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Yasuhito Nagatomo 🌙 Profile
Yasuhito Nagatomo 🌙

@AtarayoSD

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visionOS/iOS Dev | AR ML CV🌙 GitHub: https://t.co/oLgxllXvUl

Tokyo, Japan
Joined December 2019
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@AtarayoSD
Yasuhito Nagatomo 🌙
8 months
RealityKit / visionOS 2: ShaderGraph by Examples🌙.Now it has six examples for visionOS. Some of them work in iOS 18+ as well. GitHub:
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@AtarayoSD
Yasuhito Nagatomo 🌙
12 hours
RT @Immersive_J: 🌟情報解禁!!.第2弾作品の発表です📣✨. XRエンターテインメント施設「IMMERSIVE JOURNEY」.第2弾は…….🎨 『Tonight with the Impressionists PARIS 1874.印象派画家と過ごす夜』….
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@AtarayoSD
Yasuhito Nagatomo 🌙
12 hours
RT @ntv_rd: ハイクオリティなピラミッド&古代エジプトの世界へダイブ!横浜アソビルのIMMERSIVE JOURNEY第1弾『Horizon of Khufu』を体験。最近リアルエジプトにも行ったのですが、再現度の高さが凄い!VRならではの表現もあり、学術的な価値も感….
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@AtarayoSD
Yasuhito Nagatomo 🌙
14 hours
RT @tom_krikorian: Interesting work from the company ZOZO NEXT using the Vision Pro to create a brand new shopping experience. Can be tried….
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@AtarayoSD
Yasuhito Nagatomo 🌙
1 day
RT @sekiguchiaimi: 昨日 #LODGEXRTalk で会えた方ありがとうございましたー!バタバタしててご挨拶出来なかったりもしてすみません🥹.もっとお話ししたかったとは思いますがギュッとしていて良いイベントでしたね✨沢山写真や動画撮った気がしますが私の手元には….
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@AtarayoSD
Yasuhito Nagatomo 🌙
1 day
LODGE XR Talk Event: Attended the event at LINE/Yahoo in Tokyo, for the first time last night. It was a very valuable experience sharing the latest information and experiencing XR apps currently in development. Thanks, @ikkou !
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@AtarayoSD
Yasuhito Nagatomo 🌙
1 day
🔥.
@Luckyballa
Lucky Iyinbor
1 day
Metal 4 introduced a lot of cool new things, but unfortunately, Apple hasn’t published a single demo. Here is the repo where I explore it myself and collect findings.
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@AtarayoSD
Yasuhito Nagatomo 🌙
2 days
Apple FastVLM macOS/iOS App💡.- iOS (18.2+) and macOS (15.2+).GitHub:
@awnihannun
Awni Hannun
2 days
Link to blog: Link to MLX app:
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@AtarayoSD
Yasuhito Nagatomo 🌙
2 days
RT @awnihannun: New blog post from Apple machine learning research on FastVLM: all about improving efficiency and accuracy. Plus there is….
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@AtarayoSD
Yasuhito Nagatomo 🌙
2 days
(cont) and WWDC24 session:.
@AtarayoSD
Yasuhito Nagatomo 🌙
1 year
visionOS: Creating Custom Environments #WWDC24 .- Design considerations.- Optimizing 3D assets: Reduce meshes, Create texture atlas and HDRI for Light/Dark modes.- Case Study - Blender and RCP: Change Root Prime name, Disable tone map in RCP.Session:
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@AtarayoSD
Yasuhito Nagatomo 🌙
2 days
visionOS 26: Apple had great sessions on Custom Environments at WWDC25 and WWDC24, but we can't actually build it into the system yet. WWDC25 session:
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developer.apple.com
Discover how you can use procedural tools to create beautiful immersive environments for your visionOS app or game. We'll share the...
@AtarayoSD
Yasuhito Nagatomo 🌙
28 days
Creating Environments for Vision Pro💡.- 14 Houdini tools.- Optimize based on Immersive Boundary.- Geometry: Retain by Silhouette, Vista Billboard, Culling.- UV Projection: Spherical UV mapping, Partitions.- Baking Textures: Projection baking.- USD setup: Frustum culling ready
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@AtarayoSD
Yasuhito Nagatomo 🌙
2 days
RT @hbk_310: Amplium @_amplium では映像編集者 / エディターを募集しています!. Apple Vision Pro向けに、超高精細かつ没入感のある映像体験を実現するため、ポストプロダクション工程の設計・実行を担っていただける方を探しています。….
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@AtarayoSD
Yasuhito Nagatomo 🌙
3 days
A technical demonstration of the new Vision Pro app, Spatial Paint, will be held tonight in Tokyo. 🔥.
@sekiguchiaimi
せきぐちあいみᯅAimi أيمي
3 days
明日は出来たてホヤホヤの新機能の初お披露目なので、パフォーマンスやショーケースというよりテックデモと言わせてください…🙏🏻.あたたかい目で新テクノロジーを楽しみに来てもらえたら幸いです!. そういうの好きな人は是非遊びに来てください🫶❤️‍🔥. #LODGEXRTalk
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@AtarayoSD
Yasuhito Nagatomo 🌙
3 days
(cont) New features of Meta 4👇.
@AtarayoSD
Yasuhito Nagatomo 🌙
1 month
Metal 4: New Features💡.- Command: new Queue, Buffer, Encoder, Attachment map, Allocator.- Resource: Bindless, ArgumentTable, Residency Sets, Placement Sparse, Barrier API.- Flexible Compilation.- MTLTensor, Primitives in MSL.- MetalFX: Interpolation, Denoising.- Tools, Templates
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@AtarayoSD
Yasuhito Nagatomo 🌙
3 days
(cont) You can use Metal 4 on visionOS 26 Beta 4.
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@AtarayoSD
Yasuhito Nagatomo 🌙
3 days
Xcode 26 Beta 4's Metal 4 support is still incomplete💡.
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@AtarayoSD
Yasuhito Nagatomo 🌙
4 days
RT @StepIntoVision: Step Into Newsletter - July 18, 2025. Exploring Spatial Layout features in visionOS 26. #visionOS #SwiftUI. https://t.….
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stepinto.vision
Exploring Spatial Layout features in visionOS 26.
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@AtarayoSD
Yasuhito Nagatomo 🌙
4 days
visionOS 2.6 RC (not 26😅) is out.
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@AtarayoSD
Yasuhito Nagatomo 🌙
4 days
visionOS 26: Can we make an APMP for wall-projection?.
@AtarayoSD
Yasuhito Nagatomo 🌙
10 months
visionOS 2: Simulated Wall Video Projection🌙.with a 2D video. Very simple (rough) wall video projection in visionOS.
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