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Curio

@0xcurio

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6,324
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17
Statuses
155

Creator of @playduper . Building the most ambitious onchain games and infra.

Joined January 2022
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@0xcurio
Curio
1 year
A new player has arrived … We raised $2.9M from @BainCapCrypto , @tcg_crypto and others to build the next generation of crypto games hyper focused on composable user-generated content.
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@0xcurio
Curio
10 months
Introducing “Warcraft: Keystone Edition”, an onchain Warcraft minigame built using Keystone Keystone is our upcoming L2 framework that combines the EVM and a high tick rate game engine, allowing developers to build performant onchain games like all the best RTS games you love.
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@0xcurio
Curio
1 year
🚨 Today we’re proud to launch Treaty, our newest fully on-chain game. 📜
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@0xcurio
Curio
1 year
Alpha leak time🚨 Today we give a sneak peak of our new custom on-chain game infra featuring ⚡️Massively parallelized ECS built into the chain ⚡️High frequency game tick with complex logic ⚡️Custom stateful precompiles ⚡️Built-in networking layer ⚡️EVM compatible. UGC ready
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@0xcurio
Curio
2 years
Today we’re excited to release a playable sandbox to the community
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@0xcurio
Curio
2 years
Curio is a fully on-chain RTS game. We're excited to share some updates ...
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@0xcurio
Curio
6 months
Today we’re proud to formally introduce Keystone, the best toolkit to build highly performant and composable onchain games for the most ambitious developers.
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@0xcurio
Curio
6 months
✨🌟💫
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@0xcurio
Curio
2 years
Long time no see! We've been heads down building a new on-chain strategy game, and we're looking for playtesters to provide us with feedback. If you're an on-chain game optimist, we'd love to have you as part of our early community.
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@0xcurio
Curio
2 years
Hello world ^_^
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@0xcurio
Curio
8 months
📜🏰 We believe that treaties offer one of the most compelling answers to “why onchain game”. Dive into this guide by @Modeo_C on how treaties meaningfully improve what traditional games miss
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@0xcurio
Curio
1 year
The next level of blockchain gaming is here. In our new blog post by @Modeo_C , we explore the significance of Treaty from a game design perspective. Through on-chain social contracts, we can tap into a new realm of possibilities: user-generated logic
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@0xcurio
Curio
6 months
Calling all game builders @ Devconnect! We invite 50 builders to join us in discussing the open challenges in onchain games around scalability, game design, distribution, go-to-market, and more. Co-hosted with @ProofOfPlay @SevenXVentures
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@0xcurio
Curio
2 years
We're looking for engineers, artists, and designers. If any of these inspire you, please DM us!!!!
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@0xcurio
Curio
9 months
🗝🗿🖤 We are hiring! Join us in building Keystone and our flagship strategy game - Lead by ex-miHiYo (maker of Genshin) creative director with published RTS title - Daily access to full stack game engineering mentorship from 10+ years exp industry team
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@0xcurio
Curio
2 years
Tomorrow 👀
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@0xcurio
Curio
2 months
Introducing Duper -- our newest social strategy game. Sign up to the Genesis Program.
@playduper
DUPER ✦
2 months
In a world full of lies, we seek true believers. Duper — the onchain high stakes social war game arrives soon. Genesis Program now open. Join in bio. Spots limited.
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@0xcurio
Curio
9 months
We’ve open sourced the ecs engine portion of Keystone that powers our war3 demo! Keystone in its final form will come with an EVM layer that composes between smart contracts and game engine data
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@0xcurio
Curio
2 years
📢 Hackers around @ ETH SF! We will be running demos of our newest on-chain strategy game, codenamed "Treaty", Friday night. Come hang with us + our friends from @0xConstellation labs.
