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Seashine Profile
Seashine

@seashinegame

Followers
5,373
Following
1
Media
87
Statuses
557

A game about a cute creature surviving the dark and hostile world of the abyss. Available on Android & iOS. Created by @patedgames . Support on

Joined October 2014
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@seashinegame
Seashine
6 years
Here's a clue! The name of these worms is Kanohi. If you look for the meaning of this word in Maori this gif should help you find what the worms do! #indiegames #gamedev
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@seashinegame
Seashine
1 year
Hi jellyfish! The first update in a series is available for download on Google Play and Apple's App Store. This update has been very difficult to finish. A lot of code cleaning, upgrading, debugging, testing to make Seashine run smoothly and bug-free on the latest devices.
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@seashinegame
Seashine
11 months
Hey, Seashine's Ko-fi page only has 7 generous jellyfish subscribers at the moment. If only 10% of my followers here subscribed to my Ko-fi page (3€) I'd be able to work full-time on Seashine and release new content way faster.
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@seashinegame
Seashine
6 years
Updating the "decoration" fish models as all lifeforms will be discoverable in the next big update.
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@seashinegame
Seashine
7 years
A little more than 2 years ago, Seashine was released to players all around the world. Happy birthday Seashine !
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@seashinegame
Seashine
6 years
Need some space? Swim around a predator if it's getting too close. Your jellyfish turns faster than any predator in Seashine... for the time being. >:)
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@seashinegame
Seashine
1 year
I removed ads completely for environmental reasons and also to offer you a better experience. The problem now is that the little revenues I had from Seashine are almost gone. I’m now basically working for free on Seashine instead of working for almost nothing. 😅
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@seashinegame
Seashine
7 years
Back to work and trying to give the giant squid an ugly enough skin! #screenshotsaturday #gamedev
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@seashinegame
Seashine
6 years
I'm working on a lifeform many of you have asked me to add. Guess what it is!
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@seashinegame
Seashine
4 years
Thank you for your feedback! According to this poll and the one on the game’s Facebook page, most of the participants want at least 50% real animals. Let’s make Seashine a much more educational experience. 🤓
@seashinegame
Seashine
4 years
Dear jellyfish community, I need to know what you want. There will be new fictional lifeforms in Seashine's big update but I want to put lots of real lifeforms too. How many real (not extinct) animals should there be in Seashine?
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@seashinegame
Seashine
6 years
Updating Seashine's point lit custom shaders n' light system is taking a lot of time in the development of the next big update but it's necessary to be able to use a more recent version of Unity and keep the game online for years to come. Background work that takes time! #gamedev
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@seashinegame
Seashine
7 years
Beautiful green haired hipster fish. #gamedev
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@seashinegame
Seashine
7 years
Makotaipo (goblin shark). New update available on iOS. Full Android release coming soon. #screenshotsaturday
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@seashinegame
Seashine
4 years
Dear jellyfish community, I need to know what you want. There will be new fictional lifeforms in Seashine's big update but I want to put lots of real lifeforms too. How many real (not extinct) animals should there be in Seashine?
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Other (let me know below)
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@seashinegame
Seashine
1 year
So, please, if you appreciate this game and my work, leave a nice review on Google Play and/or the App Store. 🙏💙
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@seashinegame
Seashine
6 years
Do you remember these strange worms I've been working on? Do you guys have any idea what they do? #screenshotsaturday
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@seashinegame
Seashine
11 months
Right now I have to work on other things most of my time to pay the bills because the game is free, ad-free, and will stay like this as it grows more and more into an educative game for all. I'm counting on you jellies!
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@seashinegame
Seashine
7 years
Most unlocked jellies since the jellyfish update! Winner is the Karuirapa with 27.4% of unlocks. What's your favorite jelly?
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@seashinegame
Seashine
1 year
A big thank you to the beta testers for helping me. Hopefully, after all this exhausting maintenance work I can finally focus again on the creative part of Seashine. I will soon publish an article on my website to let you know what to expect in the upcoming updates.
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@seashinegame
Seashine
9 years
One of the ugly things coming in the next update! #gamedev #indiegamelover
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@seashinegame
Seashine
8 years
Different jellyfish? Well... Same taste for Mrs Anglerfish. #indiegamelover #gamedev
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@seashinegame
Seashine
6 years
Some of you noticed the big worm can't be discovered. A fix is coming. It was due to a variable being unassigned during the Unity game engine update. The Android share on latest Android versions is also fixed. Sorry for the trouble! Stay tuned for the update.
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@seashinegame
Seashine
5 years
Fixing/upgrading the last bunch of chunks. After that I'll work on other new creatures and the ancient buildings... new gifs to show after a long boring silence.
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@seashinegame
Seashine
8 years
New update for Seashine! iOS players, there is an issue with the creature spawn system. A fix is being reviewed by iTunes atm. #indiegame
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@seashinegame
Seashine
8 years
Sunday Tip: Swimming downwards is faster than swimming upwards! #indiegame
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@seashinegame
Seashine
7 years
Hi jellies. New update coming tomorrow. I'm adding 2 new abilities and a new type of organism : parasites.
