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YairDev Profile
YairDev

@yair_dev

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Following
1K
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232

Aspiring #mobilegame #indiedev | Currently working on an untitled #twinstick zombie shooter! Follow along!! https://t.co/bn2kq8pKqu

Joined January 2024
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@yair_dev
YairDev
1 year
Face ever growing waves of zombies in my upcoming twin-stick shooter #mobilegame! Which gun will you choose to survive with?. The Nailgun? M16? or M1 Carbine?. #screenshotsaturday
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@yair_dev
YairDev
3 months
Playing with some random game ideas after a long break. but I should probably finish my initial project first. right?
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@yair_dev
YairDev
1 year
Rise and shine it's video game making time 🫣🧟‍♂️. #indiedev.
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@yair_dev
YairDev
1 year
Why am I so artistically untalented? Anyone??.
@nonamestudiobcn
Noname Studios ☄️ Worldless
1 year
Sometimes it's just fun to do cool combos for the sake of it.
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@yair_dev
YairDev
1 year
RT @yair_dev: Face ever growing waves of zombies in my upcoming twin-stick shooter #mobilegame! Which gun will you choose to survive with?….
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@yair_dev
YairDev
1 year
Looking into making my own player model to represent the main character of the game, instead of asset flipping it! . Currently pulling ideas from assets I've purchased to hopefully be able to piece together since I am definitely no artist. #3dmodeling #unity3d #helpmeidkmodeling
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@yair_dev
YairDev
1 year
I'm such a sucker for well done toony art styles. Always makes me bump up the "make game prettier" task on my TODO list. This looks awesome.
@RefiCHL
Refi
1 year
So. anyone interested in tower defense games? 👀
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@yair_dev
YairDev
1 year
Ooh let me try. Algorithm put this first little trailer I made in front of some new faces please!. #unity3d
@CultureCrave
Culture Crave 🍿
1 year
Twitter has updated their algorithm to allow users to see more posts from smaller accounts
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@yair_dev
YairDev
1 year
My team at my old job would have loved to do this. Submitting code reviews that had unnecessary nesting was a traumatizing experience.
@AlanZucconi
Alan Zucconi
1 year
The quickest way to implicitly train developers to write better code is to reduce the font size with each nesting. 🧑‍💻. You're welcome. ✨
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@yair_dev
YairDev
1 year
RT @CollaborationG7: Guys, it's #ShowMeSunday !!🤩.Hosting this for the first time!🥤. Show us what you've been working on!😋. 📩Comment ❤️Like….
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@yair_dev
YairDev
1 year
A link to my other socials:.
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@yair_dev
YairDev
1 year
Made some adjustments to the lighting settings and removed most of the orange fog. (Old) very orange-ey -> (New) not very orange-ey. Which looks better? Does the lack of orange give a more zombie shooter feel? Or maybe just a night time vibe? Comment below!⤵️. #ShowcaseThursday
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@yair_dev
YairDev
1 year
The indie game I'm making and 2* of the inspirations behind it :)
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@Kanaratron
Alex Kanaris-Sotiriou
1 year
The indie game I'm making and three of the inspirations behind it.
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@yair_dev
YairDev
1 year
Man this marketing thing is time consuming! When am I allowed to get back to my code :/.
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@yair_dev
YairDev
1 year
This game looks so gnarly in every way.
@FMF_game
Forgive Me Father 2 - Coming To Consoles
1 year
We're really proud of how the blood and gore system turned out. Not only does it make our 2D enemies look more alive (or dead, to be specific) and fun to fight with, but it's also turning every encounter into quite a show. #gamedev #indiedev #FPS
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@yair_dev
YairDev
1 year
Ever wonder what zombies actually do after brains become available? 🫢 🤯. #unity3d #MobileMonday #zombie #dance
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@yair_dev
YairDev
1 year
Improved red screen flash when player takes damage. Bland red screen -> New look and random scratch marks to spice it up. Should I make the scratch marks directional based on the attacking zombie? ⤵️. #MobileMonday #indiegame #VFX
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@yair_dev
YairDev
1 year
What I learned after a week of trying to grow my audience with TikTok: I think I'm bad at TikTok. Thank you for coming to my Ted Talk.
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@yair_dev
YairDev
1 year
Previous version comparison:.
@yair_dev
YairDev
1 year
Small improvement to unlockable area visuals:.Single light --> fun green floaties. Should I keep a small green light still?⤵️. #unity3d #indiegame #IndieGameDev #FollowFriday #mobilegame
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@yair_dev
YairDev
1 year
Added blinking that increases in intensity as the player walks closer. I think this looks a lot better but there's definitely still room for improvement. (Previous version down below ⤵️). Also say thanks to my boy Gerald in the box for volunteering :). #screenshotsaturday
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