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@0xcurio
Curio
10 months
Bonjour 🇫🇷! Our cofounder @0x1plus will be speaking at EthCC about our onchain game engine Keystone, what we’re doing next with treaties, our flagship game, and practical lessons in game design! We’ll also be dropping a limited edition Paris tee 🤔
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@0xcurio
Curio
1 year
Thank you to everyone who came to our ETH SF event! We hope you all had a blast 🥳🥳 To all who played - watch out for something special in your wallets in the coming weeks
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@0xcurio
Curio
2 years
Command fleets and battle with new mechanisms. Our new update is live! 🎖️
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@0xcurio
Curio
1 year
Congratulations to @Sa1L_1337 for securing the flag ⛳️. Treaty has been frozen in time 🧊 In the coming weeks, rewards and war memorabilia will be distributed to players. The team will also publicize a detailed post-mortem based on all our learnings.
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@0xcurio
Curio
1 year
📣 We’re look to collaborate with someone who has strong Geth (go-ethereum client) experience on a consultancy basis to conduct R&D related to gaming! Please shoot us a DM here or email team @curio .gg if you’re one of them - previous examples or experiences preferably attached
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@0xcurio
Curio
2 years
In our first blog post, we share a few tricks that Curio v0 used for efficient contract deployment and map generation.
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@0xcurio
Curio
1 year
Okay enough alpha for now 🤐 … The team is setting out to solve some of the most pressing issues for on-chain games. More updates will come regularly - join us.
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@0xcurio
Curio
10 months
Keystone will provide first class support for DA layers like @CelestiaOrg , where in the future players will rerun transactions through the publicly available data for verification. Stay tuned in the coming weeks, where an interactive demo, using Celestia for DA, will go live!
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@0xcurio
Curio
1 year
📣 Are you ready to become an on-chain diplomat? We're excited to announce that we're hosting a treaty idea competition. We’ll be granting both cash rewards and exclusive NFTs for the winners!
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@0xcurio
Curio
2 years
The category of on-chain games like @darkforest_eth and @latticexyz have shown us what could happen when one embraces the medium and start from the opposite end of the spectrum as games like @AxieInfinity . Orgs like @d_fdao and @marrowdao have already shown tremendous innovation.
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@0xcurio
Curio
1 year
It was great meeting so many players and community members at ETH Denver! The team will also be at @Official_GDC in a few weeks. Oh, and stay tuned next week for a glimpse into Curio's future release ⚡️⛓
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@0xcurio
Curio
2 years
Smart contracts = a giant API, so shipping the appropriate set of low-code / no-code tools to help players win is important. We're inspired by many product outside of crypto from e-commerce automation to things like @scratch , @glitch , etc.
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@0xcurio
Curio
2 years
We've been busy building the best on-chain game prototyping tool, and using that to power our first game. An update for the community here!
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@0xcurio
Curio
1 year
Go find @0x1plus if you’re around !
@harvard_crypto
Harvard Blockchain
1 year
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@0xcurio
Curio
2 years
Our game is powered by a network built by our friends at @0xConstellation , which uses exciting new tech stacks like @CelestiaOrg to supercharge a new generation of games.
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@0xcurio
Curio
1 year
This magnitude of compute wouldn’t be possible through vanilla EVM execution environments. Through hacking on custom stateful precompiles, the underlying stateDB, the VM, and other on-chain components, we are combining the best of both worlds from game engines and blockchains.
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@0xcurio
Curio
1 year
Most importantly, for the first time, the game allows players to launch smart contracts aka treaties that directly hook into the core game logic, such as “OTC Trading”, “Loan Agreement”, or “Sanction”. This is simply not feasible in traditional games.
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@0xcurio
Curio
11 months
We think that the design space for game-specific blockchains is vast and unexplored. With the help of frameworks like @CelestiaOrg , rollups will look more and more bespoke. Composable games are one such genre.
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@0xcurio
Curio
10 months
We’re also crafting a partnership program where we will invite select teams to build with us using Keystone. We hope to help teams learn the industry secrets in game engineering, game design, and beyond.
