Jovan Vesić
@1edan
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co-founder & game designer at @MoonburntStudio contributor at @summer_eternal_ lead narrative & game designer on @RueValley
Belgrade, Serbia
Joined February 2011
Sve je manje prilika za ponos na ovu napaćenu zemlju, pa da proslavimo ovaj detalj 🥂
BREAKING: The United Nations has voted 123-3 in favor to condemn the enslavement of millions of Africans and the trans-Atlantic slave trade. The three countries voting against it? 🇺🇸 USA 🇮🇱Israel 🇦🇷 Argentina Nearly all of Europe abstained.
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my theory is what the workers actually yearn for is collective ownership of the means of production, but capitalism robs them of the words to describe that feeling and replaces them with "I want to start my own business"
Posted on LinkedIn last night, woke up to several hundred notifications, friends requests, etc. Seems I struck a nerve in the industry by saying I wanted to create my own projects and not be at the mercy of execs. It's going to have to be smaller studios and smaller projects.
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Nisi pogrešio… Prvi put u istoriji da nepomenik ne laže 👌😄
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not surprised at all to see @SGA_Official_ being on the wrong side, once again 🙄
Every company that has lobbied against the Stop Killing Games campaign. To the surprise of absolutely no one.
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Excited to discuss building tension in @RueValley with Aleksandar Manja tomorrow at noon at @DomOmladineBG, as part of Belgrade Thrillerfest and Playcon.
belgradethrillerfest.com
Jovan Vesić je filozof po obrazovanju, umetnik po senzibilitetu i game developer po sudbini. Karijeru u industriji video igara započeo je kroz umetničku
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Prenosimo saopštenje Plenuma Filozofskog fakulteta Univerziteta u Beogradu u blokadi. ⬇️
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Uroš Antić,Mladen Đurić,Rade Gligorić,Miloš Japundžić,Ekaterina Khabibullina,Matija Luković,Mirko Manojlović,Mihailo Miljanović,Ivan Obradović,Ivan Pantić,Mirza Pehlivanović,Luka Radovanović,Jelena Sladojević,Marko Smiljanić,Branislav Trajković,Jovan Vesić,Dejan Vukadinović☺️🙏
With so many new followers, we would like to introduce ourselves again. Hello, we are Emotion Spark Studio, the devs working on Rue Valley! Nice to meet you all! We loved your feedback on Rue Valley alpha, and we can't wait to show you our full game!
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Fighting a malignant millionaire CEO has brought me and my family on the verge of a very real bankruptcy. This is not a drill, I genuinely need your help. Please, take a look at my fundraiser and share it if you can. https://t.co/Bmvl0M0GGC
gofundme.com
DISCLAIMER: This fundraiser was disabled for several hours due to GoFundMe te… Argo Tuulik needs your support for Help Disco Elysium Writer Survive the Winter
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once most newly founded indie studios are coops, the mask will be off for indie bosses & it will be increasingly hard to maintain their pretense of authenticity and relatability as an alternative to AAA, while they defend a structure designed to exploit the labor of their workers
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wanna try Rue Valley before it gets cool?
It’s giveaway time! We’ll distribute 3⃣ Humble Choice keys to access Rue Valley alpha. To enter: 🔸Like, reply to and repost this X post 🔸 Follow @RueValley 🔸Don’t be a giveaway account or a bot ;) We will announce the winner on 9/9. Good luck!
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why, thank you very much.
Rue Valley is a gorgeous time loop mystery, and one of the most interesting RPG prospects since Disco Elysium. https://t.co/r9SoeEGMBw
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Crutches are not a bad thing, and cramming any mechanic/ui/story/visual element into your game may suck if it doesn't blend well with other elements. Cultist Simulator wouldn't be better without cards, and Inscryption wouldn't even exist. @DMullinsGames @weatherfactory
Dear people making video games: You don't need to use cards. We use cards in real life as a crutch. They suck. Stop bringing them into games. You can do the same mechanics with ANYTHING ELSE infinitely more interesting than cards.
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should I turn on the light while window is open to discourage the cockroaches from entering, or turn it off to discourage the mosquitos?
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Hey, that's me!
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