Aitor Rovira
@AitorInVR
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Virtual Reality Technology Lead at the Department of Experimental Psychology, University of Oxford
Oxford, UK
Joined September 2019
Experimental test of how the programming of a VR virtual coach can affect therapeutic alliance, credibility, and expectancy (proxies of better treatment outcomes). Opens up new studies. First (great) DPhil paper from @nameIsShuYeah + @AitorInVR @OxExpPsy
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https://t.co/93GSajxGak How does it feel to be bullied? A first-person perspective bullying experience in virtual reality. #bullying #VirtualReality
link.springer.com
Virtual Reality - Understanding how bullying victimisation influences cognitive and emotional processes may help to direct early intervention to prevent the development of psychopathology. In a...
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We are looking for psychologist/cognitive science student to work in the @event_lab part time on the @ERC_Research project MoTIVE ( https://t.co/leSpIf6vBW). See the advert
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https://t.co/X0wkbf6EY0 We have a new job opening for a virtual reality researcher at @OxfordHealthNHS and @OxPsychiatry to join @ProfDFreeman team.
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Congratulations to the @ehtelescope team on capturing the first image of Sagittarius A*, the black hole at the center of our galaxy!
Our own black hole! Astronomers have just revealed the 1st image of the supermassive black hole at the center of our Milky Way galaxy using the @ehtelescope- a planet-scale array of radio telescopes that emerged from decades of NSF support. https://t.co/bC1PZH4yD6
#ourblackhole
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New paper getting to grips with potential VR therapy side effects. Side effects infrequent and did not affect outcomes. Most common concern was what else was happening in room. 27 side effects assessed, which clustered into three types… @OxPsychiatry
cambridge.org
Virtual reality (VR) therapy for patients with psychosis: satisfaction and side effects - Volume 53 Issue 10
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Delighted to share the results of the @gameChangeVR trial, out today in the @TheLancetPsych. The headline: gameChange VR therapy helps people feel more confident in everyday situations. Huge thanks to the incredible team of people who made this possible. @McPinFoundation
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We used Reinforcement Learning in #VR to investigate when bystanders to a violent incident might respond with prosocial helping behaviour @AitorInVR @OxfordHealthNHS @uclcs @Ubneuroscience @EPSRC @ERC_Research
https://t.co/YvlTP5wDQe
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We are looking for a Lecturer/Associate Professor in Visual Computing, please circulate https://t.co/2WwURJR3mx
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https://t.co/iT7YIdNeCu Looking at the intersection of the bystander effect, social identity, violence, and virtual reality.
journals.sagepub.com
Traditional work on bystander intervention in violent emergencies has found that the larger the group, the less the chance that any individual will intervene. H...
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We are looking for two PhD students to work on collaborative mixed reality
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Interested in our Masters in Virtual and Augmented Reality at @goldcomputing come to our virtual open day next thursday: https://t.co/IFt0XmmHWa
gold.ac.uk
Attend one of Goldsmiths’ Open Days or virtual open events to find out more about life at Goldsmiths, tour our South London campus and talk to academics and current students.
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International Foundation has awarded @ProfDFreeman @OxPsychiatry & team £1 million grant to develop & test a #VirtualReality program to help #young #people with #Schizophrenia increase their self-confidence. https://t.co/5mZIjQU4YK
@OxfordMedSci @UniofOxford @OxHealthBRC @OxNeuro
psych.ox.ac.uk
The International Foundation has awarded Professor Daniel Freeman and team in the Department of Psychiatry a £1 million grant to develop and test a virtual reality program to help young people with...
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Tenemos financiación para un estudiante de doctorado en el Event Lab de la @UniBarcelona. Por favor envíeme un correo electrónico a través de https://t.co/BxsJaiBZ0G si está interesado y su carrera es en informática / realidad virtual #VR y tiene residencia en España @event_lab
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(Almost) everything there is to know about avatars. From how can they be made & animated. To the utility of free avatars. Bringing consensus between industry & academia on key aspects: what’s an avatar?... W the history of #MicrosoftRocketbox at center.
frontiersin.org
As part of the open sourcing of the Microsoft Rocketbox avatar library for research and academic purposes, here we discuss the importance of rigged avatars f...
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My team focuses on quality evaluation and we have multiple open projects on perceptual assessment and audiovisual synchronicity. Please share or reach out if you are interested! More info here:
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For those of you interested on VR for pain therapy, @tony_donegan78, b ryan, j swidrak and myself, just published a perspective article @FrontVR going over challenges that one may encounter when using VR with chronic pain patients: https://t.co/QMwzcTzC4f
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A summary of thoughts and discussions about the implications of Facebook/Oculus accounts in a research and teaching context.
wp.cs.ucl.ac.uk
I turned this into a post because it covers many discussions I've had in different forums. So Facebook Oculus have a new policy about use of Facebook accounts to enable new devices or for new users...
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