides: Recording: #gdc2018
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@FrostbiteEngine
FrostbiteEngine
9 years
"Stochastic Screen-Space Reflections" #siggraph talk slides & video from Frostbite by @h3r2tic & @YasinUludag http://t.co/DGgf3FWiWy
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@FrostbiteEngine
FrostbiteEngine
5 years
Stay alive and don't get caught in the fire 🔥 Congratulations to our friends at @CriterionGames & @EA_DICE on the release of #BattlefieldV Battle Royale mode! #Firestorm
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@FrostbiteEngine
FrostbiteEngine
5 years
At GDC and love tools? Check out "9 Things Learned While Building Frostbite's Cinematics Tools" by @ludovicchabant . It's today March 18th from 3:50-4:20 in Room 301 (South Hall).
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@FrostbiteEngine
FrostbiteEngine
10 years
Basically, there's some awesome ASCII art lurking in the code base. http://t.co/0whI6f58Bj
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@FrostbiteEngine
FrostbiteEngine
10 years
"Moving Frostbite to Physically-Based Rendering" SIGGRAPH talk & 118 pages of course notes by @kiwaiii & @SebLagarde http://t.co/oPtSrKRS0L
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@FrostbiteEngine
FrostbiteEngine
7 years
Madden, now powered by Frostbite!
@EAMaddenNFL
Madden NFL 24
7 years
Madden like you've never seen it... #Madden18
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@FrostbiteEngine
FrostbiteEngine
1 year
Congratulations to our partners @MotiveStudio on today’s launch. Let’s do this!
@deadspace
Dead Space
1 year
It's time to RIG up. #DeadSpace is available NOW! ⬇️
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@FrostbiteEngine
FrostbiteEngine
10 years
Craving more Star Wars Battlefront? Fear not! http://t.co/Mebp5qIFph has got you covered. More updates to come. Learn more in Spring 2015!
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@FrostbiteEngine
FrostbiteEngine
2 years
Congratulations to our partners @EA_DICE on today’s launch! See you on the Battlefield!
@Battlefield
Battlefield
2 years
Welcome to #Battlefield 2042 🌪️ All-Out Warfare 🛺 🛠️ #BattlefieldPortal 🧇 #BattlefieldHazardZone 🚩 Don't forget to #PTFO 👉
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@FrostbiteEngine
FrostbiteEngine
5 years
Plants, zombies - all the good stuff! Very happy for our friends' release of Plants vs. Zombies: Battle for Neighborville , Founder's Edition - the latest game built with Frostbite Engine🎉 See you all in Neighborville! 🧟‍♂️🧟‍♀️
@PlantsvsZombies
Pl🌲nts vs. Z🧠mbies
5 years
Let's kick some grass! Plants vs. Zombies: Battle for Neighborville, Founder's Edition is here! Worldwide Launch is Oct 18, but you can jump in right now as a Founding Neighbor #PvZBFN
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@FrostbiteEngine
FrostbiteEngine
5 years
At @EA we inspire the world to play - so we’re pleased to have recently joined @thekhronosgroup to jointly develop open standards for compute, graphics, and multimedia that’ll help us pioneer new gaming innovations for players in the years to come.
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@FrostbiteEngine
FrostbiteEngine
3 years
Congratulations to our friends at @MotiveStudio on today’s reveal. Our team is incredibly excited for the remake!
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@FrostbiteEngine
FrostbiteEngine
2 years
We’re ready, are you? Thrilled for today’s reveal of #NeedforSpeed , the latest edition in the franchise. Congratulations to our partners @CriterionGames .🙌
@NeedforSpeed
Need for Speed
2 years
You ready to do this? Need for Speed Unbound. Make a name for yourself by proving you have what it takes to win The Grand - Lakeshore’s ultimate street racing crown. Launching Dec. 2, 2022. #needforspeed A$AP Rocky Outfit by @marineserre_off A$AP Rocky Shoes by @Vans
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@FrostbiteEngine
FrostbiteEngine
8 years
Our Frostbite DevDays conference starts today! 400 devs from all across EA & 95 talks over 3 days, awesome community
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@FrostbiteEngine
FrostbiteEngine
3 years
Congratulations to our friends @EASPORTSFIFA on today's release of #FIFA21 - one of the first games bringing the power of Frostbite to next gen consoles. See you on the field!👏⚽️
@EASPORTSFC
EA SPORTS FC
3 years
Feel Next Level The Next Generation of #FIFA21 is here:
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@FrostbiteEngine
FrostbiteEngine
9 years
Mr @XboxP3 talking about partners for DirectX 12 including us at Electronic Arts and the Frostbite engine team #GDC15 http://t.co/RkHz4fn7ZQ
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@FrostbiteEngine
FrostbiteEngine
10 years
Our boss' boss is here this week, so all tweets will be extra fucking professional for the duration of his visit.
