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Andrew Reist Profile
Andrew Reist

@platformalist

Followers
1K
Following
9K
Media
2K
Statuses
7K

Canadian dev making wacky animal games at Eggnog Games. Runs TweetTweetJam. Made Super Star Duck, Leaving the Tree, Stickyfoot, Maze Dog, and a bunch more!

Calgary, Alberta
Joined July 2016
Don't wanna be here? Send us removal request.
@platformalist
Andrew Reist
2 years
🐸🪙🐸 STICKYFOOT 🐸🪙🐸 A short, challenging puzzle-jumper in the vein of Chip’s Challenge, Tomb of the Mask, and Pac-Man. Do you have what it takes to beat the gauntlet? https://t.co/xBVhKTSBBy https://t.co/3ckJQCsfj2 #pico8 #gamedev #indiedev #newgrounds
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@Fabrazz
Fabraz: Demon Tides & Bubsy 4D
4 months
If you followed me only because of Bubsy 4D... Did you know we're working on ANOTHER 3D Platformer?! This is Demon Tides! Our extremely ambitious, open world, and expressive passion project! You can play the demo on Steam right now!
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@brintown
Tom Brinton
5 months
My latest Paper Apps™ game is up on Kickstarter! LABYRINTH is a CYOA type game with a randomized maze and encounters, based on retro DOS dungeon-crawlers.
Tweet card summary image
kickstarter.com
A randomly generated notebook game. Fight enemies, collect treasure, and escape from a FULLY 3D dungeon!
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@Soundole
Soundole🌱
7 months
My entry to this year's #TweetTweetJam is now live! This is a game jam challenging people to make a game in 500 characters of code. Here is 'Neon Highway!' Thank you to @platformalist for running this wonderful jam again!
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@platformalist
Andrew Reist
7 months
Day 3 of TweetTweetJam 10! 41 participants and 15 entries so far! Join the fun and make a game with only 500 characters of code! Most of the jammers are on Bluesky and Mastodon, so pop on over and say hi! https://t.co/EK2EAfi8e3 #pico8 #picotron #tic80 #gamejam #indiedev
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@platformalist
Andrew Reist
7 months
Day 2 of TweetTweetJam 10! 35 participants and 7 entries so far! Make a game with only 500 characters of code! Most of the jammers are over on Bluesky and Mastodon, so be sure to pop over there too! https://t.co/EK2EAfi8e3 #pico8 #picotron #tic80 #gamejam #indiedev
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@platformalist
Andrew Reist
7 months
TweetTweetJam 10 is here! Come join the fun and make a game using only 500 characters of code! https://t.co/EK2EAfi8e3 #pico8 #picotron #tic80 #gamejam #indiedev
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@platformalist
Andrew Reist
7 months
TweetTweetJam 10 is almost here! Sign up to make a game using only 500 characters of code! https://t.co/EK2EAfi8e3 Mark your calendars for May 12-18! #pico8 #picotron #tic80 #gamejam #indiedev
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@platformalist
Andrew Reist
7 months
TweetTweetJam 10 is almost here! Sign up to make a game using only 500 characters of code! https://t.co/EK2EAfi8e3 Mark your calendars for May 12-18! #pico8 #picotron #tic80 #gamejam #indiedev
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@platformalist
Andrew Reist
8 months
It's TweetTweetJam 10! Make a game in 500 characters of code! https://t.co/EK2EAfi8e3 Most submissions are made in PICO-8, but other engines are welcome too! Mark your calendars for May 12-18! #pico8 #picotron #tic80 #gamejam #indiedev
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@platformalist
Andrew Reist
8 months
TweetTweetJam 10 starts in just over a week! Make a game in 500 characters of code! https://t.co/EK2EAfiG3B Starts on Monday May 12, and runs until May 18th. Games are usually made in PICO-8, but other engines are welcome too! #pico8 #picotron #tic80 #gamejam #indiedev
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@lexaloffle
zep.p8 🦣
1 year
botnet update: 20k unique ip addresses / hour, ~18k of which are attempting to spam the #pico8 bbs. Hold the line, puffin. HOLD THE LINE.
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@matthughson
Matt Hughson (NES & Game Boy Developer)
1 year
Oh wow! My NES game "Witch n' Wiz" is going to be on store shelves in @gamestop! How cool is that? https://t.co/eApmf5VXTV
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@krajzeg
Jakub Wasilewski
1 year
Finishing up the character select screen today! Now includes our behatted peasant friend, in addition to the usual fantasy RPG suspects 😅 #pico8 #gamedev #indiedev
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@tommulgrew
Tom Mulgrew
1 year
First steps in #picotron
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@HaniwaSoft
Franco
1 year
Introducing the first 15 units of my game, each with their own tiny 24x24 pixel mugshot. It was a challenge, but I’m pretty happy with how they turned out! 😅
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@lexaloffle
zep.p8 🦣
1 year
Shuffleable stacks for #picotron 0.1.1d: because what is the point of a desktop analogy if you can't organise your stuff into piles (mousewheel to flip through).
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@tommulgrew
Tom Mulgrew
1 year
Finally managed to get the cutscene playing in #pico8. 🥳🎂🤓 Still some rough edges, but I'm pretty stoked.
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@lexaloffle
zep.p8 🦣
1 year
Some #pico8 keys for #ldjam tomorrow: LDJWB3T9JA5GRMY LDJRM8FPVGJNBZW LDJZZCVMZPM3ZSY LDJDSF9FS4CPCA8 LDJK77YZA6MCSV8 LDJ3NS9A6S67GP7 LDJFXACEYEJGVT9 LDJEP2634H974ZN ->
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@JadeLombax
JadeLombax
1 year
Finally finished my tiny little #Metroidvania game for #Pico1k. Play it here: https://t.co/fzIHWHP25x #Pico8
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@platformalist
Andrew Reist
1 year
Well folks, didn't quite have time to finish compressing flappy.purple's code for the jam deadline, but it's fun enough that I think I'm gonna finish polishing it for a quick 'n dirty web release! #pico1k #picotron
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