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@0xcurio
Curio
1 year
The most prominent feedback throughout launching Treaty was the lacking infrastructure. We quickly realized that in order to build bigger and better games, we needed stronger infra hyper specialized for on-chain games. So we started hacking on it right away.
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@0xcurio
Curio
1 year
In the video, hundreds of characters 🐮 roam around a large map, executing path finding algorithms to destinations while eating 🍎s on their way, every game tick. Users can set new targets for these cows through interact with on-chain smart contracts. No more “lazy updates”
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@0xcurio
Curio
2 years
An update is coming tomorrow! Here are some things we have in store: ✅ Form armies with your troops. Strategize and command fleets. ✅ A resource type. Balance to survive. ✅ Revamped graphics and better user controls. Find more details here ⬇️
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@0xcurio
Curio
2 years
A new look. Sign up to our mailing list and stay updated with what we're cooking up ...
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@0xcurio
Curio
10 months
In 2 hours
@EthereumSH
ETH Shanghai (Happening June 25 - July 7, 2023)
10 months
🎙Andy @Kooshaba , Core dev of MUD @latticexyz 🎙Loaf @lordOfAFew , Core contributor of @LootRealms & @dojostarknet 🎙 @tarrenceva , Core contributor of @cartridge_gg & @dojostarknet 🎙 @guiltygyoza , Co-founder of @topology_gg 🎙Yijia @0x1plus , Co-founder of @0xcurio
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@0xcurio
Curio
1 year
The main battleground is now full 🙏In the mean time, practice your skills in the "Sandbox" game! Please note that idle players in existing games will be subjected to removed in ~1-2 days.
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@0xcurio
Curio
1 year
We appreciate all the feedback, especially the lovely @0xCitadel squad, @CometShock , @BriefKandle . The core team is making drastic core infrastructure improvements to enhance performance and security in the coming weeks.
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@0xcurio
Curio
1 year
📣🗡 The second phase has commenced … The inner tiles are have now been unlocked The game world will be frozen by Saturday Feb. 4th 12:00 Noon PST Glory belongs to the one that holds the center flag
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@0xcurio
Curio
2 years
At the same time, we believe more tools must be built to help all people embrace and take advantage of interoperability and composability. We must extend the "fun" of crypto for not only just technical folks.
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@0xcurio
Curio
1 year
Thanks for the shoutout! ✍️ @donovanchoy @banklessDAO
@BanklessHQ
Bankless
1 year
🎮Fully on-chain games are pushing the frontiers of gaming 🎮 Players can create their own on-chain rules, tokens and institutions within the gaming universe. How is this possible? Here's what you need to know about fully on-chain games 👇🧵 1/6
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@0xcurio
Curio
1 year
Previous generation of games are closed by default, preventing players from contributing user generated content that hook deeply into core game logic and data. This kills the potential design space for composable and interoperable games while hindering player creativity.
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@0xcurio
Curio
2 years
We're also starting by embracing the "on-chain"-ness as fully as possible since the design space is so under-explored, while also acknowledging that there's tremendous merit in their hybrid approaches.
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@0xcurio
Curio
6 months
The best way to start building is by checking out the starter kit
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@0xcurio
Curio
1 year
Join us in changing the future of gaming. We are actively hiring across engineering, game design, and other roles.
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@0xcurio
Curio
2 years
The public game lobbies will be open for the next few days. We’re hyped to keep building, ship new crypto-native features, and explore the design space of on-chain games.
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@0xcurio
Curio
11 months
Since the chain is EVM based, Solidity smart contracts can interact with the underlying ECS state through precompiles functions, both fetching and setting data. We provide examples of this in our repo.
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@0xcurio
Curio
11 months
The game tick is also built into the block production step, taking user input during the last block and applying a new state. This can mean updating millions of entities at once, like regenerating health and moving bullet trajectories, is now possible.