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@FrostbiteEngine
FrostbiteEngine
5 years
Congratulations @BioWare on the release, see you in-game! #AnthemGame
@bioware
BioWare
5 years
Today, we launch Anthem. From the entire team, thank you for your support. We can't wait to show you what's next in the #AnthemGame world.
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@FrostbiteEngine
FrostbiteEngine
10 years
Programmers should file this slide under "Really fucking important" See http://t.co/36vJoP6MRZ for more http://t.co/cMO00fhUwh
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@FrostbiteEngine
FrostbiteEngine
6 years
We've been having fun at #GDC2018 , check out "Cloth Self Collision with Predictive Contacts" by @Magnadiver Presentation: Recording: More to come!
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@FrostbiteEngine
FrostbiteEngine
7 years
Star Wars Battlefront Rogue One: VR Mission - our first VR game on Frostbite! Free on PSN.
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@FrostbiteEngine
FrostbiteEngine
11 years
Happy Halloween! http://t.co/IAWyLzk2Gp
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@FrostbiteEngine
FrostbiteEngine
10 years
Only exaggerated a little bit. http://t.co/siLvEJ7Mjl
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@FrostbiteEngine
FrostbiteEngine
10 years
Today @Jacques_Lebrun from @bioware talks to us about creating Dragon Age Inquisition on the Frostbite Engine http://t.co/orM7Lov0ix
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@FrostbiteEngine
FrostbiteEngine
4 years
Join us this week at #DigitalDragons to check out some of Frostbite’s latest physics and rendering advancements.
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@FrostbiteEngine
FrostbiteEngine
10 years
We love coding here at Frostbite, but sometimes C++ makes it a rather tumultuous relationship. http://t.co/skiTdJ98Fv
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@FrostbiteEngine
FrostbiteEngine
9 years
Master thesis report by Johan Beck-Norén about per-face texture mapping using Mesh Colors done @EA_DICE in Frostbite http://t.co/QHdkQ7I5K8
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@FrostbiteEngine
FrostbiteEngine
10 years
Happy #N7Day13 ! The next @masseffect is on FB, so get ready for some gorgeous futuristic eye candy.
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@FrostbiteEngine
FrostbiteEngine
10 years
Frostbite now has two French PhDs, if we get any more we qualify as a French academic institution, just way less pretentious.
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@FrostbiteEngine
FrostbiteEngine
8 years
Star Wars Battlefront now supports Dolby Atmos on PC in the latest update - first game ever to do so!
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@FrostbiteEngine
FrostbiteEngine
10 years
Santa did not give us a faster C++ compiler for Christmas. Much disappoint. http://t.co/K95v856h5a
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@FrostbiteEngine
FrostbiteEngine
8 years
Fun having Hideo Kojima over in our Stockholm studio! He tried a few of our new VR experiments & chatted w/ the team
@HIDEO_KOJIMA_EN
HIDEO_KOJIMA
8 years
It's been 8 years since I visited DICE last time. Brilliant team that got technology, environment, people & vision.
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@FrostbiteEngine
FrostbiteEngine
10 years
Removing code is one of the most insanely gratifying tasks a programmer can perform. #KillItWithFire #NukeItFromOrbit http://t.co/dSAVwx4U7h
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@FrostbiteEngine
FrostbiteEngine
2 years
That's right, Skate on mobile, powered by the Frostbite engine. We'll have more to share soon…
@skate
skate.
2 years
join us in The Board Room to find out more about skate.
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@FrostbiteEngine
FrostbiteEngine
10 years
There is an unspoken consensus on FB that adding any Boost dependencies is a fireable offense.
