
Alexey Gulev
@AGulev
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Developer @refoldgames and @defold. Opinions expressed are solely my own. [email protected] https://t.co/EPzGcrzBWa
Stockholm, Sweden
Joined April 2010
A few words about the Defold game engine. It is free. Is it so free that we can't even use the "Open Source" term, because we have one point in our license that prohibit to set any fee by anyone (not even by us). #gamedev .(1/9).
github.com
Defold is a completely free to use game engine for development of desktop, mobile and web games. - defold/defold
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RT @bjornritzl: In four years we've done more than 40 releases of Defold, but it is still possible to open and run a game from back then wi….
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- не забываемся на падабайкі ў Spotify. Калі цікава гляньце так сама
open.spotify.com
Playlist · Aliaksei Huleu · 3310 items · 1.2K saves
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RT @mwesterdahl76: The #defold web builds fit on a floppy! (1.14mb!). Come see us at #Gamescom2025 !.
defold.com
Defold is a turn-key solution, providing everything you need to build a game. Learn about the major features of the engine on this product page. Make sure to also check the Learn pages for additional...
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RT @scottpetrovic: Update 4 is live! 🎉. ✨ Animation video previews.✨ Dark & light theme toggle.✨ Better navigation.✨ Animation player. Full….
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RT @defold: We’re excited to announce that Photon Realtime is available in Defold!. Photon Realtime + Defold gives you the tools you need t….
defold.com
Photon Realtime offers powerful tools for creating multiplayer games and advanced networked experiences.
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This year, I’m heading to Gamescom for the first time with my colleagues from the @Defold team. If you’d like to talk about Defold - or anything else - feel free to reach out!.
We're heading to Gamescom (and Devcom) again to meet with new and existing partners and studios. Come by the Nordic All Stars booth in hall 4.1, D050g, for an impromptu meeting, or even better send us a message to book a meeting. See you there!. #gamescom #gameengine #gamedev
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RT @defold: Check out the editor scripting updates (scene editing) for the upcoming 1.10.4 version:.
defold.com
Defold editor now supports editing scenes using editor scripts!
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RT @GamesCodeDogs: Please welcome a new story of how we tried to use LLM Agents in @cursor_ai , @zeddotdev, and LÖVE 2D Lua game engine to….
blog.luden.io
How LLM agents, Tiled Map Editor, and the LÖVE 2D Lua game engine helped Luden.io during the pre-production of SuperWEIRD co-op game.
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RT @luden_io: Here's a little trick for making 2D graphics into 2.5D. Tag a fellow #indiegamedev who might find it useful!. #madewithdefold….
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RT @gdechichi: looks like @defold beat me here!. 1500 characters at a solid 60+ FPS. pretty cool work by @bjornritzl, @mwesterdahl76 and @….
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RT @8BitSkull: Skull Horde demo is now out on Steam!. Skull Horde is an auto battler dungeon crawler where you play as a flying skull necr….
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Some tips and tricks for those who want to contribute to the Defold Editor and don't know where to start:.
forum.defold.com
About a year ago, I decided to spend a bit more time learning Clojure to be able to contribute more to the Defold Editor. During this journey I struggled a lot, mostly because I didn’t know about...
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RT @luden_io: First-hand SuperWEIRD player impressions from @AGulev 🕶️🐷. #indiegamedev #madewithdefold #TrailerTuesday .
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