Ksenia Kondrashova
@uuuuuulala
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making shaders for @paper
Tbilisi, Georgia
Joined December 2009
The Metaballs component! (I mean, who doesn’t like metaballs?) <Metaballs colors={["#6e33cc", "#ff5500", "#ffc105"]} count={10} size={0.8} speed={1} /> demo & docs: https://t.co/gCHVdu7AqI paper app: https://t.co/9VEgjhZWJ9
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Voronoi diagram with perfect cell boundaries <Voronoi /> is another React component from our @paper-design/shaders package All glory to @iquilezles for original algo (such a big fan I am!) shaders demo & docs: https://t.co/A6ONbg9xfh paper app: https://t.co/9VEgjhZWJ9
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Another @paper shader here 🌀 <Spiral /> is a React component for all kinds of spiral shapes (btw if you can think of another param to add, please drop a message!) shaders demo & docs: https://t.co/qMGklerGnc paper app: https://t.co/9VEgjhZWJ9
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It’s time to start sharing the shaders I’ve been making for @paper! DotOrbit is the first one shaders demo & docs: https://t.co/W6SO4bstlq paper: https://t.co/87EoWMXahG If you run into a bug or have a suggestion, feel free to dm
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Oops, we did it again! Turn your logo into an Apple-like animation, play with controls, export as a React component or video file Try @paper, no invite needed🤫 live: https://t.co/CQeJoWqJhk all paper shaders: https://t.co/jPXPFzAVf2
#AppleLaunch
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I'm making a bunch of fun things for @paper these days - sharing soon But for now, here’s a little toy we made to give your logo that Apple-style look! live: https://t.co/tqhV4aor7S repo: https://t.co/D82iEDJk8d
#AppleLaunch
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I did some open-source this year! Here's a compilation of stuff I posted on @CodePen in 2024 All the live demos + source code: https://t.co/cv5etxF0iv
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Saying hi to the holiday season with an interactive Christmas tree animation Live demo & source code: https://t.co/8XYT902jY1 Made with @threejs Hosted on @CodePen
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You seem to like WebGL image filters. Here’s another one! Still on my way to fully understanding fluid simulation.. what a magic, huh Live demo & source code: https://t.co/pxBTspzvQo Hosted on @CodePen Wouldn’t happened without iconic fluid simulation by @PavelDoGreat
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I wanted to create a broken glass effect with WebGL for a long time! Here it is: interactive, lightweight (around 10KB of GLSL + vanilla JS), and easy to customise (find more controls on codepen) Live demo & source code: https://t.co/dzfRliIu4k Hosted on @CodePen
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Interactive sunny-side pattern! 🍳 (a little tribute to my love for gooey shapes and dumb demos) Live demo & source code: https://t.co/CWvehHijm9 Made with #webgl #shader and a bit of GSAP (@greensock) Hosted on @CodePen
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Another WebGL image filter (and a great occasion to use my vacation pics) Around 10kb of GLSL + vanilla JS, no external libraries Live demo & source code: https://t.co/pnaCT3bGsE Hosted on @CodePen
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It's October again! 👻 Live demo & source code:
codepen.io
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It's October, my dudes! I've redone one of my fav old works. The updates: - transparent background - no extra libs so just <15kb of code - parameters that are easy to change without going through the shader Live demo & source code: https://t.co/nQ4vQTCaZI Hosted on @CodePen
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