redPlant
@redplant3d
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redPlant. 3D Realtime Studio based in Duesseldorf, Germany. Crazy about interactive applications and #3D stuff.#webgl #threejs #unity3d
Düsseldorf
Joined January 2014
Have a look at our #3d #webgl demo #configurator. #rendering #threejs #js #html5 #shader #glsl #interactive #visual https://t.co/jUEmglt8eV
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Ooooh weeee we just built the new homepage of @adultswim's @rickandmorty. Explore art from the show, watch episodes and travel to other worlds https://t.co/i1iK4wVemG
#webgl #rickandmorty
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So @Lady_Ada_King made a crazy demo of Three.js rendering in a Paint Worklet. I tested it out with css-paint-polyfill and it works!!! *** https://t.co/19LhuJQsxf *** actually in Firefox it immediately reboots my computer BUT STILL
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Keep Your Promises in TypeScript using async/await:
blog.bitsrc.io
How to keep promises in Typescript using async/await .
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What are Service Workers, what do they do, & how do you use them? On today's 5 Things episode, @CraigShoemaker answers these questions & more... https://t.co/UvQMIUSv9y
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No more need for DelayedDestroy.cs and other such scripts, ParticleSystems can destroy and disable themselves and even use custom callbacks when they're finished! #unitytips #gamedev #unity3d
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Interactive grass using an array of object positions! #gamedev #unity3d #vfx Shader code + script for multiple objects in first reply :) More tips and shaders >> https://t.co/FqAsMb9Plg
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A stylized water shader in a few lines! Code in first reply #gamedev #unity3D #indiedev More stuff > https://t.co/FqAsMb9Plg
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Testing out some hidden lines/areas in the map 💥🚪 #madewithunity #unity3d #gamedev #indiegamedev #indiedev
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Voxelman - Unity's new ECS & C# Job System example. Now you can try it with the experimental build of Editor #unity3d
https://t.co/u5C884sPxz
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Refraction & Hue shift demo: https://t.co/quAnBwQtZn
#raymarching #glsl #shader #shadertoy #creativecoding
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Using normals and triplanar noise to make a stylized waterfall :) #gamedev #unity3d #tutorial Code in first reply! More shaders and tips > https://t.co/FqAsMb9Plg
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Finishing up the Elevator animation + Adapting my procedural dungeon algorythm to now work with multiple floors in a cohesive way! #unsighted #indiegame #vacaroxa #pixelart #indie #gamedev #gaming #animation #unity #unity3d #cyberpunk #gaming #madewithunity
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