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Quixel

@quixeltools

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Quixel is a technology leader in 3D asset creation, powering #Megascans, the world's largest photogrammetry asset library, now exclusively available on @Fab.

Stockholm, Sweden
Joined December 2010
Don't wanna be here? Send us removal request.
@quixeltools
Quixel
29 days
Something new just sprouted from Quixel. 🌱 Introducing Megaplants… photorealistic, fully procedural vegetation built for Unreal Engine 5.7. They’re free to explore on Fab! https://t.co/8S5hL5C3ZX
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@quixeltools
Quixel
2 days
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@quixeltools
Quixel
2 days
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@quixeltools
Quixel
2 days
Enhance your interior scenes with our new South Asian themed assets. Check out carved wooden chairs, chests, arched doorways and more. Now on Fab 👉 https://t.co/LQHqauPPhU
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@quixeltools
Quixel
15 days
New drop is live: South African Artifacts! Check out our these new assets, featuring hi-res scanned textiles, carved wood stools, and aged leather vessels. 👉 https://t.co/HMDdG6GSra
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@quixeltools
Quixel
21 days
Huge congratulations to the winners of the 'Encounter in the Wilds' challenge! Great to see the use of Megascans assets in building these breathtaking environments. 🧑‍🍳
@sierra_division
Sierra Division
22 days
🎉The votes are in! We are excited to announce the winners of our 3D environment challenge Encounter in the Wilds! After careful deliberation by our panel of 12 judges, we would like to congratulate: 1st place: Daniel Latorre Marrón 2nd place: Nibir Khan 3rd place: Andrei
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@quixeltools
Quixel
26 days
Check out Environment Artist Brigitte Fuker's 'Night Bath', combining subtle neon lighting with Megascans surface imperfections for maximum vibe. Dive into the breakdown here: https://t.co/hwbWiSaKCr
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@WillFaucherVFX
William Faucher
29 days
Aaaaannd @quixeltools Megaplants just dropped in @UnrealEngine 5.7 today! I'm pretty stoked about this one! Tutorial below :) #gamedev #virtualproduction
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@quixeltools
Quixel
29 days
Generate lush, Nanite-compatible trees and plants to bring your worlds to life, directly inside UE’s new experimental Procedural Vegetation Editor (PVE). Get more details here: https://t.co/2Q9nECm2Pk
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@quixeltools
Quixel
1 month
Concept Artist and Illustrator, Giulia Gentilini achieved the complex crystallized rock and eroded stone textures in "Reach Your Lighthouse" entirely with Quixel Tools. View the full project: https://t.co/ye2yyL9saN
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@quixeltools
Quixel
1 month
Bones? Check. Candles? Check. Perfectly scanned Antlers? Double-check. 🎃 All set for Halloween: https://t.co/CX65p7ptuA
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@quixeltools
Quixel
1 month
Ever tried modeling a perfectly scuffed paint bucket? Don't. 😉 Our new Interior Construction themed assets bring hi-res content (including highly detailed paint buckets), ensuring your 'work-in-progress' scenes are anything but. 👉 https://t.co/CF6jsoUefH
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@quixeltools
Quixel
2 months
Marco Amati, an Unreal Engine VFX Compositor, shares a powerful R&D project focused on combining Gaea terrain masks with procedural logic for asset placement. See how he makes the procedural feel art-directed, driven by Quixel Megascans assets. https://t.co/5wwn7InMRa
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@quixeltools
Quixel
2 months
Our latest ‘Junkyard Vol.2’ themed assets offer an incredible assortment of content, from rusted vehicle parts swallowed by foliage to dilapidated structures. Perfect for getting that moody, detailed, abandoned look for your next project. 👉 https://t.co/eXDj6Q8je5
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@quixeltools
Quixel
2 months
The Quixel team deep-dives into the latest updates to the Megascans plant library on @Fab, and reveals current best practices for high-performance Nanite scenes. Watch the full recorded session from Unreal Fest Orlando 2025: 👉 https://t.co/4fbkFWvjt5
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@quixeltools
Quixel
2 months
@fab 📸
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@quixeltools
Quixel
2 months
New ‘Corroded Metals’ themed assets are now available on @Fab, capturing every tiny flaw of aged metal, from heavy, flaky rust on bright red paint to the distinct, colorful wear on blue-green surfaces. Take a look 👉 https://t.co/aNOVRO3ZEG
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@quixeltools
Quixel
2 months
Environment Artist muyu木鱼 successfully transforms an initial concept into the breathtaking Mountain stream path in Unreal Engine 5, using primarily Megascans assets. 💚 See the full project breakdown: https://t.co/YjDfQsPJ25
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@quixeltools
Quixel
2 months
See Quixel’s latest Construction Site themed assets in action! 🚧 This tutorial shows you how to build a highly realistic environment in under a day using nothing but Megascans assets and Unreal Engine 5 native tools. Watch the full tutorial in 4K 👉 https://t.co/uZ3DMS14gL
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