peak divide
@peakdivide
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(inactive, find us on bsky) anime rock band starring @postergirlxoxo and Vas | composing music for @dcellgames | logo by @spellbang
garage
Joined August 2012
thank you for waiting. we appreciate all of you
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hi, we've been working on two virtual drum instruments named Cozy & Concrete with Kiko at @trunrthaudio for the past year or so. these are the same drums you've been hearing in the more recent UNBEATABLE songs as well! more details on this soonπ€
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also somehow i got away with using the phrase "emotional juice" on the official playstation blog check it out
blog.playstation.com
D-Cell Games and Playstack reveal new details about the upcoming rhythm adventure.
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time wonβt be holding out for you https://t.co/RwrCsHF3Da
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future people is available on bandcamp now!!! https://t.co/psMkXqWMXG
time wonβt be holding out for you https://t.co/RwrCsHF3Da
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i dont have a vfx breakdown but i can say that i love amplify shader editor
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ok yβall now that thereβs been some time for the trailer to simmer in your brains itβs time for me to infodump about some music composition/recording things i contributed to this thing!! letβs go!!! β¨
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in case you were curious, i did boards and all the layouts w/ @spellbang, chunks of the environment modeling and lighting, the art/animation direction, and *small* bits of final animation alongside our incredible animation team! I also did all the final comp and motion graphics.
hey! i'm directing this game with @pixelhavokk (we both handle too many things to list in the remaining space on this tweet) and now that it's been a day and I've gotten more than an hour of sleep, it's time to talk through the process on this trailer a bit i think! cool
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hey! i'm directing this game with @pixelhavokk (we both handle too many things to list in the remaining space on this tweet) and now that it's been a day and I've gotten more than an hour of sleep, it's time to talk through the process on this trailer a bit i think! cool
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RT @PlaystackGames: Weβre proud to announce our partnership with D-CELL Games for the upcoming release of UNBEATABLE π₯ @dcellgames With aβ¦
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Three years ago today, we released UNBEATABLE [white label], which was met with a response that none of us could have even dreamed of. We wanted to thank you all for supporting this project that is so precious to us. Exciting things are up ahead, so please stay tuned!
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@peakdivide @dcellgames I used the tabs Clara shared to make a Rocksmith custom for Proper Rhythm
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Launching a games charity bundle for Palestine on April 12th! All proceeds go the PCRF. Link below.
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hi y'all!! β¨ if you want some cool live drums, i'm opening up some drum commission spots!! π₯ also available for guitar recordings as well!!! πΈ DM me or hit me up via the email in my profile π (rt's v much appreciated)
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