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@0xcurio
Curio
1 year
Treaty is a classic 4x strategy game where players compete by securing land and building economies. Crystal and food are the two in-game ERC-20s that drive the economy, each intended to serve different strategies.
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@0xcurio
Curio
1 year
Crypto showed us all the new way — programmable smart contracts and a shared global state allows innovation to compound. It has already changed finance, and we think by embracing this magical medium correctly, it will change gaming.
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@0xcurio
Curio
6 months
In early 2023, we launched Treaty, the first game that let players deploy smart contracts that represents political and social contracts with one another. We were astounded by the creativity of our community that proposed all sorts of wild treaty ideas.
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@0xcurio
Curio
11 months
On-chain games require security models likely unseen in “traditions blockchains”. As we move forward, the team will think through many of these options and share them with the community, starting with Keystone
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@0xcurio
Curio
1 year
The players loved it and so did we — we envision game worlds where players and guilds are free to invent and dream, such as building asset exchanges, drafting up political agreements, or even issuing their own in-game currency and inventing new monetary systems.
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@0xcurio
Curio
1 year
We are pioneering whole new architectures at the deepest level that complete change the status quo. To start, we’ve been building a custom chain tailored towards on-chain games that can 100x the capabilities of standard EVM chains.
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@0xcurio
Curio
2 years
The team is all-ears on any feedback and suggestions. We welcome gamers, developers, and all others to join our community here:
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@0xcurio
Curio
2 years
As the team works towards a more comprehensive release, we’ve decided to release a demo. In short, our sandbox v0 is a strategy game where players capture ports and cities, produce ships and armies, and battle each other. The game lives 100% on-chain.
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@0xcurio
Curio
1 year
Treaty includes a classic 4x core with multi-resource competition and a suite of new innovations. Most notably, players will participate in treaties - encoded social contracts that facilitate a wide range of meta-game behavior, from forming guilds to building in-game marketplaces
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@0xcurio
Curio
1 year
To build this, we've designed our own smart contract and tokenization layer that lets in-game characters hold tokens, an account abstraction layer that lets players delegate responsibilities of playing the game to one another, and our own ECS game engine that powers all data.
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@0xcurio
Curio
11 months
Complex on-chain games suffer from execution speed bottlenecks, as on-chain state bloats and concurrent transactions grows. Blockchains also miss key features games need to thrive such as game ticks.
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@0xcurio
Curio
1 year
We’ve been working on this over the last year and recently launched Treaty, a strategy game that allowed players to draft up agreements between one another. Such user-written smart contracts were enforced directly at the game engine level, something traditional games rarely do.
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@0xcurio
Curio
11 months
First, Keystone comes with entity component system built into the chain - this means that 1) game logic is now written in Go, offering much better dev-ex 2) execution speed of the ECS is now 100x faster and can be parallelized.
@0xcurio
Curio
1 year
Alpha leak time🚨 Today we give a sneak peak of our new custom on-chain game infra featuring ⚡️Massively parallelized ECS built into the chain ⚡️High frequency game tick with complex logic ⚡️Custom stateful precompiles ⚡️Built-in networking layer ⚡️EVM compatible. UGC ready
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@0xcurio
Curio
1 year
Most importantly, rules in treaties are directly hooked into the core game functions. If you signed an alliance treaty such that you are forbidden from waging war against other members, this condition will be strictly enforced next time the base function "attack" is called.
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@0xcurio
Curio
6 months
However, throughout our first foray into building smart contract based onchain games, it was clear that these data and compute intensive worlds needed much more than vanilla smart contracts and generalized rollups to scale beyond tens of concurrent users.
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@0xcurio
Curio
1 year
Treaties are game-specific smart contracts that encode social rules. Players will launch their own DAO structures, issue national reserve currencies, create profit-sharing agreements, taxation strategies ... There is no limit to what a treaty can be.