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@seashinegame
Seashine
7 years
Hi jellies! I'm working on a big update for Seashine. What is the most important thing you want to see in the next update?
Animal diversity
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@seashinegame
Seashine
7 years
New update available on the Apple App Store and Google Play. Enjoy (or not) the new parasitic creatures. ;) #indiegame
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@seashinegame
Seashine
8 years
Seashine's September update is out with a new tutorial, talking tikis, and new creatures! #indiegame #indiegamelover
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@seashinegame
Seashine
8 years
Pay a visit to Mr. Bobbit in Seashine's latest update! #screenshotsaturday
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@seashinegame
Seashine
8 years
Sunday Tip: Some falling rocks have crystals on them. #indiegame
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@seashinegame
Seashine
8 years
Sunday Tip: Water currents are useful to get rid of small/medium creatures chasing you. #indiegame
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@seashinegame
Seashine
6 years
If not me, then who? Stop waiting for the politicians and corporations to change, to stop destroying our fragile ecosystem. Simply stop giving them your money. Replace their products and services by more ethical ones. Cut their funds. #WorldWildlifeDay
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@seashinegame
Seashine
8 years
I'm gonna make it! I'm gonna make it! Nope. #screenshotsaturday
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@seashinegame
Seashine
9 years
Do giant squids eat cute little jellies? #gamedev #indiegame http://t.co/qZsh4Xhwrl
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@seashinegame
Seashine
9 years
Stealth when you're bioluminescent... #gamedev #indiegame http://t.co/2lr9belX8F
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@seashinegame
Seashine
8 years
Sunday Tip: Use walls for precision. Bump against them to control your movements efficiently or to stop quickly! #indiegame
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@seashinegame
Seashine
8 years
Yes, this one is going to be in the July 21 update. #screenshotsaturday
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@seashinegame
Seashine
9 years
Hey! Seashine 1.0.2 is out on Google Play (at last). #gamedev #indiegame
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@seashinegame
Seashine
9 years
Lumiworms... very clumsy but very useful. #gamedev #indiegame
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@seashinegame
Seashine
8 years
The October update is available! New preys and new predators are waiting for you.
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@seashinegame
Seashine
8 years
Sunday Tip: Shockwave and magnet make a great combo pushing small predators away and attracting preys at the same time. #indiegame
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@seashinegame
Seashine
8 years
Hi jellies! I need an other month to work on the much awaited jellyfish update (winter virus attack). New release date is March 16!
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@seashinegame
Seashine
9 years
Imagine this big thing swimming around your cute jelly... #screenshotsaturday #indiegame
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@seashinegame
Seashine
9 years
Seashine is now available on Google Play! Ready to dive? #gamedev #indiegame #games http://t.co/RBPQTslgxR
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@seashinegame
Seashine
9 years
Seashine 1.0.2 is out on iOS! Less difficult, new abilities, improved UI, bug fixes and more. #gamedev #indiegame
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@seashinegame
Seashine
8 years
If a small or midsize creature is chasing you, hide inside this anemone. It's also preserving your light!
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@seashinegame
Seashine
8 years
You'll find this one in the new vacuum biome starting July 21. #indiegamelover #indiegame
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@seashinegame
Seashine
6 years
@on2dQQgvZEcsCNZ Great picture! I'd like to put it in the game, yes. It's been on the to-do list for a while. :)
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@seashinegame
Seashine
8 years
Introducing the new jellyfish window and the 5 jellyfish characteristics coming in next week's update! #gamedev #indiegame
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@seashinegame
Seashine
8 years
Android open beta available for the jellyfish update. Download the beta here : And please let me know of any issue!
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@seashinegame
Seashine
9 years
Stand by. Calculating probability of survival... #screenshotsaturday #indiegamedev http://t.co/76KqxRdVe9
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@seashinegame
Seashine
8 years
Use the shockwave ability to quickly break a group of planterns. Get all the points in an instant. #indiegame
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@seashinegame
Seashine
9 years
If you like jump scares and jellyfishes, join Seashine's Beta! http://t.co/IftAWT8esE #gamedev #indiegamelover http://t.co/nXMXI6pt3T
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@seashinegame
Seashine
8 years
Sunday Tip: If you are stuck between a wall and a blob, don't move and wait for the blob to shrink. Moving more hurts more!
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@seashinegame
Seashine
3 years
@bluetoothvagina Hi there. Thank you for asking. 💙 I don’t know if you read my December post on Seashine’s Facebook page. I’m still helping my wife secure our revenues in case I’m unable to work in the near future. Seashine is still secondary but I’ll show some zen jellies soon. 🙂
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@seashinegame
Seashine
8 years
Use the shockwave ability to push obstacles away. #indiegamelover #indiegame
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@seashinegame
Seashine
8 years
Is this a deep sea bee or a poisonous cuttlefish? #screenshotsaturday #gamedev
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@seashinegame
Seashine
9 years
Seashine is now also available for #Fire and #Android devices on the #Amazon app store! #gamedev #indiedev http://t.co/XsjLR7vUOT
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@seashinegame
Seashine
9 years
Seashine is looking for more #Android and #FireOS #Gamers for the beta! Join here: http://t.co/IftAWT8esE #gamedev
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@seashinegame
Seashine
8 years
This baby fangtooth is so cute! I bet its mother is even cuter. #gamedev #indiegamelover
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@seashinegame
Seashine
1 year
@merdacaralho32 I dont want ads anymore. They are bad for the environment, bad for the player, and bad for the atmosphere of the game. I’m planning to introduce bonus fair in-app purchases (like the zen mode). Until then, Patreon or similar? Not sure yet.
