Virtual Girl Nem⚡Metaverse Culture Evangelist
@nemchan_EN
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English account. Japanese VTuber, Writer, Singer. Researching the culture of the Metaverse. The world's oldest independent VTuber. JP: @nemchan_nel
Metaverse
Joined May 2023
Our new report is out now! We focused on the economic behavior of the residents. Happy to get your feedback #EconomyInMetaverse
[Report Released] Our 84-page report about the economic activities of VR users is out! We analyzed spending, income, and value creation in virtual worlds quantitatively and qualitatively. #EconomyInMetaverse ⏬Metaverse Economy ⏬ https://t.co/P0JUYuCBIQ
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久々に国連がバタバタしてて IGF整理してたら懐かしいメールが出てきた。 相変わらずコレで出たの凄いよなぁ・・・🐱 >Virtual Girl Nem, a Metaverse Culture Evangelist メタバース文化伝道師ってパワーワードよね。 https://t.co/QbgXsqhnn3
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You can find the full 84 pages report here. Enjoy! #EconomyInMetaverse Economy in Metaverse: Social VR Lifestyle Survey 2025 (Nem x Mila, 2025) | Medium https://t.co/hy2VYsrkWc
medium.com
We have released the report “Economy in Metaverse: Social VR Lifestyle Survey 2025,” which investigates the economic activities of social…
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[Announcement] Mila gave an explanatory presentation on #EconomyInMetaverse on the YouTuber channel of the English VR community Armani’s Parlour! Take a look! Economy in Metaverse Survey Q&A with Mila (Nem x Mila) https://t.co/qVnkyhmI6R
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This Saturday at 1PM ET, ArmaniXR will host a Q&A session with @BredikhinaL (part of the Nem x Mila research unit) about their #EconomyInMetaverse report! 💙💛 Feel free to review the report and reply with your questions below or join us live here: https://t.co/FAqIVjvhfd
youtube.com
Celebrating curiosity across realities.
[Report Released] Our 84-page report about the economic activities of VR users is out! We analyzed spending, income, and value creation in virtual worlds quantitatively and qualitatively. #EconomyInMetaverse ⏬Metaverse Economy ⏬ https://t.co/P0JUYuCBIQ
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[Report Released] Our 84-page report about the economic activities of VR users is out! We analyzed spending, income, and value creation in virtual worlds quantitatively and qualitatively. #EconomyInMetaverse ⏬Metaverse Economy ⏬ https://t.co/P0JUYuCBIQ
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Metaverse is not over! Vchavcha @vchavcha_tw introduced my demographics! VRChat Economy & New Generation Drive 149K Concurrent Users! — Metaverse Demographics Report 2026 https://t.co/VV5XGj2fKT
vchavcha.com
While the mainstream claims the metaverse is over, VRChat kicked off 2026 by shattering its user record with nearly 149K concurrent users. Beyond the corporate downsizing lies a thriving reality: a...
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they: metaverse is dead! metaverse:
[Report Released] Our 84-page report about the economic activities of VR users is out! We analyzed spending, income, and value creation in virtual worlds quantitatively and qualitatively. #EconomyInMetaverse ⏬Metaverse Economy ⏬ https://t.co/P0JUYuCBIQ
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@BredikhinaL @vnos_official @nemchan_EN @nemchan_nel @MyDearestVR_JP @HIKKY_Official @panoravr @ArmanisParlour @icxreality @htcvive Volunteer Russian Edition of “Economy in Metaverse: Social VR Lifestyle Survey 2025” is not available, broken link.
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[Report Released] Our 84-page report about the economic activities of VR users is out! We analyzed spending, income, and value creation in virtual worlds quantitatively and qualitatively. #EconomyInMetaverse ⏬Metaverse Economy ⏬ https://t.co/P0JUYuCBIQ
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💰 The full survey on Economy in the Metaverse can be found here (also in Japanese):
medium.com
We have released the report “Economy in Metaverse: Social VR Lifestyle Survey 2025,” which investigates the economic activities of social…
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En @GabRoXR comparteix un fil a X destacant algunes conclusions interessants d'un estudi sobre els usuaris més actius en plataformes socials en VR. Parla de diners que s'hi gasten, temps que passen en xarxa, identitat de gènere i avatars, etc. Val la pena. https://t.co/IPnGPOqmke
These are the biggest surveys on Identity and Economy in the #Metaverse. 🧵In the thread, you will find: - The teaser to the findings - Links to the full version - Extra resources (including a full interview with the makers and their research portfolio) Thanks @BredikhinaL and
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Great thread!
These are the biggest surveys on Identity and Economy in the #Metaverse. 🧵In the thread, you will find: - The teaser to the findings - Links to the full version - Extra resources (including a full interview with the makers and their research portfolio) Thanks @BredikhinaL and
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These are the biggest surveys on Identity and Economy in the #Metaverse. 🧵In the thread, you will find: - The teaser to the findings - Links to the full version - Extra resources (including a full interview with the makers and their research portfolio) Thanks @BredikhinaL and
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[Report Released] Metaverse Demographics 2026 is out! Take a look! • VRChat hits 149K CCU (+9% YoY) • Japan now ~27.5% of users — the “Sutanmi generation”? • Spending & income both rising — the VRChat Dream is real https://t.co/6IIFzJuQTz
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The full survey on Identity in the Metaverse can be found here ♀️♂️ Identity in the Metaverse (also in Japanese):
medium.com
Identity in Metaverse: Social VR Lifestyle Survey 2024 (Nem x Mila, 2024) We have released the qualitative report “Identity in the Metaverse,” which investigates the nature of identity among …
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To dive deeper into their research, check their research profile 🎓@nemchan_nel : https://t.co/XIWSW1Qoko 🎓@BredikhinaL : https://t.co/eHh6vPfdIM
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It was also unusual for VRChat to announce the new concurrent user record on New Year’s Day itself. (After the server outages two years ago, maybe they were relieved too 😅)
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The metaverse economy is expanding on both spending and income, and this is likely fueling user growth as well. More individual creators are now earning real revenue. I highlighted and analyzed key data from a large-scale survey in the article. #EconomyInMetaverse
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[Report Released] Metaverse Demographics 2026 is out! Take a look! • VRChat hits 149K CCU (+9% YoY) • Japan now ~27.5% of users — the “Sutanmi generation”? • Spending & income both rising — the VRChat Dream is real https://t.co/6IIFzJuQTz
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