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mootion.graphics

@mootiongraphics

Followers
2K
Following
2K
Media
26
Statuses
466

Italian Publisher, developing 2 Games! 🎮 'Escape from Resanta®' & a new adventure ip (TBA) 🎮 🔥UE Power-users🔥 Feel free to join us! [email protected]

Italy
Joined June 2024
Don't wanna be here? Send us removal request.
@mootiongraphics
mootion.graphics
1 year
Tuscany countryside is the scariest place to get lost at night. 😨😱 Still at the very beginning, plenty of things to be fixed. Powered by Horror Engine. Feedbacks? #IndieGame #HorrorGame #IndieHorror #IndieDev #IndieAdventure #GameDev #IndieGames #AdventureGame #IndieHorrorGame
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@TrungTPhan
Trung Phan
20 days
Ben Affleck: “AI can’t make film that is considered art.” AI-generated short film of Harry Potter during the Vietnam War riffing on Apocalypse Now: “Hold our beer.”
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@GAMERTAGVR
𝙂𝘼𝙈𝙀𝙍𝙏𝘼𝙂 𝙑𝙍
1 month
What an incredible way to sign off 2025! Zelda BOTW VR Mod releases in 2days with full 6DOF VR with motion controls. Full VRIK. Physical weapons. Gestures to equip & throw weapons. Motion controls to interact with the world to solve puzzles or start fires! Keep an eye on @Flat2VR
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@mootiongraphics
mootion.graphics
2 months
Everybody watching #TheGameAwards tonight 🍕🍻 we’re still late with our game. Late is better than never when it comes to quality-control. The only good news is that we didn’t have to fight for Best Indie in 2023
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@mootiongraphics
mootion.graphics
2 months
Must-play
@Aftermath_site
Aftermath
2 months
Despite the controversy, Horses is only shocking if you're unfamiliar with the history movies, theater, literature, or basically any art form that does not have stats. https://t.co/f3M1Pznt4L
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@kagaya_wqy
kagaya
3 months
#pitchyagame I’m solo-developing a quirky game called “UGOMEKU NOTE.” It’s inspired by the Paper Mario series, UNDERTALE, and games like Flipnote Studio. It’s a Japanese game, but I’m planning support for English, Korean, and Chinese. #UGOMEKUNOTE #indiegame #gamedev
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@SquareGlade
Tobi Schnackenberg
4 months
As an #indiedev, who started this as a hobby only a couple of years ago, seeing 1 million wishlists on our Steam backend feels unreal 🤯
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@SadlyItsBradley
Brad Lynch
4 months
Using Google Gemini to translate posters inside of Half-Life Alyx (SteamVR streamed to Samsung Galaxy XR)
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@mustache_dev
Alex
4 months
so about 16 hours into Godot now, I got to play with shaders, instancing, and postprocessing effect. It's subtle (less is more) but there's a procedural screen distorsion effect around the engines, aswell as a volumetric flame shader
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@thomasbrushdev
Thomas Brush
5 months
So many aspiring game devs work jobs they hate, have families, and ultimately make excuses to not finish their projects. Not Mark, aka Goodgis. This was part of a longer conversation with Mark that I found so refreshing and inspiring...
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@OnimushaGame
Onimusha
6 months
Musashi faces the grotesque results of Genma experiments while the deranged Dokyo awaits in the shadows. 👹 Watch our 3rd trailer featuring new looks at some macabre locations, twisted enemies, and our heartracing swordplay. #Onimusha
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@mootiongraphics
mootion.graphics
6 months
2/2 vanished w/ the UE code produced. The dev has been reported to the authorities: we've finally tracked him down w/ the Italian police. The 1st international hearing/trial will take place in Dec/Jan. Be very careful when choosing coders; always choose professionals&loyal people
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@mootiongraphics
mootion.graphics
6 months
1/2 We want to share an experience that occurred during the development of our new IP. Unfortunately, we outsourced the work to a Combat coder who, although initially reliable, began to delay delivery after delivery. After pretending to work, he finally took the last payment...
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@KakuAncientSeal
KAKU: Ancient Seal
2 years
KAKU: Ancient Seal is an Open-world ARPG combining exploration, puzzles & dynamic combat. Go on a journey as Kaku, brave the four elemental regions with the help of Piggy, a powerful companion and conquer their lords. Available on Steam: https://t.co/fSAgpcLG3E Consoles: SOON
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@ground_ga
The Time I Have Left⏳Demo OUT NOW
6 months
The Time I Have Left is a turn-based #RPG with reactive battles. BUT‼️if dodging is not your forte, we've got some optional accessibility skills! —On-screen prompts —Slowed-down attacks —One-button dodges (not shown in this clip, bc too lazy to recapture footage) (๑>؂•̀๑)
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@de5imulate
Desimulate
7 months
omw
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@mootiongraphics
mootion.graphics
7 months
@SelacoGame
Selaco (NOW AVAILABLE!)
7 months
Shell Soldier looks incredible! The developer clearly understood the assignment on how to capture the essence of F.E.A.R. and cranked up the speed ever so slightly. Please wishlist this game
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@badxstudio
Bad Decisions Studio
7 months
How to make a “Blade Runner” style Caustics light effect inside Unreal Engine 5 in less than FIVE minutes 😎 If you like quick tutorials like this let us know in the comments so we can make more of them for you ❤️ Using chagpt helped speed up and simplify this workflow and so
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@mootiongraphics
mootion.graphics
7 months
Our spanish friends at Ground are creating a small masterpiece. You should definitely wishlist their game! 🎮
@mundogamer_en
Mundo Gamer Community
7 months
IN 6 HOURS YOU WILL BE DEAD, play "The Time I Have Left" and discover what will take to stay alive in this adventure. @ground_ga Play the DEMO: https://t.co/XiDioEx4gY #steam #indiedev #indiegame #singleplayer #TrailerTuesday #gamedev
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@BlenderStudio_
Blender Studio 🔶
7 months
The way it's meant to be played.
@tookiraam
Divyank Shandilya 🔶
7 months
Weee! #b3d @Blender #DOGWALK Release Party! 🎉
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@WanderingSwordG
Wandering Sword: Martial Arts RPG - OUT NOW!
7 months
Is your game 2D or 3D? Yes
@dietzribi
dietzribi
7 months
Is your game 2D or 3D? Yes
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