
rafael_morado
@nagual_ape
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Kennedy's hearing today oozes Monty Python parrot sketch vibes
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The countdown has begun… and the crew has completely lost it! Every number is now a random scream, systems are going wild, and the hype is shaking the entire Void! ⚡🌌 Today’s Mission: It’s time to turn this chaos into pure Mainnet power! Write your best cheer, chant, or
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2.7M accounts. 475K MAUs. $75K revenue in 20 days. Our founder @rev1x0 sat down with @CCNDotComNews to talk about how @Voya_Games is building a real player-owned economy, not just a game. Full read👇🏻 https://t.co/komWddyYNe
ccn.com
An ambitious multi-token multi-game universe from VOYA games could be the answer Web3 gaming's sustainability issues.
The biggest challenge in Web3 gaming isn’t tech, it's building something people genuinely enjoy, that can last through any market cycle. At @Voya_Games, we’re focused on creating a fun-first game that gradually reveals a deep, player-owned economy underneath. Grateful to
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Crypto will be the economic governance and programmability layer for an agentic world. Games and entertainment will be probably the only thing which will have interfaces, as agents will own most other workflows. Our role will be to build products as composable as possible so
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Incentives and ownership, and players become builders https://t.co/Aw44Ur3orS
craftworld.tips
Track live Craftworld resource prices and optimize your gameplay with our comprehensive tools.
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Case Study: Project Voyager and @AngryDynomites Angry Dynomites is one of the latest games to join Ronin. They've also hit #1 in Web3 gaming mindshare after kicking off their P2A campaign on June 11th! In this case study, Level 80 player @enefetero explores WHY. Full case
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24h to Launch: DynoCoin Utility & Mainnet Distribution Overview As we gear up to launch Project Voyager in about 24 hours, here’s what you need to know about DynoCoin, the heart of our player-owned economy 🚀 Key Highlights 👉 Utility First: Used for crafting, trading, and
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When we started @Voya_Games, we didn’t want to follow trends. We wanted to build games that were fun, accessible and gave players real ownership. Today, I’m excited to share that we’re bringing Craft World (@AngryDynomites) and our entire ecosystem to @Ronin_Network.
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Disney+ just got a bit more Dapper 😼 With Disney+ Perks, millions of Disney fans can experience the fun of @DisneyPinnacle on @flow_blockchain 🌊 Collecting is already a huge part of Disney fandom, and @disneypinnacle puts the best parts of it right in the palm of your hand
Your Disney+ subscription just got even better! ✨ Disney+ Perks are here, and Disney Pinnacle by Dapper Labs is joining the fun. Starting today, Disney+ subscribers can redeem 1 FREE Open Edition Mystery Capsule each month. 🎁 💰Plus, claim an additional $10 in Dapper credit
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LFG
We've raised $5m to launch @AngryDynomites! Starting something new is always humbling, no matter how many games you’ve built. After co-founding Kolibri Games and scaling Idle Miner Tycoon to 100M+ downloads (acquired by Ubisoft), I found myself drawn to something new: Web3.
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🚀 Exciting times for @EVE_Frontier! Thrilled to welcome @StefanThorarins former Central Bank economist, as our Head of Economy. His expertise will help us with our continued pioneering of virtual economies.
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Faking PMF with my airdrop point system
Nikola Motors — which just declared bankruptcy — getting to a ~$30B valuation on $0 revenue, based on a promo video showing a “self-driving” truck that is actually just rolled downhill and powered by gravity might be the #1 ZIRP moment
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Best Valentine's day read
I wrote about OnlyFans economics, The creator platform generates $11m in profit per employee…here is the same figure for most profitable tech firms for perspective: Nvidia ($1m), Meta ($837k), Netflix ($621k), Apple ($585k) or Google ($552k). Wild. https://t.co/FrwNlu1ZWv
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Automatic airdrops incentivizing behaviour
Introducing RewardKit RewardKit makes it easy for apps to add token earning opportunities for any onchain transaction directly in their apps As tokens start to represent real ownership, apps will need better ways to distribute to better engage users DM for early access!
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Hype cycle are so fast that by the time you get to write something they are losing steam. Anyway, here are (more) thoughts about bots playing games (but this time we are calling them "Agents") https://t.co/MMiqeEgW0P
mirror.xyz
Blockchain gaming remains largely an unfulfilled promise.
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