
Tore Lervik π #UnrealFestStockholm
@toreler
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Unreal enthusiast Creator of MeshBlend & MeshPack https://t.co/A0D4UalCZe bluesky: https://t.co/rxDU6LNDG8
Oslo, Norway
Joined September 2010
MeshBlend is finally here! π₯³. So proud to finally release what I've been working on for 16 months! . MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality!. Available on @fab for @UnrealEngine now!.#gamedev #unrealengine #ue5
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How many rocks?. MeshBlend started out as a way to make terrain look nice in games. It has grown a bit since it's inception 17 months ago!. #gamedev @UnrealEngine
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RT @lab3studio: Running around in Game Animation Sample. Walkthrough on integration (including cross pack integration) is coming soon httpsβ¦.
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Read more about MeshBlend here:
meshblend.lervik.com
MeshBlend brings next generation blending to Unreal. Blend any mesh with any mesh.
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Performance is important and a big part of #gamdev. So how does MeshBlend fair in real projects?. Wanted to show a clip from the Dark Ruins Megascans project with blending on everything! ~0.07 ms on Low and ~0.16 ms on the high quality meshblend-preset on my Gaming PC.
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More info on MeshBlend over at
meshblend.lervik.com
MeshBlend brings next generation blending to Unreal. Blend any mesh with any mesh.
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RT @DylserX: Still after some small side gigs / commision work with the cost of living rising, I do Hard Surface, Lookdev, FX, Lighting andβ¦.
artstation.com
Unreal Engine Supervisor / Feature VFX Artist at Modelfarm
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RT @WWeynants: Shipped yet another plugin today: the HDRI Browser hooks into the @polyhaven API to seamlessly bring browsing and downloadinβ¦.
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MeshBlend is a plugin for Unreal that lets you blend any mesh.
meshblend.lervik.com
MeshBlend brings next generation blending to Unreal. Blend any mesh with any mesh.
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RT @RonanMahonArt: I made a new tool for Unreal artists π. PBR Check spots material issues + helps you fix them with one click. Stylized oβ¦.
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Instant buy! π€©
π I launched Viewport Realtime Idle Pause today. Unreal Editor kept turning my PC into a space heater as I code or afk β multiple viewports rendering β FPS tanks β fans go insane β everything gets sluggish. So I built a plugin that pauses rendering when youβre idle and
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RT @DylserX: What's that? more polys you say? Don't worry I've got you covered, how about 350 Trillion Polys of trees #UnrealEngine #UE5β¦.
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RT @WWeynants: A match made in heaven:.PCG Geometry Decals x MeshBlend.Completely elevates set dressing in #UnrealEngine.Both available onβ¦.
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How many rocks do you see?. Too much fun just doing pointless stuff like this on a Friday evening! π. MeshBlend @fab for @UnrealEngine
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