
Ragnil
@ragnilogic
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GameDev by night. Following the fun.
Joined January 2024
A Townscaperesque grid powered by the excellent Sylves grid library by @boris_brave
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π£PaperKlay is now available!π A 3D Platformer where you rotate and unfold a paper and cardboard world! Meet fully voiced characters on your adventure! Featuring the Banjo-Kazooie composer on the title track! Poured my heart into this game, I hope you like it! RT to help π
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It's finally time to announce my game: Island Architect! Sculpt seaside towns in Island Architect, a relaxing builder inspired by coastal Europe. Build winding streets, whimsical towers, or calm fishing villages in this cozy experience. Wishlist now on steam!
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Life on a procedurally generated planet π¦’πποΈ The primary feature of the week was pathfinding and some swans to test it out. Pathing can optionally be limited to ocean or land. Music by: https://t.co/b9DgIVUvdH
#gamedev #IndieGameDev #indiegame #proceduralgeneration
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Trailers are hard to make but I feel like I did my absolute best work with this one. If you've got a minute to spare, watch it on YouTube π
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People are apparently using my open source Computational Geometry in Unity library according to this article https://t.co/HCnqocOSUl I was wondering where all the traffic came from π
#madewithunity
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this is stunning.. after seeing this low poly planet build with unity, i just want to create my own tiny worlds now..
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My little planet project was featured in an article π€π Explore This Beautiful Procedurally Generated Planet In Unity
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Explore this beautiful procedurally generated planet by @ragnilogic in Unity, featuring birds, vegetation, and a cozy cottage. See more: https://t.co/TMnndKYa6C
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Some further work on my planet. Birds and grass now populates this world. #indiegamedev #indiegames
#proceduralgeneration #unity
#indiegame #gamedev
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Process summary: 1. Generate a spherical voronoi mesh 2. Load it into Sylves grid lib. @boris_brave 3. Create an extruded meshgrid with X levels. 4. 3d noise lookup to determine which cells are ground, generate mesh with vert colors. 5. Place some trees/houses on the surface.
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My B1T Jam game "Pasture Punks" is out now! \π€/ Play it here: https://t.co/dAxgf1IyP0
ragnil.itch.io
Beat 'em up. Escape from the farm! Play in your browser
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