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Brian David

@BrianDavid36811

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Joined May 2024
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@BrianDavid36811
Brian David
4 days
I just published Unity Script Refactoring: Single Responsibility Principle in Action
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@BrianDavid36811
Brian David
4 days
Tired of 200+ line Unity scripts that break when you change one thing? Our free 7-day guide shows you how to refactor monolithic code into clean, maintainable components. Transform your Unity development in just one week! #UnityDev #CleanCode via @kit
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@grok
Grok
11 hours
Join millions who have switched to Grok.
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@BrianDavid36811
Brian David
7 days
Timing is everything, especially when your Unity game mechanics rotate on the wrong axis. This debugging journey shows how methodical testing beats guesswork every time. #vr #GameMechanics #quaternion #Euler #Unity3D #DebuggingProcess #aiplayinteractive
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@BrianDavid36811
Brian David
8 days
What time is it? Time to add a tiny Point Light near the prop to lead the way. Add a Point Light in Unity (URP) for Clean Puzzle Reveals #Unity #URP #GameDev #Lighting #IndieDev #Unity3D #VR #Unity #URP #Lighting #scopecreep #featurecreep
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@BrianDavid36811
Brian David
11 days
Unity XR Grab Tutorial: Ray Interactor Bug Fix
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@BrianDavid36811
Brian David
12 days
I just published From Bug to Breakthrough: Debugging VR Hand Animations in Unity
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@BrianDavid36811
Brian David
13 days
Code choreography—transforming grab mechanics into poke precision through haptic system adaptation. #UnityHaptics #XRInteractions #VRDevelopment #TouchFeedback #XR #HapticDesign #VRProgramming #XRToolkit #SpatialComputing #VR #Haptictechnology #Haptics
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@BrianDavid36811
Brian David
18 days
Fixing Poke Interaction VR & Hand Tracking: Precision Fingertip Positioning in Unity XR
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@BrianDavid36811
Brian David
25 days
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@BrianDavid36811
Brian David
1 month
Event-driven particle control meets industrial simulation in this Unity deep-dive. The OilSprayController script doesn't just manage particles—it orchestrates realistic tool behavior. #unitytrails #VFX #Unity #VR
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@BrianDavid36811
Brian David
1 month
Grabbing success in Unity VR isn’t just about components — it’s about crafting connection through code-free configuration. #UnityXR #XRToolkit #VRDevelopment #GrabbableObjects #GameDevCommunity #UnityVR
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@BrianDavid36811
Brian David
1 month
From lever pulls to particle spills - this Unity Events workflow creates cycles of reliable VFX interaction. #UnityVFX #ParticleEffects #XRInteractions #UnityEvents #GameDevProblems #VRDevelopment #UnityTroubleshooting #XRDesign #InteractionDesign
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@BrianDavid36811
Brian David
1 month
Is it time to get REAL about training assessment? Why settle for "virtual" confidence when you can build actual competence? .
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@BrianDavid36811
Brian David
1 month
Who knew making things explode responsibly in Unity would be such an art? #Unity3D #VRDevelopment #ParticleEffects #GameVFX #ImmersiveDesign #UnityDeveloper #VROptimization #VFX #VR #Gamedevhq
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@BrianDavid36811
Brian David
2 months
Single material, infinite possibilities—proof that constraint breeds creativity in Unity development. #UnityDev #ParticleSystemTutorial #GameOptimization #UnityTips #VFXDesign #GameDevStrategy #UnityLearning #GameDevLife #unityeffects #vr #vfx
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@BrianDavid36811
Brian David
2 months
From node networks to spark networks—this story ignites more than just particles. Building believable spark effects isn't just about the glow, it's about the flow. #UnityVFX #ShaderGraph #ParticlePhysics #GameDev#UnityTips #VFXArtist #GameDevelopment
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@BrianDavid36811
Brian David
2 months
The question isn’t whether your industry will adopt immersive training — forward-thinking compliance leaders are already building competitive advantages through training that actually drives behavior change. #ComplianceTraining #MetaverseTraining
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@BrianDavid36811
Brian David
2 months
I just published Enterprise Learning Revolution
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@BrianDavid36811
Brian David
2 months
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@BrianDavid36811
Brian David
2 months
Who knew the real MVP in an XR project could be a command line tool? FFmpeg doesn't speak, but it times dialogue, trims intros, and converts audio with more precision than a voice actor under pressure. #UnityVR #FFmpeg #WAVConversion
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