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Kai Sassnowski πŸ₯” Profile
Kai Sassnowski πŸ₯”

@warsh33p

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Mostly inactive. I'm over at bsky now https://t.co/z0xVABYyuX

Munich
Joined May 2011
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@warsh33p
Kai Sassnowski πŸ₯”
2 years
πŸŽ‰ I'm incredibly happy to give you part 1 of my interactive blog post series about rigid body physics. I started working on this almost 7 months ago (!) and it's been an absolute labor of love. You'd make my day by checking it out and sharing it ❀️ https://t.co/jCKbaWPSWC
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sassnow.ski
From Mario bouncing off a Goomba to two cars bumping into each other in a racing game, dealing with collisions is such an integral part of most video games that we often take it for granted.
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
πŸ¦‹
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
I mostly moved over to bsky. I still lurk here from time to time but probably less and less
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@lisyarus
Nikita Lisitsa
1 year
✨A new article: (Yet another) Introduction to quaternions! I'm a mathematician, so my desires are unconventional and my perspective is skewed, but I hope it will be useful at least in some way πŸ˜… I've also added a useful cheatsheet in the end πŸ₯³ https://t.co/TphN4hk5ym
lisyarus.github.io
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
Threw my Bad Apple rendition on YouTube πŸ˜… https://t.co/GjGnYZizU4
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
(it is)
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
Write a fluid simulation, they said. It'll be fun, they said.
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
To everyone writing any kind of math literature: whenever you feel the urge to write "it's trivial to see", "it's obvious that", "we can easily", or any of its derivatives: just leave it out. I've yet to see an example of where that actually adds anything to the content.
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@aarondfrancis
Aaron Francis
1 year
πŸŽ‰ https://t.co/QzkuYoaZia is finally live in early access! There are currently 96 videosβ€”around 11 hours of dense content. Even more coming soon! With the help of @xata, we have put a massive amount of work into this to help you level up your career. I hope you love it!
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
Let's try this again in a color scheme that doesn't get absolutely murdered by Twitter's compression. Bad Apple but it runs in the terminal (sound on!)
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
πŸ”ˆBad Apple but it runs in the terminal
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
Comway's Game of Life, but where each previous generation is on a different z-level. Written in three.js. I saw this idea some time ago on Twitter so shoutouts to whoever that was.
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
The slug-foot per second is my new favo(u)rite unit.
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@aschmelyun
Andrew Schmelyun
1 year
How I now get my morning news: 🚫 endlessly scrolling on social media and news sites βœ… a single page from a dot matrix printer
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
πŸ¦€ So I rewrote my terminal renderer in Rust (as you do) and it's like an order of magnitude faster than before. Literally the first rust program I've ever written. I love how completely unhinged this can get πŸ˜‚ Who needs fancy graphics when you have ASCII
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
I spent my Sunday writing a raymarching-based renderer in the terminal. It's kinda janky and I'm pretty sure I'm leaking memory, but it works! So satisfying!
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@FPresencia
Francisco Presencia
1 year
@warsh33p Oh BTW I just saw this sub-experiment I made back in the day! With Rough JS ( https://t.co/N9GwyWTow0):
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
I'm working on adding mouse interactivity to my math diagram package and it's coming along really nicely 😍 You can check out the package here: https://t.co/x51YcFqgv9
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
Holy compression lmao
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@warsh33p
Kai Sassnowski πŸ₯”
1 year
I've taken a few months off social media and feel pretty re-energized. I've made some really good progress on part two of my blog post series on collision resolution over the last few days πŸ‘Œ
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