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spimort

@spimortdev

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Following
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Statuses
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Indie Developer Youtube: https://t.co/EKbwQPu0pa Github: https://t.co/LApDAesNDK TerraBrush: https://t.co/wz8fhTdr5N

Québec
Joined August 2014
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@spimortdev
spimort
2 years
YEAH!! My game now has a STEAM PAGE! .I made a DevLog about it! . Link in the comments 👇. #GodotEngine #gamedev #indiedev #steam
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@spimortdev
spimort
3 days
I decided to give another shot at trying to make TerraBrush (C#) work with the default Godot (no C#)!. I can sculpt the terrain now, this is so satisfying!. #godotengine #gamedev #indiedev
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@spimortdev
spimort
14 days
RT @Structed: Just a few more hours left to get the Early Bird Pass! Get your tickets 🎟️ to @GodotFest now!.
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@spimortdev
spimort
19 days
I'm not a pro at this, I just enjoy watching the sky!.What a beautiful full moon tonight (from my small telescope and my phone) 🌕
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@spimortdev
spimort
26 days
A new version of TerraBrush is available (v0.13.0Alpha)! 🥳. It includes a feature to paint meta on the terrain, only visible in the editor. Perfect to make your world environment change depending on the position of the player! (ex. Rain vs Snow). #godotengine #gamedev #indiedev
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@spimortdev
spimort
28 days
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@spimortdev
spimort
28 days
Just released a DevLog for my game Volunteers 😎.Enjoy! . Link in the comments 👇. #godot #gamedev #indiedev
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@spimortdev
spimort
1 month
Heck yeah, that's gonna be sooooo cool 😎 . Thanks for contributing to TerraBrush.
@eMediaTweets
David
1 month
Soon™.Finalizing a Brush Rotation mod to the TerraBrush addon for Godot. @spimortdev #terrabrush #GODOT
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@spimortdev
spimort
1 month
Not gonna lie… my minigun upgrade?.Absolute BRRRRRRRRRRR machine. Feels illegal how satisfying it is 😎💥. #godotengine #gamedev #indiedev
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@spimortdev
spimort
2 months
Just finished rebuilding my weapons for my game! It's not perfect, but it's good enough for now. They are now all present in the shooting range! 🎯. Thanks to @Le_x_Lu for the cool VFX under the weapons!. #GodotEngine #gamedev #indiedev
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@spimortdev
spimort
3 months
RT @godotengine: The .NET team managed to create a prototype running C# on the Web. There’s still a lot of work and testing to do, but we a….
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godotengine.org
We managed to do the impossible: we created a Godot-based prototype for the Web that runs .NET! Come and try it!
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@spimortdev
spimort
3 months
RT @migueldeicaza: After 18 months of gestation, Godot and SwiftUI had a baby!. Xogot is out now on the AppStore:
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@spimortdev
spimort
4 months
I've been working hard to create a better shooting range for my game so it's more interesting and fits more the look. It's not 100% completed yet but any thought?. #GodotEngine #gamedev #indiedev
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@spimortdev
spimort
4 months
Another great contribution to TerraBrush from @yonodactyl , allowing you to use a sharp transition between textures instead of blending them!. That looks super cool! 😎. #GodotEngine #gamedev #indiedev
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@spimortdev
spimort
4 months
I've been working hard lately to try to create a more cohesive UI for my game. I'm really not an artist and I'm no UI/UX expert, but I think I start to like what I made!. #godotengine #gamedev #indiedev
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@spimortdev
spimort
5 months
Great news! TerraBrush 0.12.0Alpha works with Godot 4.4 🥳. The update was smooth, I only had 1 or 2 things to fix. Enjoy ⛰️!. #godotengine #gamedev #indiedev
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@spimortdev
spimort
6 months
So, I decided to give Linux (bazzite) a try for a week. I really enjoy the system, it's cute, feel fresh and most stuff worked right of the start. My problem right now, a #GodotEngine project that was running at ~400 fps on windows, now runs at ~150 on linux. linux issue?.Help!.
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