ChunkDev ๐ฆ
@ChunkDev
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Working on ChunkCity - an infinite City Builder for PC & Mobile. If you like what I am doing, consider to follow me to that site with the blue butterfly.
Bluesky
Joined July 2023
This post is a political statement with political intent. It's way more political than POC characters simply existing in games. It's also pandering to a crowd of people with very specific politics. But keep going off about how you don't want politics in games I guess ๐คทโโ๏ธ
Reminder: We make games, not politics. We stand for non-political and non-social agendasโno DEI in gaming content. Our next games and updates will follow that. ๐ฎ
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Took me way longer than I expected, but I finally finished my Inventory overhaul. Adding the Drag and Drop Item Management was a bit of a challenge within my UI System, but besides a handful of visual tweaks, I am really happy with the result. #gamedev #indiegame #indiegamedev
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I've updated my article on mipmapping alpha-tested textures with my recent SDF experiments! Spoiler: I ended up settling on an SDF-based method ๐ฅฐ https://t.co/kvLsfYaJFn
lisyarus.github.io
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If you like what I am doing, which I hope you do, you are welcome to follow me on an X alternative site!
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Multiplatform SDL 2.0.1 is out now with full first-class support for Linux, macOS and Windows! :) https://t.co/1eU5EffC8S
git.karmakrafts.dev
SDL Kotlin/Native bindings for Windows, Linux, macOS, iOS and Android
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I'm late for ~7 months, but I've finally published my C++ & WebGPU raytracer on GitHub! I've tried to keep the code fairly commented and readable. It works pretty well, but I've never managed to make refractions work with VNDF. Maybe another time :) https://t.co/isdcSFVLTn
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My SDL3 bindings for Kotlin/Native are now publicly available! Grab em while they're hot :D
git.karmakrafts.dev
SDL Kotlin/Native bindings for Windows, Linux, macOS, iOS and Android
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Finally texts on cars Behind the scenes this requires separate mesh data for text which uses its own texture and shader. But the user will never see that part. #gamedev #indiedev #chunkcity #ad
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Just recorded a flight over the new runway and rail system in #ChunkCity! Both are built on top of the existing road system, showing how versatile it is #indiedev #gamedev
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