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@FrostbiteEngine
FrostbiteEngine
3 years
Frostbite's @GraphicsRunner joins our partners @SEED for today's SIGGRAPH session on “Advances in Real-Time Rendering in Games.”Learn more about some of the amazing technology powering our games here:
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@FrostbiteEngine
FrostbiteEngine
9 years
"The Rendering Pipeline – Challenges & Next Steps" #siggraph talk by @repi http://t.co/YUYonjqTfv from "Open Problems in Realtime Rendering"
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@FrostbiteEngine
FrostbiteEngine
3 years
We are fired up for today’s #NHL22 announcement! Welcome to the Frostbite family, @EASPORTSNHL !🏒
@EASPORTSNHL
EA SPORTS NHL
3 years
Get ready to experience breakthrough hockey in #NHL22 🏒🎮 Pre-order now 👉
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@FrostbiteEngine
FrostbiteEngine
8 years
If you want to see what we in the Frostbite team here in Stockholm are up to, you can now check it out on instagram!
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@FrostbiteEngine
FrostbiteEngine
10 years
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@FrostbiteEngine
FrostbiteEngine
9 years
The new @NeedforSpeed by @GhostGamesEA on Frostbite!
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@FrostbiteEngine
FrostbiteEngine
10 years
The Frosbite code base consists of ~6.5 million lines of (mainly) C++/C# code for both the engine and toolchain.
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@FrostbiteEngine
FrostbiteEngine
10 years
This is how you tell programmers "NO!" http://t.co/JufrDeOBx0
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@FrostbiteEngine
FrostbiteEngine
10 years
We now have a Sombrero of Shame for build breakers. Should get a Fez of Fail for the owners of the slowest pipelines? http://t.co/5Av0n1289g
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@FrostbiteEngine
FrostbiteEngine
10 years
Prepped for #GoT next week by beheading the programmer who ran this account for being mean and unfunny. He was a great programmer though.
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@FrostbiteEngine
FrostbiteEngine
5 years
As part of #AnimationExchange @Official_GDC Afshin Haidari-Khabbaz and Marion Gothier will present Frostbite animation workflows. Best part? It will be live-streamed! Join us today March 19th around 2:10pm PST at More info:
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@FrostbiteEngine
FrostbiteEngine
10 years
The first recipient of the Sombrero of Shame. He shall not be the last. #sombrero #gamedev http://t.co/eIQUwL8yIj
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@FrostbiteEngine
FrostbiteEngine
10 years
The last tweet was supposed to be amusing, not factual. Following this account requires at least Level 10 in sarcasm detection.
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@FrostbiteEngine
FrostbiteEngine
10 years
FB powers 2 Gen 4 launch titles, #BF4 and #NFSRivals , @amazon appears ready, are you? @NeedforSpeed @Battlefield http://t.co/wvfuOIMlWg
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@FrostbiteEngine
FrostbiteEngine
3 years
Very excited for everyone to see the next #DragonAge 👏
@dragonage
Dragon Age
3 years
The world of Thedas needs you, a new hero. The next #DragonAge will see the return of Solas… and an old friend.
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@FrostbiteEngine
FrostbiteEngine
9 years
Check what @VisceralGames have done on #BFHardline with our engine. Play the Beta on Feb 3rd: http://t.co/aw5Uy7fRye http://t.co/pmqKKlF1qp
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@FrostbiteEngine
FrostbiteEngine
10 years
It's going to be a long day. http://t.co/DgO4liHywP
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@FrostbiteEngine
FrostbiteEngine
10 years
Are you on windows and (still) like the cmd line? Check out by FB's own @choddlander
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@FrostbiteEngine
FrostbiteEngine
3 years
Congratulations to our friends @EASPORTSFIFA on today’s release of #FIFA21 on @GoogleStadia 🙌🏽
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@FrostbiteEngine
FrostbiteEngine
10 years
People are coding on a Saturday, normally I would call this insanity, but we have been guilty of this in the past.... http://t.co/kKCSP800ps
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@FrostbiteEngine
FrostbiteEngine
8 years
Master thesis done @EA_DICE by Kristoffer Jonsson: "Matching of geometrically and topologically changing meshes"
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@FrostbiteEngine
FrostbiteEngine
9 years
Star Wars Battlefront: Multiplayer Gameplay | E3 2015 “Walker Assault” on Hoth running on Frostbite of course!
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@FrostbiteEngine
FrostbiteEngine
10 years
A visual representation of what happens when you 'just want to clean up some code'. http://t.co/KwL34YhHjc
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@FrostbiteEngine
FrostbiteEngine
10 years
Tempted to add a plugin to our auto-build system that tweets out the twitter handle of the person who breaks the build, public shaming ftw.
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@FrostbiteEngine
FrostbiteEngine
9 years
GameInformer: Patrick Söderlund explains how Frostbite has changed EA for the better http://t.co/tkAxy6i5vS
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