Walaber
@walaber
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Making games like JellyCar, Parking Garage Rally Circuit and Replicube | ゲームを作っています!日本語だいたいワカル | He/him
Los Angeles, CA
Joined July 2009
My new game is an open-ended programming toy about generating 3D objects from code. A free demo is available now on Steam! https://t.co/KhuO7QygO6
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I want to make an off-roading game, but I want to drive on furniture instead of nature 😅
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My car for Parking Garage Rally Circuit is a similar but also a bit different, would people be interested in a video about how it works?
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“Floor is Lava” is one mission type I’m working on for “Drive On It”, I’m excited to make more missions types soon.
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Two laps drifting through the Mount Rushmore parking garage from my game “Parking Garage Rally Circuit”
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I was adding a passenger into the 4x4 and at this intermediate step things suddenly seemed very dramatic 😅
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Code is cheap. Of course this is a nuanced topic but I generally feel this way.
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A big part of gamedev is working out custom ways to use your tools to create the specific content for your game.
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This is my game “Drive On It” still in early development but already sooo relatable 😛
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BTW this game is called “Drive On It” and I don’t have a Steam page yet but you can gimme your email if you want to receive a message from me sometime next year (?) when the game releases
walaber.com
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No animations just IK and code for dynamically posing the driver. Still a lot more to do but I’m happy with the progress.
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Update 6 Released for Mesh2Motion! 🎉 ✨ Explore page to view all animations ✨ Added a few animations for bird and fox ✨ Better control rigs for animators Full release notes: https://t.co/OgRfSTK6qJ Try it out: https://t.co/5rhFRbpMvC Would love feedback
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every now and then I check the inbox for the Replicube online registration system to see what weird email addresses people type in to see if it's real (it is). This one was a good one 🐈
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