
recatek
@recatek
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🌐 https://t.co/QoF0jivBqa 🤖 game programmer 🎨 novice lowpoly/3dpixel artist 💬 he/him
Kelethin
Joined August 2014
Surveillance Camera/Recon Drone -- no sci-fi dystopia is complete without one. My "camera" submission for #PolyPixelWeekly, though I'm probably stretching the theme a bit!. #lowpoly #b3d #blender3d #3dart #gamedev #indiedev #pribambase #unity3d
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RT @noio_games: if you're into "Pixel Art 3D" please try my Blender add-on "Pixel Unwrapper". been using it for a while, and it's at a poin….
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RT @rbutrimavicius: One of mine favorite things to do for looking inspiration and reference, is going through Flickr and Lego Mecha/SpaceSh….
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RT @Jajomba_: It's a well-known fact that Helldivers send recovery teams to collect used up Lumberers. They're just that precious. https://….
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RT @Elite_Jam: IT IS GOOD TO SEE YOU PILOT. WE ARE A STRONGER TEAM TOGETHER. #b3d #lowpoly #titanfall
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RT @noio_games: working on upgrades. like special tires to drive up steep slopes. #gamedev #indiedev
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RT @arainydancer: #SIGNALIS. the knight in shining armor, dull and rusted from spattered blood
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RT @noio_games: now that i have triplanar mapping set up and i can preview the texture in game, i can finally start painting it properly. #….
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I carved out the ECS library from my current project and open sourced it!. Introducing 🦎gecs v0.1, the compile-time generated ECS for Rust.
github.com
a generated entity component system 🦎. Contribute to recatek/gecs development by creating an account on GitHub.
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RT @alekksandarART: A machine gun with a grenade launcher. You know, because why the hell not?. There's a couple more guns in this loadout….
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