
Nikita Lisitsa
@lisyarus
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I teach C++ & computer graphics and make games. Working on a village building game: https://t.co/skTGGgH0Ay Check out my cozy traffic sim: https://t.co/7Dzc83p6uq He/him
Joined May 2012
A friend of mine asked whether you can build star-shaped houses in my game, and while it's rather impractical (low usable-space-to-wall-length ratio), you certainly can do that, and even the roofs will adjust to the shape!. #indiedev #gamedev #indiegames
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Trying out the new hay roof with different wall/beam support configurations. #indiedev #gamedev #indiegames
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Roof building is finally fully implemented! The UI tool creates build tasks, and the villagers happily execute them. Now adding more roof types is just a matter of designing *coughs* 55 mesh tiles for each roof type 😅. #indiedev #gamedev #indiegames
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Prototyping a new roof building tool. Previously I'd auto-generate a roof for the whole building, but I decided to give the player more control over how it is generated. There are still some edge cases to fix, but it already works pretty nice!. #screenshotsaturday #indiedev
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Yay, I figured it out, the roof tiles are now being generated correctly! Now I need to make the actual roof building tool the player will use. #indiedev #gamedev #indiegames
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First tests in roof mesh generation. Made a temporary tool to manually create roofs at certain points/elevations. Something is clearly a bit off :). #indiedev #gamedev #indiegames
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Auto-generated a table mapping arbitrary tile configurations to 55 base ones + the rotation/reflection mapping the base tile to that tile. #indiedev #gamedev #indiegames
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Made all 55 thatched roof tiles. Now I need to implement the algorithm that will combine these into actual roofs in-game 🥶. #indiedev #gamedev #indiegames
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Working on thatched roof tiles. 33 done, 22 more to go. It's easier than it looks like once you figure out the rules tbh. #indiedev #gamedev #indiegames
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Adding a feature requested by someone on yt comments - getting sticks from trees without committing mass deforestation 😅 As usual, a simple agent & tree animation + sound effect make it feel so nice. The sticks replenish with time, of course!. #indiedev #gamedev #indiegames
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Added a camera view target indicator, should hopefully make it a bit easier for the player to get used to camera controls. #indiedev #gamedev #indiegames
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