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Gabriele Romagnoli Profile
Gabriele Romagnoli

@GabRoXR

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Showcasing the best of #XR & #AI for creatives and professionals | Tech Ambassador | Speaker Content Manager at @ShapesXR

Nederland
Joined June 2018
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@GabRoXR
Gabriele Romagnoli
2 months
The new avatars on Apple #VisionPro are undoubtedly the biggest addition. Here is why 👇. The leap in quality when compared to the original persona 1.0 and 1.1 (shown in the video capture around 1 year ago) is just massive and reaches a level of fidelity that can compete with the
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@GabRoXR
Gabriele Romagnoli
11 hours
Avaturn is a new tool that allows you to make, customize and integrate 3D avatars from a selfie.
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avaturn.me
Create realistic 3D avatar with a selfie, customize, export as 3D model. Developer? Integrate our avatar SDK into your app or metaverse.
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@GabRoXR
Gabriele Romagnoli
11 hours
Roblox unveiled Cube GenAI and other game dev tools. This is in addition to other GenAI capabilities announced last year.
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corp.roblox.com
Open-sourcing a version of our Cube 3D foundation model for generative AI
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@GabRoXR
Gabriele Romagnoli
11 hours
Arrival Space announces update 0.81 and gives creators the possibility to add multiple audio sources and a simpler way to manage assets within your spaces.
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live.arrival.space
...to the Social Web's Arrival.Space! 👋Claim your space Unify all your contents Share it with your audience Meet within spaces, browse creators & connect...
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@GabRoXR
Gabriele Romagnoli
11 hours
Diffuman4D is a new method to generate 4D Gaussian Splatting from a few camera angles while keeping the spatio-temporal consistency:.
diffuman4d.github.io
Diffuman4D enables high-fidelity free-viewpoint rendering of human performances from sparse-view videos.
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@GabRoXR
Gabriele Romagnoli
11 hours
Meta says 20-40 min is the ideal VR session lenght. Here are their tips to help you optimize your game for it.
developers.meta.com
Discover the 20-40 minute session length “Goldilocks” zone and how to optimize games and apps for maximum engagement and enjoyment in VR.
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@GabRoXR
Gabriele Romagnoli
11 hours
Zillow pushed Gaussian Splatting for real estate to their platform.Demo:
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@GabRoXR
Gabriele Romagnoli
11 hours
Braintrance allows you to share any virtual reality content with the world as shareable links viewable on mobile, desktop, and VR headsets.
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@GabRoXR
Gabriele Romagnoli
11 hours
Turn any video into a Hologram and view it in MR thanks to this free tool.
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@GabRoXR
Gabriele Romagnoli
11 hours
This week was kinda slow for XR and AI but 3DGS totally made up for it!. 🧵In the thread you will find the latest product updates, announcements and tech demos from last week.
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@GabRoXR
Gabriele Romagnoli
11 hours
Epic pushes a huge update to their free 3D scanner and extends its capability to Desktop and mobile.
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@GabRoXR
Gabriele Romagnoli
11 hours
Braintrance allows you to share any virtual reality content with the world as shareable links viewable on mobile, desktop, and VR headsets.
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@GabRoXR
Gabriele Romagnoli
11 hours
Turn any video into a Hologram and view it in MR thanks to this free tool.
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@GabRoXR
Gabriele Romagnoli
1 day
It took me 30 min to create this with NO 3D modeling and NO coding. It is crazy what you can do nowadays with 3D Gen AI and the right #XR prototyping software. I used @tripoai to generate the 3D model of the chest and split it in parts I could animate separately. I used
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@GabRoXR
Gabriele Romagnoli
4 days
These are displays that mimic how the human eyes truly see 👁️. The Swiss startup that makes them recently raised 8.9M and I had the chance to talk with the founder, Tomas Sluka, some time ago to understand what it takes to make wearable AR devices a reality. Here is the full
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@GabRoXR
Gabriele Romagnoli
6 days
Meta Reality Labs is not giving up on VR/MR headsets. Meta’s researchers have unveiled progress toward ultra-wide field-of-view headsets that push beyond the 100-degree field of view of the Quest 3. Their latest prototypes demonstrate a 180-degree horizontal field of view while
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