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@seashinegame
Seashine
8 years
One bite = 40% of your total health. Not the biggest threat but still a dangerous predator. #indiedev
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@seashinegame
Seashine
8 years
Gain some distance against fast predators by swimming around them from time to time until you escape!
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@seashinegame
Seashine
9 years
iOS version approved... ready for the release on Thursday! #screenshotsaturday #gamedev http://t.co/wRxVBkJxSt
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@seashinegame
Seashine
9 years
And of course you'll be able to escape its jaws (if you're lucky enough). #gamedev #indiegame
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@seashinegame
Seashine
4 years
@rylie_hunterr Never, I just had a bad time. 🙁 And being a one-man-team didn't help!
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@seashinegame
Seashine
7 years
Seashine is back on the iOS App Store since March 25. Thanks for your patience everyone!
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@seashinegame
Seashine
6 years
@nikuman99999 I also have thalassophobia! See this as a shock therapy. :)
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@seashinegame
Seashine
8 years
Seashine will soon be back on the iOS Appstore. There's already a working beta on Testflight if you can't wait. Request > support @pated .fr
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@seashinegame
Seashine
9 years
In less than 24 hours this baby jelly will break out of its egg on #Android ! #gamedev #indiegames http://t.co/9oNc3HFxlX
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@seashinegame
Seashine
9 years
@LonelyBoy_1016 Like this? :P
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@seashinegame
Seashine
4 years
@Michael69645827 Hi Michael. I hope you’re ok. I’m having COVID-19 unrelated trouble but I’m kinda ok. The development is intermittent. I don’t have much time to work on any of my professional projects, personal stuff is keeping me very busy. :(
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@seashinegame
Seashine
8 years
Do not update to latest iOS version. App crashes at start. I removed it from the store until everything is sorted out. Sorry. :(
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@seashinegame
Seashine
3 years
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@seashinegame
Seashine
9 years
Ouch! Ouch! Ouch! Activate emergency light! #gamedev #indiegamedev http://t.co/Fw9jtqBR9q
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@seashinegame
Seashine
4 years
@AlexKrikas My professional life is on idle at the moment. I can’t give any forecast, sorry.
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@seashinegame
Seashine
3 years
@PsychicPhantasm @LoEm77799993 Me too, I just want my muscular dystrophy to give me a break so I can work and finish this thing. :(
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@seashinegame
Seashine
8 years
Hide inside giant anemones in Seashine's latest update. Out now on iOS & Android #indiegame
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@seashinegame
Seashine
5 years
@Javier27825238 Maybe later.
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@seashinegame
Seashine
9 years
Explore and survive the abyss in Seashine, available on August 23rd, 2015 on iOS and Android. #indiegames #gamedev
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@seashinegame
Seashine
7 years
@Michael69645827 Hi Michael. No release date, sorry. Again, I'll give the release date as soon as I'm sure everything is done and running well. There are still months of work. See this update as a Seashine V2. At the moment I'm creating all the new Kohatora sub-pieces. Here's a sun sub-piece. :)
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@seashinegame
Seashine
3 years
@Sharon16638965 Not soon. Not soon at all. It would be best for you to not wait for Seashine. Seashine will come to you when it’s ready. Enjoy all the fabulous games out there during that time.
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@seashinegame
Seashine
4 years
@stippysteps When I’m done working on it. 😁
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@seashinegame
Seashine
8 years
@jayg2015 There are chests already, only with stars for now. But more is coming + shipwrecks, ruins, and bigger puzzles! Thx for testing. :)
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@seashinegame
Seashine
8 years
Androids, I've just released a small update adding vibration effects, fishes eating other fishes, and more. #gamedev
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@seashinegame
Seashine
7 years
@Scarlet_Alyss You're absolutly right! I want to focus on exploration in this update.
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@seashinegame
Seashine
9 years
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@seashinegame
Seashine
6 years
@LegacyArtistic Here, they are the eyes of the tiki face, yes. But they can fit in other types of socket. And yes, they open doors (not only). :)
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@seashinegame
Seashine
9 years
When you share your score in #Seashine , you also show how you died! #screenshotsaturday #gamedev http://t.co/1o1o9iIucw
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@seashinegame
Seashine
8 years
Sorry to all iOS users seeing a texture glitch. I've been working hard on it since yesterday. Uploading a fix tomorrow + Android release!
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@seashinegame
Seashine
9 years
10... I scored 10 at my own game... #gamedev #indiedev http://t.co/d3CpXEf21e
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@seashinegame
Seashine
9 years
If you have a very short attention span, here's a mini trailer for #Seashine ! #gamedev #indiegame
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@seashinegame
Seashine
4 years
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