Gabriele Romagnoli
@GabRoXR
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Showcasing the best of #XR & #AI for creatives and professionals | Tech Ambassador | Speaker Content Manager at @ShapesXR
Nederland
Joined June 2018
The new avatars on Apple #VisionPro are undoubtedly the biggest addition. Here is why 👇 The leap in quality when compared to the original persona 1.0 and 1.1 (shown in the video capture around 1 year ago) is just massive and reaches a level of fidelity that can compete with the
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AI Mocap tools are evolving at breakneck speed... and I could find more than 10 all compiled and compared in a list you can get by subscribing to the XR AI Spotlight newsletter (link on top of my profile). This is @getcartwheel and the stepping on that box was one of the most
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The trailer is here. Season 2 of Owning Manhattan premieres December 5 on Netflix. Bigger listings. Higher stakes. Real estate doesn’t get more real than this. Let’s go. 🎥 Watch the trailer:
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TiME HACK is not your average hackathon. Selected participants will get access to a world-class simulation space equipped with 180° panoramic projection, 14K resolution, spatial audio, and real-time interaction. The event is organized by @siliconallee and in collaboration with
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I created a list of the best XR and AI tools, apps and tech demo I found last week. https://t.co/LQ6KESmMat
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Valve just announced the #SteamFrame and some people might be disappointed. Here are 5 things to know 👇: 1- Built around wireless PC streaming with a dedicated 6GHz adapter and eye-tracked foveated encoding, Steam Frame leans into performance offloading heavy rendering to your
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I am still amazed at how fun and responsive Ballee is. Being able to track moving objects in (close to) real-time in #mixedreality is one of the best use cases I have tested that implements the #MetaQuest Camera API feature. Right now, it is built around the tracking of a blob
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3. Done! You can set various animations, switch to different views and even have multiple avatars walking around you. If you like this type of tools, make sure to join the waiting list here and be the first to get notified: https://t.co/7KS6uy8V0S
docs.google.com
This is not your standard newsletter with the stuff you read on Upload VR, LinkedIn a thousands times. This is a short curated list of the latest COOL STUFF you can do AND test in XR and AI. This...
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Import the file into GVRM https://t.co/nxppxWKd0T. Rigging and skinning is done automatically.
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Make sure the orientation of the splat is correct in a tool like supersplat https://t.co/pd0NQzQTza
superspl.at
Edit, publish, share and browse 3D Gaussian Splats with the open source SuperSplat platform.
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You can create the #GaussianSplatting with any tool you want. In the video, I used the latest "Portrait Mode" feature from the @XGRIDS2023 #PortalCam but you could even use Scaniverse and export the splat afterward. The first test was "ok", but will give better scanning
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Step-by-step guide on how to Splat, rig, skin and animate yourself... Video walk-through + links in the thread 🧵
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It is Hackathon season! To get an in-person experience in Barcelona and SF and accelerate your last sprint towards the Meta submission, join here 👇 Join SensAI Hack in Barcelona (Nov 16-18) or San Francisco (Dec 5-7). For 350 XR & AI engineers, the hackathon is a unique chance
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The Meta Horizon Start Developer Competition offers 1.5M in Prizes?!?! Here are the top 5 things you need to know👇 1️⃣ Dates: Entry period runs Nov 5 (10:00 AM PT) → Dec 9, 2025 (12:00 PM PT). Keep your app accessible until winners are announced (around Dec 23). 2️⃣
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Today I’m giving a free lecture at XRCC Online! 🎤 What I’ll cover: - Why ShapesXR is the fastest way to bring ideas to life in 3D - Workflows for designing spatial apps - What's new in ShapesXR and how to get exclusive access during XRCC - What we look at when picking a winner
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This time I learned more from a failure than a success 😅 Despite trying to capture myself as a #GaussianSplatting (for some fun test afterward🤫) and did 5 full turns with the #PortalCam around me standing absolutely still for 5 min, all I got was a ghostly figure. This shows
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To find more ways to experience Gaussian Splatting in VR on #MetaQuest or #VisionPro, subscribe to my newsletter and you will get the full list directly in the welcome email:
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You can check out Coloring Book Colour for Vision from @RoszykAdam here:
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You can now colour #GaussianSplatting on #VisionPro. This app is the latest addition to my comprehensive list of apps that bring Gaussian Splatting in VR. Link to the app and the full list in the thread 🧵
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Experiencing synthetic #GaussianSplatting on your #VisionPro is probably one of the best things you can do on the device. Synthetic Gaussian Splatting are wildly underrated. Unlike 3D meshes, they allow you to create complex particle visualisation, have ultra-realistic lighting
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Let me show you, not only how you can step into any painting on your #VisionPro, but also how you can create and connect these #AI generated worlds. It all starts with an image that you use as prompt in Marble from @theworldlabs. The tool will create a 3D scene based on
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Why there aren't yet user friendly tools out there to create animated reveal of 3D #GaussianSplatting? Teleport from Varjo has a nifty editor that let's you play around with camera position (like many others) but also FOV and "reveal" state of the splat. To this date the reveal
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