
Engage VR
@EngageVR
Followers
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Following
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Virtual Reality - VR/AR, https://t.co/emCnb0Alls, Youtube Channel: https://t.co/VXmDFOIfJp, Blog: https://t.co/lg04KIOEB6, Flickr: https://t.co/zlNQDl2PKE
Los Angeles, CA
Joined October 2014
RT @Heaney555: At SIGGRAPH 2022 and 2023, after trying Meta DSR's HDR, retinal varifocal, and reprojection-free passthrough prototypes, I p….
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RT @hughhoufilm: YouTube preview: After a week of handworks — we’ve wrapped the world’s first independent Immersive….
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RT @Tks_Yoshinaga: StickAR: Spatial notes & beyond typing.Built a Quest prototype that clips regions from passthrough and transforms them f….
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RT @RtoVR: Meta Researchers Reveal Compact Ultra-wide Field-of-View VR & MR Headsets. Read the report 👇
roadtovr.com
Ahead of an upcoming technical conference, researchers from Meta’s Reality Labs Research group published details on their work toward creating ultra-wide field-of-view VR & MR headsets that use novel...
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RT @AtarayoSD: Creating Environments for Vision Pro💡.- 14 Houdini tools.- Optimize based on Immersive Boundary.- Geometry: Retain by Silhou….
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RT @cml_apps: AWE 2025 was epic! Our cutting-edge @apple tech with @LKGGlass displays & the unforgettable #CORAL2025 mixer!.Connected with….
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RT @michael_temper: It's now possible to show entities outside of a volume's scene bounds in visionOS by adjusting the clipping margins. T….
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RT @slukas: Happy to announce the launch of @jigsawnightapp into Early Access for the @MetaQuestVR platform here at #AWE2025 live on stage.….
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RT @justinrasch_ani: Bts from my Conan the Barbarian spot @frazettagirls Frazettas Conan is one of the first seeds planted in my young art….
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RT @Megasteakman: #UnrealEngine and #theCaptury absolutely cooked on the most exciting demo I have ever seen on a convention floor. At #ue….
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RT @jasteinerman: Are you VR gameplay developer/engineer?. Message me if you’re interested in an opportunity to work on a VR title!. (Note:….
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RT @jasteinerman: We built an entire VR game. and open sourced the entire thing. Introducing "North Star" - play it today on Quest, and….
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RT @sandersnake: Just scanned my entire house into a living voxel world. Live color mapped by combining Meta Quests Depth API + Passthrough….
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RT @dedouze_: A new animation tool for #blender3d developed by me ans @pullusb . You can get it here : https://t.co….
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