pixelrogueart
@pixelrogueart
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Pixels Online 👾Indie Game Development Studio (Godot, Unity, UE5, UEFN) 🎨Pixel Art & Animations 🇧🇷 🇺🇸 🇷🇺 🇪🇸
Brazil
Joined April 2016
this tweet is very important to me
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Pixmas has arrived in Terra Villa! 🎄 New holiday quest + tree just dropped! Plus, tons of fun decorations & outfits are now available in the Holiday Shop 🎁
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Boss final phase - he explodes into 250 eyeball goops, every few seconds a couple decide they wanna chase ya #indiegames #indiedev #solodev #retrogames #arcadegames
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I was going through some old books and found this gem. So cool.
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THAT'S A WRAP 👏 The UGC Fair has been one of the coolest events to come together in Pixels. A true testament to our amazing community of artists, content creators, collectors, and more 🥹💜 This week was nothing short of magical✨ Huge thanks to everyone who was involved!
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Godot challenge: An entire game using only setters, getters and built-in godot functions. No custom functions allowed.
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they yearn for the mines
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This is worthy of an oscar
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This is the title screen for Drag N’ Loot. The Capital tucked between rivers and mountains, right before the wilderness takes over. This is where the adventures end. Until you start it all over to reach it again. We wanted it to feel calm, but also full of possibilities. The
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Condor Design for Drag N’ Loot 💀🪶 Death from above. The Condor is a massive, menacing bird of prey inspired by the Andean highlands — a black-winged executioner that rules from above. It doesn’t just fly — it hunts: Skyhook – swoops down to seize a target, lifting it
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Mountain Ogre design for Drag N' Loot ⛰🍖 Brutal, dumb, territorial and built like a landslide. Inspired by classic D&D ogres, these tribal giants solve everything through force and will thrive on any show of weakness upon sight. Their society runs on muscle — the strongest
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Rogue Design for Drag N' Loot, heavily inspired by the Gaúchos. Gáuchos are the South-America's meadow-born nomad knights. Drag N' Loot is a roguelike set in a Conquistador + D&D scenario that I'm working with ciochetta, @pixelnovak and team to develop. Much more about it is
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