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@0xcurio
Curio
1 year
Treaty arrives in January. To keep up to date with the latest, join our Discord below. Happy holidays!
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@0xcurio
Curio
6 months
We believe that social composability and open data is the “100x feature” for onchain games, especially when combined with high stakes. We dream of a future where millions of treaties are deployed, spawning infinitely interesting social dynamics that we can’t even conceive of.
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@0xcurio
Curio
2 years
Over the last few months, we've rebuilt our game from grounds up using our fully on-chain game engine. We believe this to be a necessary step towards building composable games.
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@0xcurio
Curio
1 year
ありがとうございます!
@ethereumnavi
イーサリアムnavi🧭
1 year
🆕記事をアップしました🆕 今回は、 @0xcurio が開発するオンチェーンゲーム「Treaty」について解説📝 社会契約をオンチェーン実装し、あらゆるゲーム内リソースのトークン化に挑む斬新なゲーム🎮 MUDではない独自のECSゲームエンジンを使用している点も注目ポイントです👀
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@0xcurio
Curio
1 year
The treaty competition is heating up! Thank you to @CometShock @Roger_S and others for contributing great ideas so far. Hop in to discuss which treaties should we implement in the upcoming release 👇
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@0xcurio
Curio
2 years
"Treaty" is a 4X/SLG strategy game built on top of our token-compatible on-chain game engine (🤫), where players will soon be able to write custom multi-sigs, guild contracts, alliance profit-share agreements, all using familiar interfaces compatible with defi and beyond.
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@0xcurio
Curio
2 years
Game rules can be found here
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@0xcurio
Curio
2 years
We think a well-built game framework should 1) Allow 3rd party developers to contribute content easily 2) Achieve backwards compatibility for such content like smart-contract plugins 3) Distribute assets that are compatible with existing crypto/defi ecosystems
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@0xcurio
Curio
1 year
We also know that on-chain games will not flourish without solving the hard technical challenges ahead. Traditionally accessible game engineering architectures such as game tick, parallel processing patterns, and heavy data pipelines are not native to the blockchains.
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@0xcurio
Curio
2 years
Now that these necessary engineering ingredients are ready, we're focused delivering a first-class UX and better gameplay. 🛠️
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@0xcurio
Curio
6 months
Moreover, in order for onchain games to grow meaningfully as a whole, we must focus on bringing the same level of experiences the average player expects. Experiences like League and Starcraft should not be foreign to onchain game players. We deserved better.
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@0xcurio
Curio
1 year
A more public play-test is also in the works for the broader community. We're also hiring! We’re looking for full-stack engineers, infrastructure engineers, 4x game systems designers to join us in our quest. Reach out: team @curio .gg
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@0xcurio
Curio
1 year
As the game matures, the team will focus on building infrastructure that scale on-chain games to hundreds and thousands of concurrent players, as well as scaffolding the foundations of our next phase of our game mechanisms involving composable plugins, treaties … you name it.
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@0xcurio
Curio
2 years
Chrome/Safari is recommended at the moment, as the game on Brave is having some issues
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@0xcurio
Curio
1 year
We would also like to congratulate @CometShock @Sa1L_1337 on being the 1st winners of the Treaty competition! Your collective idea for a lending treaty has been built and incorporated in this launch 😊. More winners will be revealed throughout the week.
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@0xcurio
Curio
6 months
Keystone represents a step-function improvement in how onchain games are built. Think of Keystone as a blockchain and a game server enshrined in one. It’s designed from grounds up to create a highly performant data oriented game server with the composability of EVM.
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@0xcurio
Curio
6 months
Game logic, organized into systems, is written in Go instead of Solidity, allowing developers to fully leverage existing libraries and 3rd party services while increasing performance drastically.
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@0xcurio
Curio
6 months
Smart contracts deployed to Keystone can both read and write data from the Go-based game state through custom precompiles atomically. We will release more updates on the Keystone EVM soon.
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