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Steven Ren Profile
Steven Ren

@stevenRSim

Followers
94
Following
97
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Statuses
70

CEO @PalatialSim | Solving robotics manipulation in simulation (ex-Tesla, Cornell valedictorian)

San Francisco
Joined October 2013
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@stevenRSim
Steven Ren
5 days
RT @PalatialSim: Last week, we launched Palatial PhysReady and the response blew us away. Over 100 companies signed up for our waitlist and…
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@foundersvillge
Founders Village
5 days
Coming up at Tech Weekend March 2026 Panel: The Physical AI Revolution -- Investors discuss how robotics and embodied intelligence are creating the next wave of transformative startups. Meet the Speakers: 🎤 @ashwinl — Investor, @MoxxieVentures Ashwin is a venture capital
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@stevenRSim
Steven Ren
9 days
Thanks for trying out the platform @TheRobotSimGuy This is a great demonstration of the kinds of sim workflows that @PalatialSim is aiming to dramatically improve. Complex manipulation tasks with interactive assets in minutes, no 3D artist, no setup.
@TheRobotSimGuy
Mustafa Mohammadi
9 days
Automated real2sim pipeline is finally real by @PalatialSim I tested it with Isaac Sim and Franka Panda Arm— placing a fork into a dishwasher. Both assets? Generated from scratch by Palatial in minutes. @StevenRSim @PalatialSim @nvidiaomniverse Here's the full workflow:
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@stevenRSim
Steven Ren
11 days
This was my favorite one today, very accurate
@PalatialSim
Palatial
11 days
@daviddgull ✅ Your adjustable weight bench is ready! 👀 View in 3D: https://t.co/t800Ozc8SG 📦 PhysReady
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@emily_yu
emily yu
11 days
the data problem for physical AI isn't volume, it's modality. tactile, contact-rich data doesn't exist at scale. cool to see @PalatialSim and @stevenRSim building the pipeline to generate the missing input layer for embodied intelligence
@PalatialSim
Palatial
11 days
A child consumes more data in 1 month than any LLM has ever seen. Embodied agents learn by doing, but the data that teaches them is tactile, sensorial and causal. Such data does not exist. To make physical AGI possible, we need to generate this new data at an industrial scale.
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@PalatialSim
Palatial
11 days
A child consumes more data in 1 month than any LLM has ever seen. Embodied agents learn by doing, but the data that teaches them is tactile, sensorial and causal. Such data does not exist. To make physical AGI possible, we need to generate this new data at an industrial scale.
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@djkesu1
Krish Mehta
11 days
World models are neural simulators. But neural simulators need grounding. If you close your eyes and reach out for the coffee cup in front of you, you’ll be able to manipulate it. To pass The Physical Turing Test, we need action loops at scale, irrespective of the modality,
@PalatialSim
Palatial
11 days
A child consumes more data in 1 month than any LLM has ever seen. Embodied agents learn by doing, but the data that teaches them is tactile, sensorial and causal. Such data does not exist. To make physical AGI possible, we need to generate this new data at an industrial scale.
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@stevenRSim
Steven Ren
11 days
I started Palatial because I was obsessed with trying to convince my brain that a virtual world was real. 3 years later, we realized that the key to Physical AGI was tricking a robot brain into believing the same thing. In many ways they are very similar problems. Super proud of
@PalatialSim
Palatial
11 days
A child consumes more data in 1 month than any LLM has ever seen. Embodied agents learn by doing, but the data that teaches them is tactile, sensorial and causal. Such data does not exist. To make physical AGI possible, we need to generate this new data at an industrial scale.
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@stevenRSim
Steven Ren
11 days
tune in at 9am PST to see what the @PalatialSim team has been cooking up!
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@stevenRSim
Steven Ren
21 days
First time trying VR teleoperation in Isaac Lab on an articulated object generated using @PalatialSim
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@stevenRSim
Steven Ren
23 days
I learned a lot tonight about bread, and jam and how well they go together @wespreadjam
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@HaoZhang623
Hao Zhang
1 month
As video world models become increasingly powerful, do we still need explicit 3D? A commonly misunderstood point is this: video world models are not “just 2D.” Their ability to maintain multi-view consistency, temporal stability, and realistic interaction necessarily implies
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@stevenRSim
Steven Ren
1 month
matrioshka brain incoming?
@SpaceX
SpaceX
1 month
SpaceX has acquired xAI, forming one of the most ambitious, vertically integrated innovation engines on (and off) Earth → https://t.co/3ODfcYnqfg
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@moonlake
Moonlake
3 months
What if you could build a gameplay with precision, then restyle it to look like anything - anime, fantasy, cyberpunk? Introducing Reverie: a real-time, programmable diffusion model trained for games, capable of conditioning beyond pixels. AI tools are only meaningful when they
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@PalatialSim
Palatial
3 months
Thanks to @nebiusai for flying us out to the summit and to all the judges for the vote of confidence with a 3rd place finish out of 254 brilliant companies! Now, what to do with $50k of GPU credits…🤔
@nebiusai
Nebius
3 months
Announcing the 2025 Robotics and Physical AI Awards winners: Data Engines and Simulation 1st Buildroid 2nd @parallel_domain 3rd @PalatialSim and @dualityai (Thread 1/5):
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@aadilpickle
aadilpickle
10 months
Last month, we hosted a robotics hackathon in NYC Using 3D printed arms that cost less than $100, people made laundry folders, chess hustlers, guitar players, etc. All with the idea that to create a fully autonomous utopia, you have to do something silly with robots first 👇
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@PalatialSim
Palatial
11 months
And the grand prize went to Raju, the chess robot that will destroy you while trash talking - deep blue would never
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@PalatialSim
Palatial
11 months
Your typical tech MVP demo…let’s get these guys funded VCs #robothackathon
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@PalatialSim
Palatial
11 months
Awesome energy here at the robotics hackathon NYC
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