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William Stallwood Profile
William Stallwood

@willstall

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3K
Following
10K
Media
766
Statuses
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Generative Shader Artist at https://t.co/fbqq6VLbjx and one half of https://t.co/zlbpwfrZfp; makers of Auditorium, Pulse, Splice, and other games

Philadelphia
Joined July 2008
Don't wanna be here? Send us removal request.
@willstall
William Stallwood
3 years
I'm so damn excited to announce Subtle will release on August 9th on @artblocks_io !! It's been a long journey and I so very excited! Explore at: https://t.co/9Kh5BnSDj6 So much love to the #genartclub for helping me in every way throughout this process
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@piterpasma
piterpasma
29 days
YEAAH GENUARY 2026⋆˚꩜.ᐟ.ᐟ the most GENERATIVE (creative code based) ART month of the entire universe 31 creative coding prompts for daily challenge #genartclub #generative #creativecoding
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@XorDev
Xor
1 month
Again, I used my turbulence technique for the waves. I also used a refractive effect that I discovered previously in other fluid shaders. It works by offsetting the position of each raymarch step, creating what looks like a ripple or echo: https://t.co/caZZl5lIwo
@XorDev
Xor
7 months
"Surf 2" for(float z,d,i;i++<1e2;o+=(1.+cos(i*.7+t+vec4(6,1,2,0)))/d/i){vec3 p=z*normalize(FC.rgb*2.-r.xyx);p=vec3(atan(p.y,p.x)*2.,p.z/3.,length(p.xy)-6.);for(d=1.;d<9.;d++)p+=sin(p.yzx*d-t+.2*i)/d;z+=d=.2*length(vec4(.1*cos(p*3.)-.1,p.z));}o=tanh(o*o/9e2);
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@XorDev
Xor
1 month
SHOPIFY SPHERE SHADER BREAKDOWN Here is how we rendered 8k 60fps video live on the sphere:
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@denicmarko
Marko Denic
1 month
Perfect weekend project doesn't exi...
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@hanrgb
Han Saglam
1 month
CryptoCube #7
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@instance_11
m_11
2 months
code was created to let math dance & the Forms hide close to the Source
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@XorDev
Xor
2 months
Whirl for(float i,z,d,h;i++<8e1;o+=vec4(9,5,h+t,1)/d) {vec3 p=z*normalize(FC.rgb*2.-r.xyy),a;p.z+=9.;a=mix(dot(a+=.5,p)*a,p,sin(h=dot(p,p/p)-t))+cos(h)*cross(a,p); for(d=0.;d++<9.;a+=.3*sin(a*d).zxy);z+=d=length(a.xz)/15.;} o=tanh(o/1e4);
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@willstall
William Stallwood
2 months
Haunt Finishing up this series with my favorite piece yet! Made entirely w/ code in a single glsl fragment shader
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@hanrgb
Han Saglam
2 months
SelfPortrait ~16kb First I’ve ever made. Deployed today, on my birthday.
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@willstall
William Stallwood
2 months
Haunt Just another volumetric spooky heart for your Halloween delight Made entirely with code in a single glsl fragment shader #genartclub
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@willstall
William Stallwood
3 months
Haunted Working more on volumetrics with some ethereal haunted hearts Made entirely w/ code in a single glsl fragment shader #genartclub
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@willstall
William Stallwood
3 months
Guarded I think I’ll forever be in love with the organic shapes you can make with gyroids Made entirely in code with #glsl in a single fragment shader #genartclub
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@TatsuyaBot
TatsuyaM™
3 months
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@XorDev
Xor
3 months
Bitdumb vec2 p=(round(FC.xy)-.5*r)/r.y,v;for(float i;i++<20.;o+=vec4(fwidth(v=ceil(p)).xyy,fract(length(v)/i-t*.2))*(1.-o.a))p+=p;
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@willstall
William Stallwood
3 months
Guarded Let your heart out! Made entirely with code in a single glsl fragment shader #genartclub
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@willstall
William Stallwood
3 months
Guarded A tribute to heartbreak. Had such a hard time with both 3D voronoi and gyroids. Still embracing imperfection! Made entirely with code in a single #glsl #fragment #shader #genartclub
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@posterlad
posterlad
3 months
Parallax lenticulars 🔴
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@TatsuyaBot
TatsuyaM™
3 months
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@hanrgb
Han Saglam
3 months
All art pieces are deployed and available at
@hanrgb
Han Saglam
4 months
2025 1/1s are now open for private offers. The pieces are created with GLSL and exist as standalone smart contracts on Ethereum. Inside each contract is a complete marketplace, letting you connect directly to the artwork itself. Fully onchain and is immutable. Breath ~16kb
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@willstall
William Stallwood
3 months
Flawed Here’s to more imperfect math. Stay imperfect, my lovely creators Made entirely w/ math inside a single glsl fragment shader #genartclub
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